Unlike their last Xbox branded controller that didn’t actually work with the Xbox, this one will work on any Xbox One or Series console along with Windows PCs. I also found it to work with Raspberry Pi’s and the MiSTer project. It does not, however, work on mobile phones or Android TV boxes.
As its name implies this is a wired only controller but its cable is a little short at 3 meters (about 9.8 feet). This might have been ample length back in the 80’s and 90’s but it only got about 3/4s of the way to my couch from my Series X console. While it has a bluetooth radio on board that is only used for its configuration app. It will not function wirelessly.
In my game controller latency test (done by shooting a screen and the controller at 240 frames per second) I found this to be one of the least laggy I have ever reviewed. It was even a little quicker than the first party Xbox One controller connected via a USB cable.
The control sticks have a little more travel vs. the first party Xbox controller so you may notice a larger dead zone in some games. Most Xbox game developers are targeting the Xbox controller for their controller dead zones so you might find yourself having to push the stick a little further to get the same movement vs. the stock controller.
The directional pad looks a lot like the SNES inspired one of the 8bitdo Pro 2 controller. But it doesn’t feel as a precise – I encountered a few errant diagonals when moving my character back and forth in the legend of Zelda. But the d-pad here is definitely better than the stock Xbox controller.
The rest of the controller feels pretty nice. It’s a little smaller than the stock xbox controller but I like the way it felt in my medium-sized hands. Buttons are solid and it even has two buttons on the lower portion of the controller that can be configured.
The configuration software is really the killer app here. It’s possible to configure the controller with your phone and remap its controls while it’s active in a game on the Xbox or PC! You can find that demonstrated in the video – it’s something I’ve never seen on a controller.
While it doesn’t allow for macro functionality you can remap any button on the controller, adjust the sensitivity and deadzones of the control sticks and analog triggers, and invert the stick controls. It stores those settings in one of three profiles that are stored on the controller.
For the price point I think this is a solid offering for more casual gamers who are not looking to spend $100+ on a controller.