8bitDo Pro 2 Hall Effect Stick Game Controller Review

The 8bitdo Pro 2 has long been my favorite game controller, and now with the introduction of hall effect analog sticks, it has seen a notable upgrade. You can see it in action in my latest review.

Unlike its predecessor, which used Alps-based potentiometers, the hall effect sticks rely on magnetic sensors. This results in a smoother, more precise control with reduced chances of stick drift over time. While the rest of the controller remains largely the same, this improvement is a nice step forward for those looking for durability and accuracy in gameplay.

The hall effect sticks provide a high degree of sensitivity and precision, with very little dead zone by default. This is a step up from the older model, which often experienced stick drift after prolonged use. The vibration motors remain strong, and the d-pad, a staple of the 8bitdo Pro series, continues to impress, especially for retro gaming enthusiasts.

The price point remains around $50, with several color options available, including crystal blue, green, & purple, along with more retro styles like a Game Boy color scheme. Its design remains faithful to the original, featuring a PlayStation-style layout that many users have come to appreciate. A standout feature is its wide compatibility, supporting platforms such as PCs, the Nintendo Switch, Steam Deck, iOS and ChromeOS. It unfortunately lacks support for PlayStation and Xbox consoles. Its motion controls work well with titles like Mario Odyssey.

One of the controller’s strengths is its configurability. Through 8bitdo’s Ultimate Software, users can remap buttons, set macros, and adjust the sensitivity of both the sticks and triggers.

The controller offers versatility in power options, supporting both an included removable rechargeable battery and standard AA batteries. While Bluetooth is the primary wireless connection, users who prefer a more stable and lower-latency experience may opt to connect via USB.

In terms of gameplay, the hall effect sticks feel smoother and more consistent compared to the older Alps-based sticks. This improvement may seem subtle, but for gamers familiar with the older Pro 2 model, it is a noticeable and welcome improvement. The original was not bad by any means but this just feels better.

Overall, the 8bitdo Pro 2 with hall effect sticks feels like a refined version of an already excellent controller. The improvements in stick precision and durability, combined with its continued versatility, make it a solid recommendation for anyone in need of a high-quality gaming controller. While the changes may not seem drastic at first glance, I would recommend buyers seek out the hall effect version for the best results.

Disclaimer: 8bitdo provided the controller free of charge. However they did not review or approve this content before it was uploaded.

The 8bitdo Ultimate C is a Great Budget Game Controller

When I was a kid first party game controllers were pricey so many of us had third party “little brother” controllers that were cheap in price and quality. This of course was the controller a younger sibling would often get stuck with.

These days things are looking a lot better for younger siblings thanks to controllers like the 8bitdo Ultimate C which is the subject of my latest video.

This controller, while lacking some of the more advanced features of its pricier counterparts, offers a lot of value for gamers on a budget. It’s well-constructed, compatible with Windows PCs and most other devices that support X-input and direct input. Unlike the other 8bitdo controllers it does not work with the Nintendo Switch or with iPads and iPhones.

The Ultimate C comes in two versions: a wired version at $20 and a wireless version that costs $10 more. The wired version, which comes in a pastel purple or green, has a built-in cable that provides about six feet of length. The wireless version has a proprietary 2.4 gigahertz dongle and doesn’t support Bluetooth.

Despite being a budget controller, the Ultimate C doesn’t compromise on build quality. It has a solid feel, with high-quality plastic and a nice texture on the back for a good grip. The analog sticks and buttons are responsive, and the controller features an excellent Nintendo style D-pad modeled after some of the retro controllers that 8BitDo also manufactures.

One drawback I noticed was the dead zones on the sticks, which require a bit of movement to work through. A button combination that disables the deadzone doesn’t seem to make much of a difference either. The controller also lacks customization software, but it does offer a turbo feature that can be enabled on each of the buttons.

In terms of input lag, the Ultimate C performed on par with a wired Xbox controller when tested on the same PC.

Overall, this controller is a great value for casual gamers or as a secondary controller. It works well with a variety of devices, including Raspberry Pis, MiSTer FPGA kits, PCs, and even Macs running games or emulators.

You can see more 8bitdo reviews here on my YouTube channel.

8bitdo Ultimate Wired Controller for Xbox Review

8bitdo released a new game controller for the Xbox (affiliate link) called the Ultimate Wired Controller for Xbox. You can see my full review here.

Unlike their last Xbox branded controller that didn’t actually work with the Xbox, this one will work on any Xbox One or Series console along with Windows PCs. I also found it to work with Raspberry Pi’s and the MiSTer project. It does not, however, work on mobile phones or Android TV boxes.

As its name implies this is a wired only controller but its cable is a little short at 3 meters (about 9.8 feet). This might have been ample length back in the 80’s and 90’s but it only got about 3/4s of the way to my couch from my Series X console. While it has a bluetooth radio on board that is only used for its configuration app. It will not function wirelessly.

In my game controller latency test (done by shooting a screen and the controller at 240 frames per second) I found this to be one of the least laggy I have ever reviewed. It was even a little quicker than the first party Xbox One controller connected via a USB cable.

The control sticks have a little more travel vs. the first party Xbox controller so you may notice a larger dead zone in some games. Most Xbox game developers are targeting the Xbox controller for their controller dead zones so you might find yourself having to push the stick a little further to get the same movement vs. the stock controller.

The directional pad looks a lot like the SNES inspired one of the 8bitdo Pro 2 controller. But it doesn’t feel as a precise – I encountered a few errant diagonals when moving my character back and forth in the legend of Zelda. But the d-pad here is definitely better than the stock Xbox controller.

The rest of the controller feels pretty nice. It’s a little smaller than the stock xbox controller but I like the way it felt in my medium-sized hands. Buttons are solid and it even has two buttons on the lower portion of the controller that can be configured.

The configuration software is really the killer app here. It’s possible to configure the controller with your phone and remap its controls while it’s active in a game on the Xbox or PC! You can find that demonstrated in the video – it’s something I’ve never seen on a controller.

It’s possible to configure the controller with a phone while it’s plugged into an Xbox or PC!

While it doesn’t allow for macro functionality you can remap any button on the controller, adjust the sensitivity and deadzones of the control sticks and analog triggers, and invert the stick controls. It stores those settings in one of three profiles that are stored on the controller.

For the price point I think this is a solid offering for more casual gamers who are not looking to spend $100+ on a controller.