8bitDo Controllers Now Officially Apple Compatible

8BitDo controllers are now officially supported by Apple devices, including iPhone, iPad, and Apple TV. I tested them on all three platforms in my latest video.

This compatibility eliminates the need for complicated workarounds to pair these controllers with iOS devices. Compatible controllers include the SN30 Pro, SN30 Pro Plus, Pro 2, the 8BitDo Ultimate Controller, and Light SE. 8bitdo has a compatibility page here for more information. Users may need to update their controller’s firmware first – even if they just purchased it recently.

The controllers can be connected via USB-C on iPads with a USB-C port, but iPhones or iPads with a Lightning connector must use Bluetooth connections. I found that they work just like Xbox and Playstation controllers once connected.

The 8-Bitdo controllers can be used with various games, including those on Apple Arcade, as well as game streaming services like Xbox Cloud Gaming. Users can remap controls and set up different profiles for their controllers using iOS settings or the 8-Bitdo Ultimate app, which allows for further customization on their more premium controllers like the Ultimate and Pro 2 controllers.

This new feature closes a big compatibility gap these controllers had since the beginning. Now if only we can get them working with Xbox and PS4/5 Consoles next!

iPhone at 15 – Original Box and Shopping Bag

The iPhone started shipping on June 29, 2007. I can’t believe it’s been that long. Incidentally I also got married that year so it’s easy to remember how many years I’ve been married based on the age of the iPhone :).

I posted this video on the extra’s channel the other day in recognition of the iPhone’s 15th birthday. It’s kind of a re-run as I made this short on the main channel a little while back.

Those of us suckers who bought an iPhone on release day also got a cool shopping bag to take it home in that you’ll see in the video. I called it the “mug me” bag as it clearly gave away its contents as you left the store. My original receipt was still in there too:

June 29, 2007!

My then fiancĂ© was on a trip with her family and I was bored. So I drove up to the Apple store and bought the phone. There were no lines and they had plenty of stock. Of course that would soon change in future iterations. AT&T’s activation servers that were set up specifically for the iPhone were so overloaded I couldn’t actually use the phone until the next day.

Back then it only worked on AT&T’s network and I had to switch from Verizon. What a mistake that was – the phone part of the iPhone didn’t work anywhere in my house! I had to get a “Femtocell” in order to receive phone calls which barely worked. As soon as Verizon got the iPhone on its network I switched back.

The phone had pretty slow data speeds.. 3G networks were prevalent at the time but the iPhone only supported “Edge” which was about a 135k bits per second – not much faster than a dialup connection. There was no front facing camera and the rear camera was pretty lousy.

I think I traded in my old iPhone at one point to save money on a new one. I regret that now. It sure would look nice on my gadget shelf!