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	<title>mobile Archives - Lon Seidman &amp; Lon.TV Blog</title>
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	<description>Tech &#38; Commentary from Lon Seidman of Lon.TV</description>
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	<title>mobile Archives - Lon Seidman &amp; Lon.TV Blog</title>
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		<title>Gamevice Flex Review for Android and iPhone</title>
		<link>https://blog.lon.tv/2022/12/18/gamevice-flex-review-for-android-and-iphone/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sun, 18 Dec 2022 13:24:36 +0000</pubDate>
				<category><![CDATA[video]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[review]]></category>
		<guid isPermaLink="false">https://blog.lon.tv/?p=1496</guid>

					<description><![CDATA[<p><center><img src="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceflexblog.jpg?fit=400%2C225&#038;ssl=1" width="500" style="max-width:500px;height:auto;" /></center>The Gamevice Flex controller for Android and iPhone (compensated affiliate links) is the subject of my latest video review. If this looks like the Razer Kishi that I reviewed a year or two ago it&#8217;s because Gamevice manufactured that device for Razer. Razer went in a different direction for their version 2 controller. The biggest &#8230; <a href="https://blog.lon.tv/2022/12/18/gamevice-flex-review-for-android-and-iphone/" class="more-link">Continue reading <span class="screen-reader-text">Gamevice Flex Review for Android and iPhone</span></a></p>
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										<content:encoded><![CDATA[<center><img src="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceflexblog.jpg?fit=400%2C225&#038;ssl=1" width="500" style="max-width:500px;height:auto;" /></center>
<p>The Gamevice Flex controller for <a href="https://lon.tv/jo9zv">Android</a> and <a href="https://lon.tv/tlr46">iPhone</a> (compensated affiliate links) is the subject <a href="https://www.amazon.com/vdp/079bb131f6a34038bfeea96f9923d0ef">of my latest video review</a>. If this looks like the <a href="https://www.youtube.com/watch?v=D-dhJfeD-to">Razer Kishi that I reviewed a year or two</a> ago it&#8217;s because Gamevice manufactured that device for Razer. Razer went in a different direction for their version 2 controller. </p>







<p>The biggest challenge any of these slide-in controllers have is finding a way to make things fit properly given how every phone is a different size. Phone cases complicate this problem further. Gamevice attempts to solve this problem by including dozens of slide in adapters to ensure a snug fit. <a href="https://gamevice.com/pages/flex-compatibility-android">They also have a compatibility guide</a> on their website to provide further peace of mind. </p>



<p>I tried a couple of phones, some with cases, some without. I was able to get all of them to fit snugly, unlike the Kishi that always felt a little loose. It&#8217;s not all that difficult to slide out the spacers and put new ones in. But you&#8217;ll definitely want to hang onto the original packaging so you don&#8217;t lose them. Gamevice says they can fit up to the Samsung Galaxy S22 Ultra but it&#8217;s not big enough to accomodate larger devices like tablets. So the iPad Mini is a no-go here. </p>



<figure class="wp-block-image size-large"><img style="max-width:500px;height:auto;" data-recalc-dims="1" fetchpriority="high" decoding="async" width="500"  src="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?resize=660%2C458&#038;ssl=1" alt="" class="wp-image-1499" srcset="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?resize=1024%2C711&amp;ssl=1 1024w, https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?resize=400%2C278&amp;ssl=1 400w, https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?resize=768%2C533&amp;ssl=1 768w, https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?resize=1536%2C1066&amp;ssl=1 1536w, https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?w=1870&amp;ssl=1 1870w, https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/12/gameviceimage.jpg?w=1320&amp;ssl=1 1320w" sizes="(max-width: 660px) 100vw, 660px" /><figcaption class="wp-element-caption">Gamevice accounts for nearly every variation in phone size</figcaption></figure>



<p>On the Android side you&#8217;ll need a phone that has a USB-C port that supports OTG data devices (most meet that requirement these days). The iPhone version uses a lightning connector and it will fit everything from a small iPhone 6s all the way up to the iPhone 14 Pro Max. Both versions offer a passthrough charging port, with the Android version supporting USB-C and the the iPhone version using a lighting connector. You&#8217;ll also get an actual 3.5mm headphone jack on the left-hand side of the controller! </p>



<p>The controller interfaces with its USB or lightning connector to the phone, meaning it&#8217;s not using bluetooth. It therefore doesn&#8217;t need to be charged and it shouldn&#8217;t draw all that much power from the host device. This will reduce input lag a bit but the performance will vary based on the phone and the USB controller in use. I have found even some of the best phones are not great when it comes to input latency, however. </p>



<p>From a gameplay perspective the Flex solves a lot of the problems I had with the Kishi. Gone are the analog deadzones and oversized thumbsticks. Controls are very sensitive and begin responding with just a slight movement on the stick. The d-pad is better too but still not perfect. I found that it would sometimes register errant diagonals when playing 8-bit NES games. </p>



<p>All in I found the Flex to be very competitive with my favorite mobile controller, the <a href="https://www.youtube.com/watch?v=fv8qba1niug">Backbone One for iPhone</a>. The d-pad is better on the Backbone but the Backbone won&#8217;t work with phones in a case. The Flex appears to be a nice improvement over the original Razer Kishi design. </p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1496</post-id>	</item>
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		<title>Boost Mobile Goes Freemium</title>
		<link>https://blog.lon.tv/2022/05/11/boost-mobile-goes-freemium/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 12 May 2022 00:38:49 +0000</pubDate>
				<category><![CDATA[posts]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[smartphones]]></category>
		<guid isPermaLink="false">https://blog.lon.tv/?p=302</guid>

					<description><![CDATA[<p><center><img src="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/05/Boost-Mobile-Logo-.png?fit=399%2C400&#038;ssl=1" width="500" style="max-width:500px;height:auto;" /></center>Boost Mobile is a prepaid wireless carrier here in the USA owned by Dish Network. They are introducing a new program that will let you bring your monthly bill down to nothing &#8211; but you have to sing for your supper by earning &#8220;Boostcoins.&#8221; Here&#8217;s how the company says you earn them: Boost Mobile’s BoostOne &#8230; <a href="https://blog.lon.tv/2022/05/11/boost-mobile-goes-freemium/" class="more-link">Continue reading <span class="screen-reader-text">Boost Mobile Goes Freemium</span></a></p>
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										<content:encoded><![CDATA[<center><img src="https://i0.wp.com/blog.lon.tv/wp-content/uploads/2022/05/Boost-Mobile-Logo-.png?fit=399%2C400&#038;ssl=1" width="500" style="max-width:500px;height:auto;" /></center>
<p><a href="https://www.boostmobile.com/">Boost Mobile</a> is a prepaid wireless carrier here in the USA owned by Dish Network. They are introducing a new program that will let you bring your monthly bill down to nothing &#8211; but you have to sing for your supper by earning &#8220;Boostcoins.&#8221; </p>



<p>Here&#8217;s how the company <a href="http://Boost Mobile’s BoostOne app allows users to earn blockchain-backed “Boostcoins” by playing games like “Spin &amp; Win,” watching videos, and engaging with thousands of partners to complete offers to earn coins that can be redeemed for discounted and free wireless service.">says you earn them</a>:</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>Boost Mobile’s BoostOne app allows users to earn blockchain-backed “Boostcoins” by playing games like “Spin &amp; Win,” watching videos, and engaging with thousands of partners to complete offers to earn coins that can be redeemed for discounted and free wireless service.</p></blockquote>



<p>These Boostcoins are of course &#8220;blockchain-backed&#8221; but have their value pegged to the dollar. <a href="https://www.cnet.com/tech/mobile/boost-mobile-will-let-you-pay-your-phone-bill-by-watching-ads-and-playing-games/">According to CNET</a> it looks like 100 boost coins equals about a dollar.</p>
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