In Appreciation of the Nvidia Shield’s Decade of Longevity

My latest video reflects on the Nvidia Shield nearly a decade after its initial release. It’s amazing how this device has maintained its relevance in a market saturated with fleeting tech products.

Originally launched in 2015, the Shield has gone through only a few minor updates since, yet it has held its own against newer streaming devices. It still runs most of the latest Android TV features, and although there have been some hardware revisions, the original 2015 device is still supported by Nvidia. But the device is marketed in a very different way today compared to how it was during its 2015 release to market.

The story of the Shield is also a story of Nvidia’s Tegra chip, which began as a mobile gaming chip. Early iterations, like the Tegra 3 and 4, powered experimental gaming devices, including Nvidia’s own handheld console and tablet in the early 2010s. Although neither device became a breakout success, they demonstrated Nvidia’s commitment to pushing the limits of mobile gaming hardware.

During that same period, devices like the Ouya and the Mad Catz Mojo tried to crack the console market with Tegra-based systems but ultimately couldn’t compete with traditional consoles. Meanwhile, Nvidia watched, likely recognizing an opportunity for a high-performance streaming device that could leverage their developer relationships for software support.

When the Shield TV launched with its high performance Tegra X1 processor, Nvidia positioned it as a gaming-focused set-top box, even including a controller with the base model instead of a TV remote. Nvidia did get a few AAA titles ported over at the time (like the 2013 Tomb Raider reboot) but they were not able to get significant traction from developers.

Eventually, Nvidia pivoted its marketing to emphasize the Shield’s streaming capabilities, a shift that has sustained its success among media enthusiasts to this day.

Over the years, Nvidia rolled out several Shield models. The initial versions offered a robust feature set, including an integrated Plex server with hardware transcoding capabilities and extensive port options for added functionality. The base level Shield had 16GB of flash storage while the Pro edition sold with a 500GB mechanical hard drive for a little more money.

The 2017 version of the Nvidia Shield marked a shift in the device’s focus, emphasizing media streaming over gaming. Nvidia streamlined the design on the non-pro version, introducing a more compact form factor for the standard model, which required less space and cooling due to a more power-efficient chip. While the “Pro” model retained the larger build with its 500GB storage option, Nvidia removed some features from the standard model, like the SD card slot and USB 2 micro port. This release also marked the first time Nvidia bundled a TV remote in the box. The game controller included with the 2017 version, while still functional, saw a downgrade in quality, particularly in the D-pad and build materials, as Nvidia appeared to prioritize cost-effectiveness.

By 2019, the Shield line had moved away from gaming as a primary focus but still powered by the same gaming-capable hardware. They introduced the first new hardware in years with a cylinder shaped non-pro model that lacked the Plex server and was running a more limited 32 bit version of Android. The Pro model was similar to the 2017 non-pro Shield. Both 2019 models introduced Dolby Vision HDR support, including support for Profile 7 Dolby Vision typically found on 4k Blu-Ray discs. Yet even with these changes, the core of the device—the Tegra X1 processor—remained unchanged.

An essential factor in the Shield’s enduring relevance is its shared hardware with the Nintendo Switch. Released in 2017, the Switch also uses the Tegra X1 and was wildly adopted by consumers and developers alike with over 146 million units sold. Given this success, Nvidia had little motivation to retire the X1-based Shield. This overlap has essentially future-proofed the Shield, allowing Nvidia to extend its lifespan with minimal investment – but it also meant that Nvidia would not want to get back into gaming and compete with their biggest X1 customer.

Looking forward, the future of the Shield is uncertain. Nvidia is reportedly exploring new high-performance ARM-based chips for PCs, and rumors circulate about a new console from Nintendo. While Nvidia may still release an updated version with a new chip, it seems more likely they will shift focus to performance-driven applications, potentially in the PC market and let Nintendo continue to rule in the gaming realm. The Shield’s next iteration, if it happens, might lean more toward a versatile media hub or mini-PC than a conventional streaming box.

Today, the Shield stands as a testament to Nvidia’s ability to adapt to market shifts, evolving from a gaming device into a staple for media enthusiasts. It’s rare for a piece of tech to remain useful and relevant for nearly a decade, but the Shield has done just that. Whether Nvidia chooses to release a new model or lets the Shield fade into history, it will remain a notable example of longevity in a fast-moving industry.

What’s Plugged Into My TV?

We review a lot of TV boxes on the channel.. In fact TV boxes are about the only thing that performs well on my YouTube channel these days. So I thought it might be fun to show you what I have plugged into my TV! See it all here.

The TLDR is that I’ve really embraced the Apple TV 4k over the last couple of months primarily because it does a few things that I’m looking for quite well. On my bedroom TV it works pretty seamlessly with my Airpods for private listening, and on my home theater TV it can switch into 24p mode better than anything else out there.

For a long time I was relying on the TV’s built in apps, but my aging LG C7 is running rather slowly and doesn’t have all of the apps we’re using these days. The television from a viewing perspective is still perfectly fine (it’s the best TV I’ve ever owned) but it definitely needs to be supplemented by a device these days.

The Nvidia Shield is still my go to for Plex Pro home media serving but the Apple TV is doing everything else. See more in the video!

Nvidia to Kill Off Gamestream

The Nvidia Shield TV is one of the longest supported Android devices ever made. The original 2015 Shield TV is still getting updates and support from Nvidia. But it will be losing its Gamestream feature in February of 2023.

Gamestream allows for streaming PC games to the Shield from a PC running with a Nvidia GPU. You can learn more about it in my latest video.

Gamestream is a free feature that works in conjunction with the GeForce Experience on Nvidia GPU equipped PCs. The GEforce experience scans hard drives for compatible games irrespective of where they were purchased from and automatically optimizes the game’s settings for streaming. The game reverts back to its prior local settings after the game quits.

The only officially supported Gamestream client is the Nvidia Shield TV and their now defunct handheld and tablet Shield devices. But the open source Moonlight app has for many years worked with Gamestream to allow this to work with just about any device. To their credit Nvidia did not do anything to restrict Moonlight from doing this even though the feature was designed to sell more Shield hardware.

The Moonlight devs predict that Nvidia will likely remove the Gamestream capability from the GeForce experience app once they remove the feature from Shield devices.

The Moonlight team is now putting some resources in to help the Sunshine project get its open source server up and running. Once that happens Moonlight won’t be dependent on Nvidia’s software any longer and non-Nvidia GPUs will also work.

For alternatives Nvidia suggests subscribing to their GeForce Now subscription streaming service. The service connects to a subscriber’s Steam, Epic and Ubisoft accounts and streams some (but not all) of their game library from Nvidia’s cloud data centers to the Shield and many other devices. Not every game works with GeForce Now as many publishers restrict streaming of their titles – even for purchased games.

For a free alternative Nvidia suggests installing the Steam Link app that allows for streaming games from a PC’s Steam library. But Steam Link has its limitations and requires additional work to load non-steam games from the Shield.

My gut on this is that Gamestream was not a heavily used feature and a bulk of those who were using it did so with the Moonlight app vs. the Shield TV. Hopefully progress on the Sunshine server will be swift over the next couple of months and we’ll have a better alternative than before. Stay tuned!