EmuDeck Comes to Windows – One Click Install of Retro Game Emulators

I’ve been using a Steam Deck for over a year and a half. While I bought it for taking PC games on the road, I find myself using it now primarily for emulating older games. A standout tool for this purpose is EmuDeck, which simplifies the installation of major emulators on SteamOS.

EmuDeck is now available on Windows which is the subject of my latest video.

Like the Steam Deck version it offers a one click install and simple maintenance of just about every popular game emulator out there. It also automatically maps controls across all of the major emulators requiring practically zero configuration of settings to get going. Because it relies on Steam for the controller mapping you’ll need to make sure you have Steam installed on your system first.

For this video, I used a low-cost Intel N100-based mini PC from GMKtec I reviewed recently. The installation begins with downloading a simple command line script from EmuDeck’s website. Because this process involves running a batch file that installs necessary software, users should be cautious about installing it on mission-critical systems due to the level of control it is granted.

Once EmuDeck is set up, users must manually copy ROMs and BIOS files into designated folders that the script sets up. EmuDeck simplifies this by providing a BIOS checker tool that verifies the necessary files are correctly named and placed. After setting up the games and BIOS files, launching them is straightforward through interfaces like EmulationStation or Pegasus, which EmuDeck will install and integrate with Steam.

Testing different emulators, such as those for Sega CD and PlayStation 2, demonstrated EmuDeck’s capability to handle various systems effectively. Performance adjustments, like changing resolution settings, can be done through the EmuDeck interface on a per-console basis. In the video you’ll see me doing a single click resolution adjustment to optimize PS2 performance on the N100 Mini PC.

EmuDeck will also managing version updates for the installed emulators and also offers custom configurations for a variety of Windows handhelds to optimize visuals and perofrmance. While some advanced features like save game syncing require a Patreon subscription, the free version offers most of the functionality of their platform.

EmuDeck on Windows provides a powerful and user-friendly platform for retro gaming, bringing the convenience and capabilities previously enjoyed on the Steam Deck to a wider range of devices.

A number of viewers wrote in to tell me about Retrobat, which offers a similar experience and adds the ability to make the entire installation “portable” so it can be brought to multiple PCs via an external hard drive. I’ll take a look at that one next!

My College Dorm Tech Circa 1998

25 years ago I was just finishing up my senior year of college. I was just as much a nerd then as I am today so of course I had quite a bit of tech in my on-campus apartment. I recently found an old video from that time with some of the gear visible. Check it out:

The PC

The PC pictured began its journey as a Pentium 166, assembled with parts procured from local computer fairs. It was the first PC I built myself. By the time I graduated, the PC had undergone an upgrade to a Pentium 233 MMX that was just a simple CPU swap.

My PC was pretty decked out – it had a Creative Labs Voodoo2 GPU which was lightyears beyond what game consoles could do at the time. This is when the PC really started to prove itself as a gaming platform with Quake II and many other games really pushing the graphical hardware available at the time.

You’ll notice on the front of the case that I had both a 3.5″ floppy drive and an IDE Zip drive. Thanks to its IDE interface the Zip drive ran much faster than than the external parallel version that was more widely used at the time. I recall that this particular zip drive required a version of Windows 95 that was only sold with OEM computers which took a little bit of work to acquire!

The CD-ROM drive was actually one of the first DVD drives available for PCs also from Creative Labs. The drive came bundled with an interface card that included an MPEG 2 decoder for watching DVD movies. It also came with a custom version of Wing Commander IV which had DVD quality cut scenes that were a major step up from the regular DOS version.

My video also caught the computer’s screen running Microsoft’s Internet Explorer 4 and Winamp that was playing some tunes while my girlfriend was reading her email.

Earlier that year I discovered the wonder of MP3s. The fact that such a small file could produce such high fidelity sound was nothing short of miraculous. Remember, this was a time when storing uncompressed CD wav files on a hard drive was an impractical endeavor due to file sizes and high storage costs. The advent of MP3s represented a significant leap in music technology, enabling us to enjoy our favorite tunes without worrying about running out of disk space.

That year my campus rolled out a residential ethernet network for all of the on-campus housing. That gave us a direct pipe into the University’s T1 line running at a whopping 1.5 megabits per second. It was a huge step up from the dialup modems we were using up until that point. Transitioning back to dialup after graduation was a major bummer – it would be another three years before DSL service was available at my house.

It was scary too because there were zero security safeguards with many student computers openly exposed to others on campus and the rest of the Internet for that matter. Personal firewalls were still a long ways off.

My Cell Phone

1998 was also the year that saw the introduction of digital cellular phones. I owned a Qualcomm QCP-820 phone that operated on Bell Atlantic’s CDMA network. Fun fact: Bell Atlantic later became Verizon. The QCP-820 was a dual band phone meaning it could operate in digital or analog mode. Digital coverage was few and far between when I first got the phone. But when I was lucky enough to find myself in a digital zone the quality of the call was substantially better.

Here’s another shot of the phone next to the iconic solo cup design of the late 90’s:

The Living Room

Despite the PC Powerhouse in my bedroom we still had a few game consoles on hand which were more fun for local multiplayer games. At this point in 1998 the Sony Playstation had become the dominant home video game console. You can see it sharing space with our VHS VCR that we used as our DVR to record our favorite shows when we were out and about and of course for Blockbuster rentals.

Also on hand, but sadly less frequently used, was my Sega Genesis (the very same one you’ll see on my YouTube set!) along with the Sega 32X attached. A year earlier the 32X add on was discontinued and liquidated so I picked it up for only about $30. The Genesis underneath was purchased in 1989 right when it came out and was almost 9 years old when this video was taken.

Concluding Thoughts

What’s remarkable is how many technologies came to be in the short span of time between my freshmen and senior year (1994-1998). Today’s technology is certainly better than it was back then but what we have today has mostly evolved from all of this 90’s innovation.

Downloading Shareware Games in the Early 90’s

I stumbled across a game I used to play in 1992 as a teenager called “Night Raid” the other day. You can find it on the Internet Archive and play it right in your browser!

Night Raid was a take on an old Apple II game called “Sabotage.” The premise of both games is that you’re a lone anti-aircraft gunner fighting off wave up after wave of paratroopers trying to take you out. You earn points with each aircraft and paratrooper hit and lose a point every time the gun is fired.

I hadn’t given the game much thought over the years (I even forgot its name) but the other day something about it popped in my head that sent me down a Google rabbit hole. A few minutes of searching brought me to the Internet Archive and I immediately was back in the 90’s playing a cool shareware game in my browser! I’ve since added it to the DosBox-X instance I run on my Macbook Air.

One of the fun parts about Night Raid was the heavy promotion of the Software Creations Bulletin Board System (BBS) that hosted its download files. During the Intermission scenes a little airplane flies overhead with the phone number for the BBS and the end screen of the game also encourages people to dial in and experience the board’s 50 lines and 6 gigabytes of storage space!

Software Creations was located in Massachusetts and was one of the larger BBS systems at the time. When a hot new shareware game came out you’d hear about it on FidoNet message boards on your local BBS but you’d have to dial out long distance to pick up the files at Software Creations. This was also where I picked up Doom in 1993 right when it was released to the public.

As you can imagine I racked up some major phone bills dialing into that BBS. Night Raid’s zip file came in at around half a megabyte which took roughly 33 minutes to download on the 2400 baud modem I used at the time.

When Doom came out the following year it was a whopping 2 megabytes and took over two hours to download. Unfortunately for me there wasn’t an active shareware gaming user base in my local calling area beyond my buddies and me so long distance was the only way to get at the latest goods.

When I finally had the cash to buy a 14,400 baud modem that same Doom download could be done in 20 minutes. With long distance rates running about 10-15 cents per minute that faster modem offered a huge return on investment!

BBS systems are still out there but are mostly available on the Internet these days via telnet. I did a video on the topic a few years ago if you’d like to get a feel for what it was like on one of those systems.

The whole scene died out pretty quickly once dialup Internet service became available in the mid 90’s. But it’s great to see so many people working to keep not only BBS’ing alive but also some of the networks that connected them together like FidoNet.

The Software Creations BBS was acquired by the “Total Entertainment Network” in 1995 right as BBS’ing gave way to web surfing. Apparently TEN cut their losses as the BBS’ing collapsed and shut the system down only a year or so after the acquisition according to Apogee Software’s Joe Siegler in a 2002 message board post:

It was even more of a surprise to us – as we had our files there. They essentially closed down overnight – we had no warning that it was going to happen.

It would be super cool if one of the Sysops (short for System Operator) had a backup of the BBS somewhere. How awesome would it be to have a time capsule like this accessible via Telnet to experience what the PC gaming scene was like back then.