Hamgeek FPGA MiSTer Clone Review

I ordered another cheap MiSTer FPGA clone off a site called Hamgeek the other day. Hamgeek mostly sells amateur radio gear and a few other curious gadgets. Like other MiSTer devices we’ve looked at recently, it uses an FPGA chip to accurately replicate retro computing, gaming and arcade systems from the 90s on back.

Check it out in my latest MiSTer video!

The Hamgeek unit cost about $160 and arrived fully assembled with a 32 GB SD card preloaded, which let me skip the initial flashing and get straight to testing. The Hamgeek MiSTer is effectively a “clone of a clone,” utilizing the same hardware design of the QMTech device we looked at a few weeks ago.

Like other MiSTers I’ve tested you will need to download and run the Update_all script to get all of the supported cores and features to work. You can see the full setup process in the MiSTer Pi video I did last year.

Compatibility on the Hamgeek feels just as good as the other MiSTer clones we’ve looked at over the last year. I tested a range of demanding and lower-end cores. The Amiga core looked crisp and executed complex demo scene disk images flawlessly. The Saturn core ran Daytona USA without visible issues, and the Sega 32X handled After Burner perfectly. I also ran Street Fighter Alpha 3 on a CRT for extended periods, played the Neo Geo’s King of Fighters 2003, and tried Wave Race on the Nintendo 64 core. On the low end, NES and Atari 2600 content ran as expected. Overall compatibility and stability across the cores I exercised matched what I’ve come to expect from consumer Mister builds.

I also ran a memory test that exercises the 128 MB memory module. It sustained 167 MHz for about ten minutes without errors, which suggests the hardware has some performance headroom beyond what most cores require.

Video output options are flexible: HDMI for modern displays, a VGA port that can deliver RGB component for late-model CRTs, and analog/optical audio outputs via a combined 3.5mm jack. The unit does not provide RCA composite or S-Video natively, so if your television only accepts composite you’ll need an adapter or consider waiting for the Superstation One MiSTer clone that will include more analog video output options built in.

Like other Mister builds, this one includes a port for SNAC adapters that allow for direct electrical connections to certain controller types and accessories. I verified light-gun functionality on a CRT using the NES core and a Zapper.

The box has a limited number of USB ports — enough for an external hard drive and a couple of controllers, but you’ll likely want a hub — and it does not include built-in Wi‑Fi. You can add Wi‑Fi and Bluetooth with a USB dongle. MiSTers generally do not require an active Internet connection but you will need to go online for core updates.

There’s an internal cooling fan that runs continuously; it’s audible but not loud. The metal case version of the Hamgeek MiSTer I opted for is more robust than the plastic one that’s available for the same price.

If you want a ready-to-use MiSTer without assembling parts, units like this make that option accessible at a lower price than earlier preassembled builds. It’s great to see the MiSTer ecosystem getting more accessible!

See more of my MiSTer content here!

Gadget Tech Haul #14 – A Mixed Bag

In my latest gadget haul, I am looking at five items that vary significantly in utility and performance. But there are a few good ones in the mix that you can find here on Amazon (compensated affiliate link).

Check the haul out here!

I began with a four-way HDMI multiviewer from Orai (compensated affiliate link) a brand known for various video routing connectors. This device allows for four HDMI sources to be connected and displayed on a single screen simultaneously. The front panel features buttons for switching between sources and modes, including a four-way split that is particularly useful for monitoring multiple broadcasts at once. It supports 1080p at 60Hz and is HDCP compliant, meaning it can handle protected content from streaming services like Netflix. While some of the other display modes distort the aspect ratio of the video, the multiviewer functions reliably as an affordable solution for 4-up multi-source monitoring.

The monitor I used to test this device is a 24 inch 240Hz IPS display from Dell at a crazy low price (compensated affiliate link). For a budget-friendly screen, it performs well with a 0.5ms response time in its extreme mode and support for AMD FreeSync. In testing with both modern PC benchmarks and older gaming hardware, I found very little motion blur or screen tearing. The color accuracy is rated at 99% sRGB, which is respectable for this price point. The primary compromise is the peak brightness, which reaches only about 300 nits, and the included stand, which lacks height adjustment and only offers tilt. However, it does feature a VESA mount for those who prefer a more flexible setup.

Transitioning to mobile accessories, I tested the abxylute M4 Snap-On Mobile Gaming Controller controller (compensated affiliate link), which proved to be a disappointment. Although it uses MagSafe to attach to a phone, the design is top-heavy and the controls are physically cramped. The D-pad and buttons lack a premium feel, and the analog sticks do not include a click function. It also only works with the phone in landscape mode unless the controller is physically detached.

Another item that fell short of expectations was a SanDisk USB-C phone drive (compensated affiliate link). While SanDisk has a long history of reliable storage, this specific drive struggled with write speeds. Although it approached its advertised read speeds at around 140 megabytes per second, the write speeds hovered at 35 megabytes per second. During large file transfers, the drive appeared to write in chunks, often pausing as the cache caught up. It functions adequately for small file transfers or phone backups via the SanDisk app, but it is not a recommended choice for high-volume data tasks.

The final item is the EufyCam S4 (compensated affiliate link), a dual-lens security camera that includes a wide-angle 4K lens and a 2K pan-tilt-zoom (PTZ) camera. A notable aspect of the Eufy system is that it does not require a subscription for AI detection features, such as recognizing humans, vehicles, or pets. The camera effectively tracked movement during my testing, including prioritizing the action when a car was pulling in and I was walking my dog. It comes with a 5.5-watt solar panel and a removable battery, which remained at full charge during a week of outdoor use. The solar panel can be detached for better sun placement, with Eufy providing a weather proof USB-C extension cord for that purpose. While it supports RTSP for integration with personal NAS and NVR devices, using this feature significantly increases power consumption, likely requiring a dedicated USB power source rather than relying solely on the solar panel and battery.

I will continue to keep an eye out for hardware that fulfills its promises as I prepare for the next round of testing.

Beelink ME Pro NAS Review

Beelink recently sent me their ME Pro device, a personal server that essentially functions as a mini PC with expanded storage capabilities. It looks pretty cool too.

Check it out in my latest video review!

The unit I evaluated is the entry-level model featuring an Intel N95 processor. An alternative version with an Intel N150 processor is also available, offering slight improvements in power efficiency and an increase in soldered RAM from 12 gigabytes to 16 gigabytes. Both models operate with a 25-watt thermal design power and are fully capable of managing standard personal server tasks. You can find them on Amazon here (compensated affiliate link).

The internal layout allows for measurable storage expansion. The bottom of the device accommodates up to three NVMe drives, supporting a total of 12 terabytes of solid-state storage. A separate rear panel provides access to bays for two 3.5-inch desktop hard drives. This storage setup is not designed for hot-swapping; all drives and panels must be secured with screws. Beelink includes an Allen wrench for this purpose, though I found its small size makes it somewhat difficult to use effectively. The device is designed for internal maintenance access, allowing the entire motherboard to be removed for cleaning by loosening four screws.

For networking and peripheral connectivity, the ME Pro includes a 10-gigabit-per-second USB-A port on the front and a similarly rated USB-C port on the rear, alongside an HDMI output. The device supports dual 4K display output at 60 frames per second.

Network connections are handled by a 5-gigabit-per-second Ethernet port using a Realtek controller and a secondary 2.5-gigabit port utilizing an Intel controller. When I tested the 5-gigabit connection, it yielded disk writes between 400 and 500 megabytes per second to the solid-state drives, which aligns with expected network overhead limits.

Operating as a media server via Unraid, the hardware demonstrated clear capability with common server loads. When running Plex, the N95 processor managed hardware transcoding of a 4K HDR video file to 720p with low CPU and bandwidth utilization. It also successfully handled HEVC codec transcoding. During these tasks, with two mechanical desktop drives spinning, power consumption measured approximately 33 watts, peaking near 70 watts under maximum load.

Thermal performance remained stable, with the NVMe drives showing only a minor six to seven-degree Celsius temperature increase under sustained load. Both the fans and the drives operate at a low volume. It’s a very quiet device even with running spinning drives.

There are a few hardware design choices that warrant observation. The system relies on a 100-watt wall-wart power supply, which is susceptible to accidental disconnection from standard outlets. Additionally, while the unit was shipped with a version of Windows, the necessary drivers were not pre-installed, preventing the operating system from functioning correctly out of the box. This positions the device more as a platform for user-supplied NAS operating systems, such as Unraid or Linux distributions, rather than a turnkey Windows machine.

Furthermore, for a device categorized as a “Pro” model utilizing an OS like Unraid—where one drive is typically dedicated to parity—expanding the SATA drive capacity from two bays to four would provide a more practical parity-to-storage ratio. The current configuration requires careful planning for anyone looking to maximize their redundant storage capacity on this compact platform.

Disclosure: The ME Pro NAS was provided free of charge. However, they did not review or approve this content prior to publication.

Off Grid Comms with Meshcore!

I love playing with digital radio communications. The ability to send data over long distances without any infrastructure or service providers in the middle is such a liberating concept. I’ve done a lot with amateur radio on the channel over the last few years, but lately I’ve been playing with cheap low powered LoRA based devices that don’t require a license.

In my latest video, I take a look at Meshcore, a technology that allows volunteers to build out robust off-grid networks.

Meshcore is similar to Meshtastic, but in my opinion is better suited for long distance communications. My Meshtastic experience in Connecticut has frequently been limited by the lack of nearby users and unreliable message delivery. While I have successfully made contacts from airplanes, ground-level communication has remained a challenge.

The transition to Meshcore revealed a more active community and improved performance within my region. Unlike Meshtastic, which utilizes a managed flood network where every node acts as a repeater, Meshcore requires users to assign specific roles to their devices. A device can be configured as a companion, which serves as a personal radio interface for a phone, or as a dedicated repeater. By separating these roles, the network can route messages through established paths rather than retransmitting every signal from every device. This deterministic approach reduces network congestion and allows for longer-distance communication through strategically placed repeater stations.

During my testing, I successfully sent text packets to Enfield and Vernon, Connecticut—locations over 50 miles away that would take more than an hour to reach by car. These transmissions occurred without the use of the internet or requiring a radio license, as the devices operate on the license-free 900 MHz spectrum.

Setting up these devices is a relatively accessible process. Hardware like the Heltec V3 can be purchased super cheap, while fully assembled units like the ThinkNode M5 cost around $54 (compensated affiliate links). Most Meshtastic devices can be re-flashed with Meshcore firmware.

The Meshcore project website provides a web-based flasher to install the firmware, allowing users to choose between companion, repeater, or room server modes. The room server function is particularly notable, acting as a simplified bulletin board system that stores messages for users to read when they later connect their radios.

The current landscape of the network in Connecticut shows a growing infrastructure of repeater stations, with expansion moving toward neighboring states. While it’s strictly for text messaging—no voice or video—there is something really neat about building a communication network that runs entirely on solar power and off-grid hardware.

For those who have found Meshtastic quiet or unreliable, this alternative protocol offers a different architectural approach using the same hardware. I will be watching to see how the interconnection of these regional nodes continues to develop.

Werewolf VFLEX Review: Power Almost Anything over USB-C!

Every once and awhile I come across an incredibly useful gadget that becomes an essential part of my “nerd toolbox.” The latest device I’m throwing in there is the Werewolf VFLEX – a universal power adapter for just about anything that connects to a USB-C power supply.

Check it out in my latest video!

The base unit is priced at $8 and the adapter cables are $4 A starter kit containing three base units and multiple adapter cables retails for $48. They can be purchased directly from Werewolf’s website here (compensated affiliate link).

Users first need to attach the base unit to a computer or mobile device to program in the required voltage. Configuration is handled through an Android or iOS app, along with a browser-based interface on PCs.

To test the VFLEX, I powered a vintage Atari 2600 using a USB-C battery. The Atari requires 9 volts of direct current and a center-positive polarity. After dialing in the 9-volt requirement via the web interface, the VFLEX base unit stored the setting and successfully supplied the correct voltage, indicated by a green light on the device. The Atari fired up like it was connected to its 40+ year old power supply yet was powered by the battery.

If the unit fails to receive the requested voltage from the source, it displays a red light and cuts power to the connected device. It is necessary to correctly identify both the voltage and polarity before connecting any hardware, as the VFLEX cannot prevent electrical damage if configured improperly.

The capabilities of the USB-C power source dictate what the VFLEX can output. For instance, an Anker 30-watt adapter I examined supports Programmable Power Supply (PPS), a standard that permits granular voltage adjustments. With PPS, a user can specify voltages between 3.3 and 11 volts at 3 amps, or between 3.3 and 16 volts at 2 amps. In contrast, an older 100-watt Kensington power supply lacking PPS could only output fixed increments of 5, 9, 15, or 20 volts. The quality of the USB-C cables is also a variable; relying on established brands for both cables and power adapters minimizes risks associated with non-compliant USB standard implementations.

For a more complex load, I connected a Sega Tower of Power—comprising a Sega CD, a 32X, and a Genesis console—to a single Anker Prime 160 power adapter (compensated affiliate link) using three VFLEX units. The Sega CD requires a 9-volt supply, while the 32X and the second-generation Genesis require 10 volts. Because the Anker Prime adapter supports PPS, I was able to program two VFLEX units to output 10 volts and one to output 9 volts simultaneously. Monitoring the real-time power data from the Prime adapter showed the system drawing roughly 10-12 watts in operation, well within the Anker’s 160-watt capacity. Consolidating multiple enormous Sega “wall wart” into a single adapter proved functional, provided the operator strictly adheres to the voltage and polarity specifications of the hardware.

If you’re like me and have a bunch of stuff to power, the VFLEX can be a major convenience. While the starter kit supplies enough adapters for routine applications, the system requires the operator to accurately verify the voltage before connecting any hardware to avoid damaging the electronics. When configured correctly, the device bridges modern USB-C power delivery with both legacy and contemporary hardware.

Disclosure: Werewolf provided the VFLEX free of charge, however they did not review or approve this content prior to publication. All opinions are my own.

DOS Games in a Browser? DOS.ZONE Review

For my annual Christmas retro video, I explored the Exodos project, a method for downloading and playing a vast library of classic DOS games. While functional, it requires significant disk space, BitTorrent downloads and some complexity. It also lacks native compatibility with MacOS and Linux. Following a recommendation from my friend Adam of TechOdyssey, I recently tested an alternative approach called DOS.zone.

Check it out in my latest video!

DOS.zone is a web-based emulation platform designed to run legacy DOS and Windows 95 games directly within a browser. During my testing on an M2 MacBook Air using the Brave browser, games like Doom booted quickly and ran at standard speeds without requiring any software installation or command-line management. The platform currently hosts approximately 2,000 titles, which is a smaller library compared to the Exodos project, but it focuses on immediate accessibility.

The service operates primarily as a free service, downloading and executing the game files locally in the browser rather than streaming them from a server. The DOS games run in DosBox or DosBox-X which has been ported to Javascript (more on that later).

Game progress can be saved to the browser’s local storage, provided the user clicks the designated save icon before exiting. Because local browser data can be cleared or lost, DOS.zone offers an optional subscription for a few dollars a month that enables cloud synchronization for save files. The save files can be synced across devices too.

The emulation includes various adjustable settings to tailor the experience. Users can modify the DOSBox performance by toggling the auto-adjust feature and manually setting CPU cycles, which I found necessary to stabilize the frame rate in titles like Wing Commander. Other options include mouse capture, on-screen control scaling, and an image smoothing toggle for those who prefer altered graphics over the original pixelated rendering. Notably, the platform currently lacks native game controller support, relying instead on keyboard controls or external software mapping.

Technically, DOS.zone distinguishes itself from other in-browser solutions by supporting Windows 95 environments and 3dfx hardware acceleration. Loading a game like Road Rash prompts a brief Windows 95 boot sequence before launching the application. While this specific browser port lacks the original full-screen video and music, it runs consistently at 60 frames per second. The 3dfx support extends to titles like the original Grand Theft Auto and various hardware demos, rendering hardware-accelerated graphics entirely within the browser window.

The platform also integrates a multiplayer hub where users can join active network sessions for games like Quake or Half-Life Deathmatch. In my experience, some visual assets load dynamically during the initial session, which can cause minor stuttering, but the performance stabilizes once the caching is complete.

Because the underlying technology utilizes the open-source JS-DOS API, the emulation extends to mobile devices. Testing Need for Speed on a smartphone demonstrated that the platform automatically maps necessary game controls to the touchscreen, enabling mobile gameplay without requiring a dedicated app installation.

For users seeking a broader library, the Internet Archive remains a viable alternative with over 8,800 browser-playable DOS titles. However, DOS.zone provides a more specialized technical implementation with its inclusion of 3dfx, Windows 95 support, and built-in multiplayer routing, offering a highly accessible route to revisiting legacy software without the need to manually configure local emulators.

See more retro here!

GMKTec K13 Mini PC Review

GMKTec keeps cranking out new Mini PCs despite the price pressure of RAM shortages. In my latest Mini PC review, I check out their new K13 powered by an Intel “Meteor Lake” Core Ultra 7 256V.

Check it out in my latest video!

It is equipped with 16 gigabytes of DDR5-8533 memory. This memory is soldered to the mainboard and cannot be upgraded, which may be a limiting factor depending on specific requirements.

Pricing currently sits at approximately $669 on GMKTec’s website (compensated affiliate link), with a 512-gigabyte solid-state drive, while the one-terabyte version retails for $720. Typically a PC like this would be much less expensive, but market constraints on memory prices are driving these budget PCs into higher price categories. I’d suggest checking out Amazon’s prices too and look out for sales and promotions (compensated affiliate link).

Storage is expandable by removing a single screw on the bottom panel, which features a bright green design contrasting with the black upper chassis. This reveals an additional NVMe slot, offering the possibility of adding another drive or utilizing an Oculink adapter, though the device lacks a dedicated native Oculink port.

Connectivity options include two front-facing USB 3.2 ports capable of 10-gigabit-per-second data transfers and a standard audio jack. The rear panel houses a 5-gigabit Ethernet port, which reached expected speeds during network testing and is double the speed of the 2.5 gigabit ports typically found on Mini PCs.

Wireless connectivity is handled by a Wi-Fi 6E RZ616 chipset, providing consistent throughput and not demonstrating some of the Wi-Fi constraints I sometimes see on mini PCs.

Additional rear ports include a USB 2.0 connection, an HDMI output supporting 4K resolution at 60 hertz, and two USB4 40 gigabit ports with Thunderbolt compatibility. The system draws a maximum of 70 to 75 watts under load, allowing it to be powered via a 100-watt USB-C connection to one of those USB 4.0 ports or with the included power supply that attaches to a separate power connector.

Out of the box, the hardware is set to a balanced power profile in the BIOS, and adjusting this to its high-performance setting is necessary to utilize the processor’s full capabilities. The system runs Windows 11 Pro, but it notably included a pre-installed Chinese-language voice assistant called Cherry AI. This addition diverges from the manufacturer’s typical practice of providing clean operating system installations, though no malware was detected during security scans.

In practical use, web browsing and office applications function predictably, yielding a score of 32.5 on the Speedometer benchmark. Basic 4K video editing in DaVinci Resolve operates smoothly for standard cuts, though applying visual effects increases render times due to the reliance on integrated graphics.

For gaming I was impressed with the Intel chip’s on board ARC graphics. Testing Cyberpunk 2077 at 1080p on the lowest settings resulted in frame rates between 45 and 50 per second in complex environments, occasionally reaching 60 in less demanding areas. I saw similar performance with No Man’s Sky at similar settings. Emulation of PlayStation 2 software ran at full speed at the PS2’s standard definition native resolution with some room to improve graphical fidelity inside the emulator.

The system scored 4,375 on the 3DMark Time Spy benchmark and completed the associated stress test with a 99.6% pass rate. During this testing period, CPU temperatures reached 60 degrees Celsius; the exterior casing became warm, but fan noise remained minimal.

The K13 also demonstrated compatibility with Ubuntu Linux, with standard network, audio and video drivers functioning correctly. The unit ships with a VESA mounting plate for attachment to external displays, offering flexible deployment options for those seeking to minimize their hardware footprint.

All in the K13, is a bit pricey due to memory constrainsts, but it is a solid performer. If we lived in different times this would definitely be a PC to be excited about.

Disclosure: GMKTec provided the Mini PC to the channel free of charge. No other compensation was received and they did not review or approve this content or the video prior to publication.

Geekom X16 Pro Laptop Review

Geekom, a company traditionally focused on desktop mini PCs, recently expanded its hardware portfolio to include laptops. My latest video review takes a look at their 16-inch model, the Geekom X16 Pro, to see how their engineering translates to a portable form factor.

Check out the video here!

The model I evaluated is now available on Amazon (compensated affiliate link) and I suspect pricing is going to fluctuate wildly due to memory supply constraints. The hardware configuration includes an Intel Core Ultra 9 185H processor, 32 gigabytes of soldered 7500 MHz DDR5 RAM, and a user-upgradable two-terabyte NVMe solid-state drive. Geekom also offers a 14-inch variant (compensated affiliate link) with an OLED screen and an Intel Core Ultra 5 125H processor at a slightly lower cost.

The visual output on my review unit is handled by a 16-inch IPS LCD panel with a 2560 by 1600 resolution and a 16:10 aspect ratio. The refresh rate reaches 120 Hz, and the display produces 400 nits of brightness while covering 100% of the sRGB color gamut.

The chassis is constructed entirely of metal and weighs 2.8 pounds, or 1.27 kilograms. The weight distribution allows the lid to be opened with one hand, which typically indicates thoughtful structural engineering. Inside, a generous 74.92 watt-hour battery provides approximately 12 to 13 hours of standard usage with conservative brightness settings.

Input devices presented a mixed experience during testing. The backlit keyboard features a full number pad, though the key travel feels a bit spongy. The trackpad design falls short of standard expectations for this price tier. A physical barrier separates the left and right click zones, rendering the center unclickable unless utilizing Windows’ tap-to-click software feature. The physical click mechanism also ceases to register past the vertical midpoint of the pad.

The laptop includes a 2-megapixel, 1080p webcam at 30 frames per second with a physical privacy shutter, which is sufficient for standard video conferencing but lags in quality vs. other more established brands in visual quality. Security features include a fingerprint reader integrated into the power button, though facial recognition is absent.

Connectivity options are varied, featuring a USB Type-C port for charging and 10 Gbps data transfer, a full-size HDMI 2.0 port, and a USB 4.0 port capable of 40 Gbps data, display output, and power delivery. The right side houses a micro SD card slot, two 10 Gbps USB-A ports, and a headphone jack. Wireless connectivity relies on a Wi-Fi 6E radio, which achieved 800 megabits per second downstream and over one gigabit upstream on my multi-gig network. Audio is delivered via downward-firing stereo speakers that reach adequate volume levels due to chassis acoustics, though they lack low-end frequency response.

In terms of performance, the X16 Pro ships with Windows 11 Pro and the Geekom PC Manager software, which facilitates quick power mode adjustments and data cloning from previous Windows 10 machines. General web browsing and 4K 60fps video playback operated smoothly, yielding a Speedometer benchmark score of 29.4. For creative tasks, basic 4K 60fps video editing in DaVinci Resolve was responsive, but the integrated GPU struggled with advanced visual effects. Gaming performance on titles like Cyberpunk 2077 at 1080p on low settings hovered around 40 to 45 frames per second. The system scored 4,128 on the 3DMark Time Spy benchmark, placing its graphical capabilities roughly in line with older entry-level discrete GPUs from around 5 years ago.

Thermal management proved effective, passing the 3DMark stress test at 99.2% with a final CPU temperature of 57 degrees Celsius. This cooling capacity comes with an acoustic tradeoff, as the internal fan generates noticeable noise under load, rivaling levels typically found in gaming laptops.

For those interested in alternative operating systems, testing with the latest version of Ubuntu demonstrated comprehensive hardware compatibility, recognizing components like Wi-Fi, Bluetooth, and audio without issue.

The Geekom X16 Pro balances a capable processing package and substantial battery capacity within a very lightweight metal chassis. This is probably one of the lightest 16″ laptops I’ve looked at. While the core specifications offer dependable performance across general computing and light creative tasks, potential buyers will need to weigh these benefits against the limitations of the trackpad and the acoustic profile of the cooling system under sustained loads.

Disclosure: Geekom sent the laptop to the channel free of charge, however no other compensation was received and they did not review or approve this content prior to publication.

DSpico Review : An affordable flash cartridge for Nintendo DS handhelds

Twenty years after the release of the Nintendo DS, managing the system’s physical media presents an ongoing logistical challenge for users. In my latest retro video, I take a look at the DSPico, an open-source flash cartridge designed to boot digital copies of DS games directly on original hardware. These sell for around $20 on Aliexpress (compensated affiliate link)

Check out the review here!

The device retails for approximately $20, with shipping bringing the total cost to around $30. It is built around a Raspberry Pi RP2040 microcontroller and features a USB-C port alongside an SD card slot. The pre-assembled model I examined shipped with an 8-gigabyte SD card. The hardware requires a FAT32 format, and while some users have reported software lockups when using larger 64-gigabyte and 128-gigabyte cards, developers are currently addressing these bugs through firmware updates on GitHub. Updating the firmware requires connecting the cartridge to a computer via USB-C and transferring the necessary files to the card.

The cartridge has full access to the SD card, so you can store ROM files in an organizational structure of your choice. The DSPico reads and writes save files to the SD card and saves function just like they do on a regular cartridge. But it does not support save states like some Gameboy cartridges do.

The DSpico is compatible with the original DS, the DS Lite, the DSi, and the 3DS line. It only runs standard DS software, meaning it cannot be used to load 3DS-specific titles. On compatible hardware like the DSi and the 3DS, the DSPico also supports DSiware titles that were originally distributed strictly over the Internet – currently the only flash cart to do so.

Beyond preservation of out of print games, the DSPico serves as a loader for homebrew projects. I tested a few community projects, including a 3D role-playing game currently in development called WolveSlayer and a port of Lemmings. Both games played without issues. LemmingsDS goes beyond just a ROM file and utilizes a process where secondary assets are pulled directly from the SD card after the initial ROM loads.

As the secondary market for physical DS cartridges continues to experience price inflation, the DS Pico presents a functional method for accessing older software libraries without requiring the original media. Because the entire project is open-source, individuals have the choice to assemble the hardware themselves using the public repository or purchase pre-manufactured units from existing suppliers. The active development surrounding the device suggests that this two-decade-old handheld platform will remain accessible for the foreseeable future.

Disclosure: The DSPico was provided free of charge by the Aliexpress seller linked above. No other compensation was received and they did not review or approve this content prior to publication.

GL.iNet Comet Remote KVM Review (GL-RM1)

I picked the GL.iNet Comet KVM (compensated affiliate link) the other day, an entry-level remote KVM device designed to provide hardware-level access to computers and other HDMI-enabled equipment.

You can see it in action in my latest review!

I purchased this unit to facilitate remote administration without relying on software-based solutions. Unlike traditional remote desktop applications, the Comet captures the HDMI output from a target device and emulates keyboard and mouse input via USB, allowing for control through a standard web browser. Because it operates independently of the host machine’s operating system, it provides access to the BIOS and functions even when the target computer is not fully booted.

The hardware setup is straightforward, though it requires a wired ethernet connection as this specific model lacks Wi-Fi capabilities. The device features an HDMI input, a USB-C port for keyboard and mouse emulation, a USB host port for external storage and an Ethernet port for network connectivity. It is powered via a separate USB-C connection. During my testing, I connected the Comet to a headless mini PC. The device successfully emulated the peripherals, allowing me to navigate the BIOS and initiate a Windows boot sequence remotely from a Mac browser.

A notable feature of the Comet is its independence from mandatory cloud services. While a cloud option exists, the device does not bind itself to external servers by default, offering users greater control over their data privacy. For remote access outside the local network, the unit supports Tailscale and Zero Tier, allowing for secure VPN connections without opening firewall ports. However, users accessing the device via a browser may encounter security warnings due to the default security certificate, a configuration issue that lacks clear documentation for resolution.

In terms of performance, the Comet handles video streaming adequately for administrative tasks, with a latency of approximately 30 to 40 milliseconds on a local network. This delay makes it unsuitable for fast-paced gaming, though it supports resolutions up to 4K at 30Hz, with 1080p at 60Hz being the standard configuration. Audio pass-through is supported but must be manually enabled in the settings. The interface also includes a Wake-on-LAN feature, which can identify and boot compatible devices on the network.

File transfer capabilities are present but limited. The device utilizes a virtual media mounting system where files are uploaded to the Comet and then presented to the target computer as a USB drive. Transfer speeds are restricted by the USB 2.0 interface, resulting in slower performance for larger files. Additionally, the mobile experience is currently suboptimal; the browser interface on tablets is difficult to navigate, and the dedicated mobile app requires a cloud account, which contradicts the self-hosted preference of many users.

I also tested the device with non-standard hardware, specifically a MiSTer FPGA retro gaming setup. The Comet successfully allowed for remote control of the interface and basic operation of emulated systems, although mouse alignment and clipboard pasting were inconsistent.

Despite some rough edges, the device serves its intended purpose effectively, particularly for scenarios where installing remote desktop software is impractical or would interfere with performance benchmarking. I intend to integrate this tool into my workflow for managing test units remotely around the house and when I’m not at home.

Is the 2022-2026 Macbook Air The Greatest Laptop of All Time?

Typically, purchasing a laptop involves a compromise. If the budget is limited, one usually has to sacrifice performance, battery life, or portability. Finding a machine that adequately addresses all three requirements is rare, yet over the last few years, my 2022 MacBook Air M2 has largely managed to balance these competing needs. Despite the release of newer models, this device remains a significant benchmark for what a portable computer can achieve – and new versions cost less than the one I bought almost four years ago. Check out current offerings on Amazon (compensated affiliate link).

I take a deeper dive in my latest video.

Looking back at the hardware after nearly four years of daily use, the durability is notable. While there is some minor cosmetic wear—specifically some color rubbing off on the sides and the accumulation of oil on the keyboard—the metal chassis has held up against standard knocks and bumps. The display has maintained its brightness without flickering, and the keyboard, a departure from Apple’s lousy scissor-switch mechanism, remains fully functional with no stuck keys. Weighing in at roughly 2.7 pounds, the device is balanced enough to be handled with one hand, a feature that aids its portability.

From a port standpoint, the inclusion of the MagSafe charging connector was a practical decision. It frees up the two Thunderbolt ports for peripherals and prevents the laptop from being pulled off a surface if the cable is snagged. While the computer side of the magsafe cable is proprietary, the other end is standard USB-C. The Thunderbolt ports will still charge the laptop if using a desktop docking station.

The primary limitation regarding connectivity remains the inability to natively drive two external displays, a feature reserved for the “Pro” tier devices. However, for a single-monitor setup, the clamshell mode functions effectively as a desktop replacement.

When I originally purchased this unit, I opted for the 16GB RAM configuration rather than the base 8GB, a decision that appears to have contributed significantly to the machine’s longevity. Interestingly, a comparable configuration today—equipped with the newer M4 chip—actually costs approximately $400 less than what this M2 model cost in 2022. While the new chips offer performance gains, the 10-core GPU in this older model still handles demanding tasks competently.

Battery performance has been perhaps the most consistent aspect of the ownership experience. Across extensive travel and full days of conferences, I have yet to encounter a low-battery notification during standard operational hours. Even after approximately three and a half years and 364 charge cycles, the battery has retained about 89% of its original health. This endurance persists even when the machine is subjected to heavier workloads that typically drain portable devices quickly.

Regarding those workloads, the machine handles 4K video editing at 60 frames per second without significant friction. Using Final Cut Pro, scrubbing through footage and rendering effects happens almost instantaneously. It is a level of responsiveness often absent in lower-end Windows laptops running similar software like DaVinci Resolve. While I did not purchase this machine specifically for video production, it has proven capable of serving as a mobile editing station when I need to travel light.

The architecture also supports robust virtualization. Using UTM, I have been able to run the ARM version of Windows 11 alongside Ubuntu Linux, and even emulate older environments like Mac OS 9 and Windows 95 simultaneously. The performance is stable enough to browse the web within the virtualized Windows environment or run office applications in Linux without noticeable slowdowns.

Gaming on Apple Silicon has also evolved. With titles ported to the native architecture, performance on a fanless laptop is surprisingly viable. Running Cyberpunk 2077 on low settings yields a steady 30 frames per second. While it doesn’t reach the high frame rates of a dedicated gaming rig, it offers a playable experience for casual sessions. The lack of active cooling means the system might throttle under sustained load, but I have not observed significant performance drops during use.

Finally, the device shows promise with local AI workloads. In the video I demoed the Locally app that connects to open-source models like Gemma. My aging laptop, which released a few months before the commercial introduction of ChatGPT, processes queries with reasonable speed. While newer chips are optimized further for these tasks, the unified memory architecture allows this older model to handle basic language models and light automation without excessive memory or processing penalties.

Given its sustained performance across varied tasks—from virtualization to media creation—I see no urgency to upgrade to the M4 generation. The M2 MacBook Air continues to function as a reliable, well-constructed tool that meets daily professional demands. For those who can find this model on the secondary market or on sale, it represents a hardware investment that still offers substantial utility years after its initial release.

GMKTec K15 Mini PC Review

I recently received the new GMKTec K15, marking my first mini PC review of 2026. If I had to characterize this device with a single analogy, I would describe it as the Toyota Camry of its category: It is neither a stripped-down budget device nor a high-end powerhouse; rather, it occupies a functional middle ground. You can find it on Amazon here (compensated affiliate link).

See it in action in my latest review!

The system is built around the Intel Core Ultra 125U processor from the Meteor Lake family. This chip features a 12-core architecture—comprising two performance cores, eight efficiency cores, and two low-power efficiency cores—delivering a total of 14 threads. My unit arrived equipped with 32 GB of DDR5-4800 RAM and a 1 TB NVMe SSD. While the current price sits higher than it otherwise would due to the volatility of memory prices, if things do let up it should sell for less than its current price.

Despite the cost, the expandability is notable; the system supports up to 96 GB of RAM and features three NVMe slots, which is generous for a device of this footprint.

Connectivity is a strong suit for the K15. The front panel includes a 10Gbps USB-C port and three USB-A ports. The rear I/O offers 40 gigabit USB 4 port, which is Thunderbolt compatible, dual 2.5GbE Ethernet ports, and an Oculink port. The Oculink addition is particularly useful for those interested in external GPUs, as it connects directly to the PCIe bus, offering superior bandwidth compared to USB 4. During my tests, the Wi-Fi 6 chipset performed well, maintaining speeds close to gigabit levels, and the variety of ports suggests this unit could easily be repurposed as a home server.

In terms of daily performance, the K15 handles standard desktop workloads efficiently. Web navigation is snappy, and 4K video streaming presented no issues aside from the expected minor frame drops upon initial loading. Content creation capabilities, however, have a clear ceiling. When editing 4K video in DaVinci Resolve, simple cuts and transitions were smooth, but the system bogged down significantly when attempting complex color grading or heavy effects. It is serviceable for basic edits, but anything more demanding would necessitate an external graphics solution.

Gaming performance aligns with the limitations of the integrated graphics and the reduced GPU performance on this 125U processor vs. the higher end 125H. Testing Cyberpunk 2077 at 1080p with the lowest settings resulted in frame rates hovering between 25 and 30 frames per second. It’s certainly playable, but lagging behind some of the more higher end mini PCs. While it struggles with modern, graphically intensive titles, it is perfectly adequate for older games or emulation. Thermals were well-managed throughout these stress tests; the CPU temperature stayed around 43°C, and the fan noise was minimal, likely due to a larger fan design that moves air efficiently at lower RPMs.

The device arguably shines brightest when running Linux. My experience with the OS was seamless, with all hardware—including Wi-Fi and Bluetooth—detected immediately. The system felt more responsive on Linux than on Windows, which has become increasingly bloated. Between the stable performance, the quiet operation, and the extensive storage options, the K15 stands out as a sensible, if modest, choice for a reliable workstation.

Disclosure: GMKTec sent the K15 to the channel free of charge but no other compensation was received. They did not review or approve my review prior to publication and all opinions are my own.

This Was the Best Selling Game Console of 1976

To commemorate my upcoming 50th birthday, I acquired a piece of technology that shares my birth year: the Coleco Telstar, a video game console released in 1976. It’s the subject of my latest retro video!

I purchased this device for a local historical society project celebrating the United States’ 250th year, intended to demonstrate to younger generations what home entertainment looked like when the country turned 200. The unit, a Pong clone, was manufactured by the Coleco, formerly known as the Connecticut Leather Company making this quite relevant for a local Connecticut historical society!

This specific model, the 6040, was the first edition released by Coleco. Its market success was largely due to its price point; while competitors like the Magnavox Odyssey and Atari’s Pong console retailed for approximately $100, the Telstar launched at just $50. Adjusted for inflation, that $50 price tag is roughly $290 today. This aggressive pricing strategy helped the company sell over a million units, a figure surpassed only by a Nintendo Pong clone sold exclusively in the Japanese market.

Internally, the device is distinct from modern consoles as it lacks a central processing unit. Instead, it operates using a specific chip, the AY-3-8500, which has the game logic hardcoded directly into its circuitry. Because the software is fixed on the chip, the system is not programmable. It generates sound through a built-in speaker rather than the television set and connects to displays via an analog RF connector, originally designed to work with a switch box on the VHF band’s channel 3. While a power connector was available as an add-on, the device was primarily intended to run on six C batteries.

The gameplay experience is controlled by knobs that move paddles on the screen, with a difficulty slider available to adjust the game mechanics. The console features three variations: a standard tennis-style Pong game, a single-player handball mode, and a hockey game where players control both a goalie and a forward. Upon testing this specific unit, I noted several functional issues consistent with its age, including a stuck game selector switch and a malfunctioning difficulty slider that fails to resize the paddles correctly on the “pro” setting.

This device represents the entry of Coleco into the video game market, a venture that eventually led to the release of the legendary ColecoVision console and the less successful ADAM personal computer. The Telstar remained on the market for approximately two years before the company shifted focus to handheld games and programmable consoles. It serves as a historical marker for home gaming in 1976, predating the significant technological leap that occurred just a decade later with the introduction of titles like The Legend of Zelda.

Abbott Lingo Review : Over the Counter Glucose Biosensor for Non-Diabetics

I like data. I spend a lot of time looking at analytics from my YouTube channel, telemetry from devices around my house, and usage stats from the services I rely on every day. What I don’t usually have access to is real-time data about what’s going on inside my own body. But at CES this year, I ran into Abbott and was provided with a two-week trial of their over the counter Lingo continuous glucose monitor for non-diabetics.

Check it out in my latest review!

The sensor sits on the back of my arm and sends blood sugar readings to my phone every few minutes. Abbott has long made glucose monitors for people managing diabetes, but Lingo is positioned differently. It’s aimed at people without a diabetes diagnosis who want more insight into how food, exercise, and daily habits affect their blood sugar.

The hardware itself was easier to live with than I expected. The applicator looks intimidating at first glance, but the actual installation was painless for me. I didn’t feel a prick or sting—just a click, and it was done. One small omission in my box was an alcohol wipe, so you’ll want to have one handy before applying it. Once attached, the sensor stayed firmly in place through showers and daily activity, to the point where I mostly forgot it was there.

After pairing it with my phone over Bluetooth, it took about an hour for the first reading to appear. From there, the app updates roughly every five minutes. The real value comes from seeing how those numbers change in response to everyday choices. Eat lunch, and you can watch the curve start to rise. Go for a walk, and you can see how even light exercise affects the slope and duration of that spike.

Lingo tries to make this approachable by translating glucose spikes into what it calls a “Lingo score.” The score reflects how high your blood sugar rises and how long it stays elevated. One evening, I had leftover sausage and pepper pizza. The resulting spike was sharp, dipped, then rose again as digestion continued, earning me a high score for that meal. Earlier in the day, a healthier and more protein-heavy turkey sandwich produced a much smaller, shorter-lived rise.

What surprised me most was how quickly this started influencing my behavior. Knowing that a certain food would likely generate a bigger spike made me think about timing—whether I could follow it with a walk—or whether it made more sense to choose something else. The app reinforces this by suggesting simple mitigations, like light exercise after eating, and by offering challenges focused on habits rather than calorie counting.

Logging matters too. The app isn’t asking you to obsess over nutrition labels, but it does want you to note when you eat, when you exercise, and even when you’re feeling stressed. If you use a smartwatch, some of that happens automatically. In my case, dog walks detected by my watch showed up in the app without any extra effort on my part.

There’s also an educational side, with recipes, short videos, and explanations designed to help you interpret what you’re seeing. The content feels more like guidance than instruction, which fits the overall tone of the product. This isn’t positioned as a medical device for diagnosis, but rather as a feedback tool. If you did see readings that looked concerning, that would be a conversation to have with a doctor.

Abbott sells Lingo as a two week kit along with options for longer durations. I found that you can get enough data out of the device in two weeks making a longer duration purchase unnecessary. The data doesn’t disappear when the sensor comes off, and you can export it or keep it in your health app for reference later.

After a few days of use, I had a much clearer picture of how my body responds to foods I already thought I understood. That awareness alone was enough to start nudging my choices in a different direction. For something that measures just one variable, it ended up saying a lot about daily habits I don’t usually think twice about.

BuzzTV Powerstation P6 Review.. It’s not an Nvidia Shield

I review a lot of TV streaming boxes, and for enthusiasts the Nvidia Shield has long been the reference point. It has been around since 2015 and remains a capable device for people running their own media servers with support for full 4K Blu-ray rips, including support for Dolby Vision and lossless audio formats. It also shares its core hardware lineage with the Nintendo Switch, which gives it enough performance headroom for gaming and emulation.

While attending CES, I came across a company called BuzzTV showing a device called the Power Station 6 that they said is more powerful than the Shield. I decided to purchase one to see how it performed and whether it could serve as a realistic alternative. Spoiler alert, it doesn’t.

Check it out in my latest review!

The model I chose was the least expensive version, which includes 8 GB of RAM and sells for just under $300. There are higher-end variants with 16 GB and even 32 GB of DDR5 RAM, with the most expensive version priced at around $500. At that level, it starts competing directly with compact Ryzen-based mini PCs, which generally offer more flexibility and stronger overall performance for similar money.

All versions of the Power Station 6 use the same Rockchip RK3588 processor. Storage on the base and mid-tier models is 128 GB, while the highest-end version includes 256 GB. There is also an SD card slot and an internal bay for an NVMe SSD, allowing for quiet, solid-state expansion. Physically, the unit looks appealing but feels lightweight and somewhat hollow. The port selection is reasonable, with USB 3.0, USB 2.0, USB-C, optical audio out, gigabit Ethernet, and HDMI output rated for up to 8K. In practice, however, its usefulness as a home theater device quickly runs into limitations.

In my testing, this was not a strong Plex client. When I opened the box I was greeted with a warning that the Powerstation 6 is not to be plugged into a home theater receiver for some strange reason.

Dolby Vision was not supported, and lossless audio passthrough to my receiver did not work. While it can output 4K and 8K video, the lack of video and audio passthrough features means it doesn’t support the enthusiast-grade playback experience that the Shield is known for. That was disappointing given the price category this device occupies.

Performance is one of the few areas where the Power Station 6 shows some promise. In the 3DMark Wildlife benchmark, it slightly outperformed the Nvidia Shield, though not by a wide margin. That extra headroom shows up in emulation. GameCube titles like Wave Race using the Dolphin emulator ran at full speed in my testing. PlayStation 2 emulation was more mixed. Using NetherSX2 at minimum settings, demanding games like Burnout Revenge struggled to maintain full speed when there was a lot happening on screen. At this price point, a mini PC generally handles this workload better.

The software experience reinforces that concern. This is not an officially certified Android TV or Google TV device. Buzz TV uses its own interface, and while the Google Play Store is present, many mainstream streaming apps either cannot be installed or do not function properly. Disney+ would not play content at 4K and repeatedly errored out after only a minute or two of playback. Netflix was available only in a tablet-style version, with the TV version failing to launch entirely. Features like Dolby Vision, Dolby Atmos, and reliable HDR support were absent across these apps.

Although the device reports Widevine L1 certification, which should allow for high-resolution HDR streaming, real-world results did not reflect that capability. Compounding this is an outdated security posture. The box runs Android 13, but its most recent security patch dates back to August 2023. Google Play Protect was disabled by default, and there are numerous preinstalled apps of unclear origin. Taken together, this raises both usability and security concerns.

One area where Buzz TV clearly invested effort is the remote control. It feels solid, is backlit, and avoids the advertising buttons common on many streaming remotes. The programmable color buttons and the accompanying configuration app are well executed, and HDMI-CEC controls are easy to access. The remote ends up being the best-designed part of the product, even though it cannot compensate for the broader software and compatibility issues.

After spending time with the Power Station 6, what stood out most was how poorly integrated the overall experience felt. The interface itself is not cluttered with ads, but many of the things enthusiasts expect simply do not work. Between limited app compatibility, missing audio and video features, outdated security updates, and unusual hardware restrictions, the device falls short of what its high pricing suggests. There is some performance potential here, but in its current form, it is difficult to justify as an enthusiast-grade streaming box, especially when more capable and flexible Mini PCs exist at similar prices.

GMKTec M8 Mini PC Review

My latest mini PC review takes a look at the GMKtec M8, a mid-range mini PC that sits comfortably between entry-level systems and higher-end compact desktops. It’s built around AMD’s older Ryzen 5 6650H, a six-core, twelve-thread processor, paired with 16 GB of DDR5 memory and a 512 GB NVMe SSD. On paper, it’s not cutting-edge hardware, but in practice it feels capable enough for most everyday workloads without calling too much attention to its limitations m8.

Check it out in my latest video review.

What stood out immediately was the port selection, especially given the price point, which was quite reasonable when I recorded the video. You can see current pricing over at Amazon (compensated affiliate link).

On the front, GMKtec includes both an OcuLink port and a 40 Gbit-per-second Thunderbolt compatible USB 4 port. OcuLink is still relatively uncommon on systems in this price category, but it opens the door to directly attaching PCI Express devices like external GPUs with less overhead than Thunderbolt.

The USB4 port performed as expected when I tested it with an external Thunderbolt SSD, delivering transfer speeds consistent with a full-bandwidth implementation. Alongside those are two USB-A ports, a combined headphone and microphone jack, and the power button. Around back, there’s another mix of USB ports, HDMI and DisplayPort outputs, and dual 2.5-gigabit Ethernet connections.

Display support was solid in my testing. While GMK advertises support for up to three 8K displays, I don’t have an 8K panel on hand. With multiple 4K displays connected, everything worked as expected through HDMI, DisplayPort, and the USB 4 port via a dongle. Networking performance was also better than I usually see on small PCs. Both Ethernet ports hit their rated speeds, and the Wi-Fi 6E adapter delivered strong throughput, including upstream speeds that cleared a gigabit on my network.

Internally, there are some tradeoffs. The 16 GB of DDR5 memory is soldered, so RAM upgrades aren’t an option. Storage, however, is more flexible. After unscrewing the rubber feet and opening the case, I was able to access the Wi-Fi card and space for two NVMe drives, which makes dual-boot setups feasible.

Out of the box, the system ships with Windows 11 Pro pre-installed. The operating system comes activated with a proper license.

For basic use, the M8 behaved the way I’d expect a six-core Ryzen 6000 series processor to behave. Web browsing at 4K60 felt responsive, with smooth scrolling and no obvious slowdowns. Media playback was similarly uneventful in a good way, with only the occasional dropped frame during Youtube 4K60 playback, nothing I would have noticed without looking for it with the “stats for nerds” diagnostics screen enabled. Benchmark testing put it in line with other systems in this price range with similar processors.

Light video editing was workable as well. Simple 4K timelines with basic transitions played back reasonably smoothly, though this is not the kind of machine I’d recommend for heavy editing without adding an external GPU. That option is there, though, and connecting one through OCuLink or USB4 would dramatically change what the system is capable of doing.

Gaming is where expectations need to be managed. Modern, demanding titles like Cyberpunk 2077 are playable, but only at low settings. At 1080p, performance hovered around 30 frames per second, with better results at 720p, where frame rates climbed into the mid-40s and occasionally higher in less complex scenes. In that sense, the experience reminded me a bit of a Steam Deck connected to a monitor. Emulation, on the other hand, was a strong point. PlayStation 2 emulation at native resolution ran at full speed, and older systems performed without issue.

Thermally, the system held up well under sustained load, passing stress tests without significant throttling. The fan is audible in performance mode, which runs the processor at its full 40-watt envelope, but it’s not among the loudest mini PCs I’ve tested. BIOS options allow you to dial things back with balanced and quiet modes if noise is a concern, trading off some performance in exchange for lower fan activity.

I also spent some time with Linux, booting a recent Ubuntu release. Hardware detection was smooth across the board, including Wi-Fi, Bluetooth, audio, and networking, which suggests the M8 would be a comfortable choice for Linux users or anyone planning a dual-boot setup.

Taken as a whole, the GMK M8 feels like a system built around practical choices. You give up upgradeable memory, but for a reasonable price you get unusually fast I/O for the class, solid networking, and performance that’s adequate for everything from everyday computing to light creative work and emulation.

See all of my Mini PC reviews here.

Disclosure: GMKTec sent the Mini PC to the channel free of charge. However they did not review or approve this content prior to publication, no other compensation was received, and all opinions are my own.

Holiday Retro : The eXoDOS and eXoWin9x Projects Seek to Preserve 80s and 90s PC Gaming in a Single Collection

Every year around Christmas I try to find a piece of retro technology to feature on the channel, and this time I landed on something for fans of 80s and 90s PC games. The eXoDOS project is an attempt to make nearly the entire history of DOS gaming accessible with a single click. With that project largely done, the group is now focusing in on the Windows 95/98 era with eXoWin9X.

In my latest retro video I take a look at both running on a lower end Mini PC.

Similar to projects like Emudeck, the eXo project has its entire library of games preconfigured and ready to run mostly with just a single click to get going. Scripts for each game determine the best emulator (either Dosbox or 86box) along with the best settings for optimal performance.

ExoDOS is downloaded from the Retro-Exo site and can be installed either as a massive full archive or as a much smaller “lite” version that pulls down individual games on demand. The full collection weighs in at well over 600 GB, but the lighter option lets games download as you play them, after which they stay local. Setup is handled through a batch file, and once installation finishes everything runs through LaunchBox. The result is a browsable library of roughly 7,600 DOS games, searchable by title, publisher, or hardware features. This is mostly a Windows-centric project although there are some patches to get it working on Linux.

To see how well this works on modest hardware, I ran everything on a midrange mini PC with a Ryzen 6650H processor and 16 GB of RAM (compensated affiliate link). That turned out to be more than sufficient, even for titles that originally required specialized hardware.

One example is Wing Commander II, which in this setup includes the CD-ROM edition with speech and Roland MT-32 audio. Selecting the MT-32 option recreates a sound experience that was out of reach for many players in the early 1990s, when the Roland synth hardware was expensive and uncommon. For those leaning in on the nostalgia, Soundblaster FM synthesis is also an option.

What stood out immediately is how quickly these games launch. Game controllers work out of the box, manuals are included as PDFs, and supplemental materials like box art and disk images are bundled alongside the games.

The archive also functions as a memory jogger. Games that are half-remembered from BBS downloads or shareware disks tend to be here, including titles like Night Raid, a Paratrooper-style game that circulated widely on BBS’s in the early 1990s. For adventure fans, the collection includes both floppy and CD-ROM versions of games like Space Quest IV and many others from Sierra and Lucasarts.

ExoDOS also organizes games by technical capabilities, including a playlist of DOS titles that supported early glide/3Dfx 3D acceleration. Running something like Battle Arena Toshinden with emulated 3dfx support shows how well these setups scale, even if performance varies slightly depending on host hardware and settings. The important part is that the environment detects and configures the right components automatically.

Alongside ExoDOS is the newer project called ExoWin9x, which applies the same philosophy to Windows 95 and Windows 98 games. These titles run inside carefully optimized virtual machines that avoid duplicating full Windows installations for every game. Instead, system changes are swapped in as needed, saving space and simplifying management. At the moment the collection covers games from the mid-1995 and 1996, with more planned for the future.

Running Windows-era games like Beavis and Butt-Head: Virtual Stupidity or Wing Commander IV highlights how much effort has gone into preservation beyond just making the games start. Virtual CD-ROMs are fully browsable, bonus videos are intact, and even obscure developer easter eggs remain accessible. Different emulators are used depending on what a game needs, and the system quietly selects the appropriate one.

Downloading these projects can only be done over BitTorrent given the huge file sizes involved with each. But once it’s done, it’s done.

What ties all of this together is the focus on removing friction. These projects prioritize playing over configuring, while still preserving the original context of the software. Instead of reconstructing old setups from memory, the experience becomes as simple as browsing, clicking, and playing.

See more retro videos here!

The QMTech MiSTer Clone is Affordable and Available!

The latest video in my MiSTer series features a system from QMTech, a fully assembled clone that, at the moment, is actually available to buy over at Aliexpress (not an affiliate link). Given how difficult it has been to find MiSTer hardware in stock over the past few years, I was curious to see how this one would stack up, especially at its asking price. So I ordered one to find out!

Check it out in my latest review!

For anyone unfamiliar with MiSTer, the appeal lies in how FPGA hardware recreates the original logic of classic consoles and computers. Instead of translating software instructions the way an emulator does, the FPGA is reconfigured to behave like the original hardware itself. That approach is particularly valuable for complex systems such as the Sega Saturn or Sega 32X, where multiple processors need to operate in parallel with precise timings. The result is very low input latency and timing behavior that closely matches the original machines, whether the output is going to a modern flat panel or a CRT based display.

The QMTech unit is based around a cloned DE10-Nano FPGA board with an integrated heatsink and fan, paired with a custom analog I/O board. From a compatibility standpoint, it behaves like any other standard MiSTer setup, with full support for the existing ecosystem of cores and tools. In day-to-day use, it feels no different from other MiSTer systems I’ve tested, including the MiSTer Pi I looked at last year. There are two versions for QMTech devices for sale, one priced lower for U.S. buyers and a higher-priced option for international customers, but both arrive fully built rather than as kits.

Physically, the QMTech system is straightforward. The built-in USB hub provides four ports, which is fewer than some other MiSTer builds, though adding an external hub is an easy workaround. Ethernet is included, but there is no onboard Wi-Fi or Bluetooth, so wireless connectivity requires a USB adapter for updates. A SNAC port is present for connecting original controllers directly to supported cores, which allowed me to use a Nintendo Zapper with the NES core on a CRT just as I would on original hardware.

The unit ships with a 32 GB SD card with a basic MiSTer installation already in place. As with other preconfigured systems, some additional setup is still required to get everything working the way I prefer, including running updater scripts and making configuration tweaks. Since the hardware is fully MiSTer-compatible, the setup process is identical to other systems and well documented elsewhere.

On the back, the system offers HDMI for modern displays and analog video output suitable for VGA monitors or CRT televisions with component RGB inputs. With the appropriate cable, the analog output delivers a clean signal that looks amazing on a late-model CRT. Audio for CRT televisions and monitors is available via analog output or optical and the system powers on immediately when plugged in, as there is no physical power switch.

To see how the hardware handled more demanding workloads, I spent time running several cores known to stress the MiSTer platform. Arcade titles like Street Fighter Alpha 3 ran without issue, even after extended periods in attract mode, suggesting that both cooling and memory stability were solid. Switching between cores was quick, and the system handled rapid transitions from late-1990s arcade hardware to mid-1980s home computers without complaint.

I also tested computer and console cores that are often used as benchmarks for system stability. Amiga demos and games ran cleanly, Neo Geo titles like King of Fighters 2003 loaded and played as expected, and Sega Saturn games such as Daytona USA worked within the known limitations of the MiSTer’s memory configuration. The Nintendo 64 core, which has matured significantly, performed well across the titles I tried, and other complex systems like the Sega 32X behaved correctly without any issues.

Even cartridge-based games with custom chips, such as Star Fox on the Super Nintendo, ran properly, demonstrating that the necessary co-processors were being accurately reproduced. At the other end of the spectrum, earlier consoles like the Atari 2600 and ColecoVision also worked as expected, complete with the quirks of their original control schemes.

To round things out, I ran memory stress tests at 130 MHz for an extended period and saw no errors. While the RAM could be overclocked slightly, there was no real benefit in doing so, as none of the existing cores require more than the standard operating speed.

After spending time with it, the QMtech MiSTer left me with the impression that it is a competent and well-executed implementation of the platform. It handled everything I threw at it, stayed cool, and ran quietly in the process even with its tiny on board fan. For a device that is currently available to purchase at a relatively accessible price point, that combination is noteworthy, especially in a market where MiSTer hardware is often difficult to find at all.

Intellivision Sprint Review – A great recreation of a classic

The Intellivision Sprint is a newly released console that looks and feels like it belongs to the early 1980s. With faux woodgrain panels and metallic accents, it closely resembles the original Intellivision, the Mattel-produced system that competed with the Atari 2600. What’s notable here is that this hardware is now coming from Atari itself, following its acquisition of the Intellivision brand.

You can see it in action in my latest review.

The console is smaller than the original unit, but the controllers retain the familiar size and layout. They are wireless and include the full numeric keypad that defined the original experience, along with physical overlays that slide over the buttons to indicate game-specific functions. Forty-five games come preinstalled, drawing from much of the classic Intellivision library. While the system does not support original cartridges, it does provide alternative ways to run additional software via its USB port.

Inside, the hardware is relatively modest, built around an ARM processor running games through emulation. The emulator chosen here is well regarded within the Intellivision community, and everything I tested ran as expected. Video output is limited to 720p at 60 frames per second, and the system does not require an internet connection to function. Power is supplied over USB-C, though no power adapter is included.

On the back of the unit are USB ports used for firmware updates and for connecting wired controllers. While the system does not support Bluetooth pairing with third-party controllers, plugging one in directly is an option. Using a modern USB controller had more input lag compared with the included wireless controllers.

The included controllers use Intellivision’s distinctive disc-style directional control, which behaves more like a rocker pad – kind of an early pre-cursor to the modern d-pad. It’s a design that can take some getting used to (especially with the side buttons), but it closely matches how the games were originally designed to be played.

Turning the system on highlights how much attention was paid to physical details. The power switch has a firm, mechanical click that feels deliberately old-fashioned. The main menu provides individual information screens for each game, including a visual reference for the controller overlays. Games can be rated and marked as favorites, making it easier to return to specific titles later.

Playing through the built-in library underscores how many of these games were designed around shared, two person competitive play. Titles like Shark! Shark! are simple in structure but clearly more fun when a friend is playing too. The controls feel close to how I remember them from years ago.

One standout experience was B-17 Bomber, a game I had heard about but never previously played. It makes use of synthesized speech and places you in various roles aboard a bomber during missions, switching stations through the keypad. The voices announce the direction of incoming fighters along with the proximity of the desired target. For an early 80’s game it’s pretty impressive.

The system also allows additional games to be loaded from a USB drive. With the right setup, titles like Pac-Man and Donkey Kong can be run even though they are not included with the console. Definitely check out GenXGrownUp’s tutorial on geting this right. This works reliably once configured, but the hardware is particular about USB drives. Several modern sticks I tried were not recognized, while an older, generic drive worked without issue.

I didn’t own an Intellivision growing up, so nostalgia isn’t driving my reaction here. Even so, the effort put into replicating the look, feel, and behavior of the original hardware is evident. This is clearly a niche product aimed at a limited audience, but it treats that audience seriously. If you’re an Intellivision fan or Intellivision curious, definitely check this one out. I don’t think it’ll be around for long.

Last year, Atari gave its own classic console a modern refresh with the Atari 2600+. That one works with original Atari cartridge games and controllers. It even comes packed in with a 10-in-1 cart that runs on original hardware too!

Check out more retro reviews here!

My Best Tech of 2025

Over the course of the past year, I reviewed a wide range of tech products, and as the calendar wraps up, I like to take a step back and look at the ones that stood out to me after extended use. This list is limited to things I actually reviewed during the year, which means some notable products are absent simply because I never had them in hand. What I enjoy most about this process is that many of the items I cover tend to be a bit off the beaten path, and revisiting them offers a useful snapshot of how they held up beyond the initial review period.

You can watch my Best of 2025 video here!

Among PCs, the GMKtec G3 Plus was the most compelling system I looked at this year insofar as its bang for the buck. It is a compact Windows mini PC built around Intel’s N150 processor, with support for up to 16 GB of memory and dual storage devices. Despite its low cost, performance proved solid for everyday computing, Linux installations, and light server duties. Pricing has crept up due to broader market pressures, but it remains accessible, especially given its flexibility. Find it here on Amazon or direct from GMKTec (compensated affiliate links).

Another system built on the same processor, the Beelink ME Mini, distinguished itself as a home server platform thanks to its six NVMe slots. I have been running it continuously as a Plex server under Unraid (compensated affiliate link), alongside additional Docker containers, and it has been reliable, quiet, and well cooled over several months of use. You can find the ME Mini on Amazon or direct at Beelink’s website.

In gaming hardware, one of the more interesting devices was GMKtec’s AD-GP1 external GPU. It pairs an AMD RX 7600M XT with multiple connection options, including Thunderbolt, USB4, and OCuLink. Beyond using it as a conventional external GPU for laptops, I also experimented with connecting it directly to a mini PC via OCuLink, which opened up some unconventional but functional configurations. You can find it on Amazon here or direct at GMKTec’s website (compensated affiliate links).

Another gaming highlight was Lenovo’s Legion Go S, a handheld PC running SteamOS. It offers a modest performance and display upgrade over the Steam Deck and signals a broader ecosystem of licensed SteamOS devices that should expand further in the coming years. You can find the Legion Go S at Best Buy (compensated affiliate link).

For retro enthusiasts, the SummerCart64 stood out as an affordable flash cartridge for the Nintendo 64. Based on an open-source design and produced by multiple manufacturers, it enables playback of the full N64 library, including 64DD titles and modern homebrew software. It also worked seamlessly with the Analogue 3D console in my testing. Find one at Aliexpress (compensated affiliate link).

On the software side, I spent time with NES-to-SNES game ports developed by Infidelity. These ports preserve the original gameplay while reducing hardware-related limitations such as flicker and adding small quality-of-life improvements. They run on original hardware as well as emulators, making them broadly accessible. You can download the ROMs here!

In the camera and photo space, the Kodak-branded Slide N Scan offered a practical, if imperfect, solution for digitizing negatives and slides. Image quality is limited, but the speed and simplicity of the workflow make it useful for casual archiving and sharing. When paired with modern AI-based enhancement tools, the resulting images can be significantly improved, which extends the usefulness of the hardware beyond its original capabilities. Find the Slide N Scan at Amazon (compensated affiliate link).

Two free applications also earned spots on the list. LocalSend provides a straightforward way to transfer files across platforms on a local network, effectively filling the gap left by proprietary solutions like AirDrop. It has become a regular part of my workflow. You can find LocalSend here.

UTM, available on the Mac, offers virtualization and emulation support for both ARM and Intel operating systems. It allowed me to quickly spin up Windows, Linux, and even classic operating systems without relying on heavier commercial software, making it a practical tool for testing and legacy access. UTM can be downloaded here.

There were also a few honorable mentions. The Mister Pi offered a low-cost turn-key entry into the MiSTer FPGA ecosystem, but limited availability kept it from wider recommendation. But be on the lookout for the new SuperStation One by the same manufacturer which promises to be a more readily available (and more elegant) Mister solution.

A UniFi 10-gigabit Ethernet adapter proved to be a reliable and quiet option for high-speed low cost networking over Thunderbolt or USB4. You can find it at B&H.

Finally, the 8BitDo Ultimate 2C controller demonstrated that a low-priced gamepad does not have to feel disposable, making it suitable for both casual and multiplayer use. The days of the lousy “little sibling” controller are finally over. Find it on Amazon (compensated affiliate link).

As I head into the next year, my 14th doing this YouTube thing, I’ll be once again attending CES for a series of dispatch videos. I expect that same mix of mainstream and niche hardware to continue shaping what I cover, and I appreciate everyone who followed along as I tested and revisited these devices throughout the year. More to come!

Disclosure: the GMKTEc, Beelink and 8bitdo devices came into the channel free of charge. The Lenovo Legion Go S was provided on loan from Lenovo. No other compensation was received, the brands did not suggest, review or approve content prior to publication, and all opinions are my own.