Holiday Retro Video: Infedility’s NES to SNES Conversions

Retro gaming often surprises me with how inventive the community can be, and this year’s holiday retro video showcases a fascinating project by developer Infidelity that brings classic NES games to the Super Nintendo. These aren’t remakes or reimagined versions but direct ports that maintain the core essence of the original games while leveraging the hardware advantages of the SNES.

You can see them in action in my latest review.

The NES and SNES share similar processors, making this porting effort particularly effective for maintaining the “feel” of the source material. With the SNES’s improved hardware capabilities, these ports eliminate the flicker and slowdown that often plagued the original NES versions. Most of the games have enhancements, such as improved CD quality digital soundtracks and quality of life enhancements.

I tested these games on original hardware using a Super Nintendo and an SD2SNES flash cartridge. However, they also run seamlessly on emulators and platforms like the MiSTer and Steam Deck.

I started with the Ninja Gaiden Trilogy, which includes all three NES games in one package. The sound options offer the original NES soundtrack, a PC Engine version, and an arranged CD-style soundtrack. I favored the latter for its rich audio quality and awesome reimagining of the original NES music. The gameplay faithfully replicated the NES experience but with noticeably smoother performance.

DuckTales was another highlight, featuring enhanced intro screens and a full-motion video from the cartoon show—offering a glimpse of what a CD-ROM attachment would have been like on the SNES. The game’s remastered soundtrack from the 2013 reboot version added a modern touch, but the gameplay remained true to the original’s charm. The added performance stability made it even more enjoyable, especially for those who grew up with the NES version.

Contra, one of my all time favorite games, offered some of the most exciting enhancements. In addition to improved soundtracks—including a heavy metal-inspired rendition from Vomitron—it included new quality-of-life features. Players can now shoot diagonally without moving and be able to hold onto two weapons with a switching mechanic similar to the later versions of the game. These updates make the game feel fresh without compromising its original identity.

Metroid, another classic, brought the option to save progress in addition to the traditional password system. Infidelity also added a map that can be pulled up on screen at any time – a feature missing from the original. The orchestral soundtrack option felt particularly fitting, providing an immersive atmosphere that the original hardware could only dream of achieving.

While I demonstrated these ports running on the original hardware, they’re equally accessible on emulators. However, features like retro achievements may not yet be compatible, so at the moment you won’t see your retro street cred increase by playing them. Still, these ports breathe new life into the games, making them more accessible and enjoyable for both nostalgic players and newcomers.

Infidelity’s work is a testament to the dedication and creativity of the retro gaming community. These projects not only preserve classic games but also enhance them in thoughtful ways, ensuring they continue to be enjoyed for generations. If you’re interested, the Internet Archive is a great place to start exploring these ports. Supporting creators like Infidelity on platforms like Patreon can also help sustain these efforts.