Lenovo Legion 5i Gen 9 Review (16″)

The Lenovo Legion 5i Gen 9 is positioned as the “Camero” in the Lenovo Legion lineup, delivering great performance in a less feature rich package versus their “Corvette” Pro tier that offers a little more. We take a look at the Legion 5i in my latest review.

Under the hood, the review loaner they sent me features an Intel i9-14900HX processor, Nvidia RTX 4060 GPU @ 140 watts, and 32GB of DDR5 RAM in a dual-channel configuration. This setup makes it a versatile machine, suitable for both gaming and creative applications. For those considering an upgrade, there’s a model with an RTX 4070 available for a little more money.

You can find the latest prices at Lenovo here (compensated affiliate link).

One standout feature of the Legion 5i Gen 9 is its upgradeability. Popping off the cover reveals accessible components, including a 1TB SSD, an extra NVME slot for more storage, and upgradable RAM, which can go up to 64GB. The cooling system is robust, with heat spreaders ensuring efficient thermal management.

The display, while not groundbreaking, holds its own in this price range. The 16-inch, 2560 x 1600 screen operates at 165Hz with G-Sync support and achieves 100% sRGB coverage with X-Rite color calibration. It’s not the brightest at 350 nits, but it’s a solid choice for gaming and creative tasks like photo or video editing. The 16:10 aspect ratio provides extra vertical space for document and photo editing.

In terms of build, the Legion 5i Gen 9 blends plastic with some aluminum, particularly on the back of the display for added protection. It feels well-balanced despite its weight of 5.2 pounds (plus the hefty 230W power supply). The port configuration has shifted from previous models, with most ports now located on the sides, except for the HDMI and power ports at the back. While it lacks Thunderbolt and USB4 support, it provides adequate connectivity for most users.

The keyboard is another highlight, offering deep key travel and a satisfying tactile feel. A number pad is included, though slightly compressed. The trackpad is responsive, and the keyboard’s zoned backlighting allows for moderate customization, but not on a per-key basis.

Performance-wise, the Legion 5i Gen 9 handles gaming and creative applications efficiently. Games like Halo Infinite, Doom Eternal, and Fortnite ran smoothly, with frame rates ranging from 65 to 180 fps depending on the settings and resolution. For video editing, the RTX 4060 GPU provided smooth real-time playback and rendering in DaVinci Resolve. The thermal management system keeps the machine cool during intensive tasks, although the fans can get loud at maximum performance.

Battery life isn’t a strong point, with basic tasks yielding 6-8 hours and gaming reducing that to just 1-2 hours. However, the high-powered mode ensures optimal performance when plugged in, which is the best way to use this machine for demanding tasks.

For those interested in Linux gaming, the Legion 5i Gen 9 performed well in my tests, with all major hardware components—including the GPU, Wi-Fi, and Bluetooth—functioning without major issues.

The Legion 5i Gen 9 strikes a balance between performance and value. While it lacks some premium features like Thunderbolt and all-metal construction, it delivers solid gaming and creative capabilities in a mid-range package. It’s a good option for users looking for performance without venturing into the high-end market.

Disclosure: The Legion 5i was sent to the channel on loan from Lenovo. This was not a sponsored review nor did they review or approve this content before uploading.

The FCC Investigates Data Caps.. But Won’t be For Long.

The Federal Communications Commission (FCC) recently opened an inquiry into data caps imposed by internet service providers (ISPs). These caps limit how much data a customer can transfer monthly and often result in additional charges when exceeded. The FCC’s inquiry and how long it might last is the subject of my latest video.

The FCC is collecting public input to assess how these caps affect consumers and competition. A 600-page document compiling customer complaints highlights widespread frustration, but ISPs, represented by the National Cable and Telecommunications Association (NCTA), argue that these complaints are unverified and that data caps offer benefits like promoting competition and enabling lower-cost plans.

The issue is deeply tied to the FCC’s regulatory authority. Over the years, FCC jurisdiction over ISPs has shifted with different administrations, creating a ping-pong effect. The Obama administration implemented net neutrality rules that gave the FCC regulatory power over ISPs, which were then repealed under Trump, reinstated by Biden, and now face potential rollback again with the incoming Trump administration. Without clear legislative direction, the FCC’s authority remains in legal limbo.

Jessica Rosenworcel, the current FCC chair, emphasized the essential nature of internet access, citing lessons from the pandemic about connectivity’s importance. However, her term ends with the presidential transition, and Brendan Carr, the incoming FCC chair, opposes regulating data caps. Carr believes caps offer consumers flexibility by providing cheaper options for those with lower data needs, but critics argue they disproportionately affect customers in areas with little to no competition.

Interestingly, data caps are often absent in more competitive markets. For example, in the Northeast, where fiber-optic providers and 5G home internet services offer alternatives, ISPs like Comcast have not implemented caps. This is especially the case in my area where I have multiple options now for Internet service.

In less competitive areas, however, customers face significant costs. Comcast, for instance, charges $10 for every additional 50GB of data over its 1.2 TB cap, up to a maximum of $100 monthly. Unlimited data plans are available but come at a premium and often require renting Comcast equipment.

The fairness of caps is further questioned when considering that much of the internet traffic, like Netflix streaming, doesn’t even traverse the broader internet but flows directly through ISPs’ networks. And that’s because ISPs have long required streaming providers to directly connecting to their networks – often for a large fee.

The bottom line? The incoming FCC chairman has no intention of continuing this inquiry once the current administration leaves office. While it’s possible the Biden FCC could try to impose some regulation before Trump’s team takes over, it’s highly unlikely we’ll see any changes to the status quo.

Plex Previews New User Interface (sponsored post)

Plex recently unveiled a preview of its new mobile user interface, a redesign that aims to enhance navigation and improve user experience. While still in beta, the new interface feels familiar and new at the same time. I took it out for a spin in my latest video.

The first thing I noticed was a quick-access watchlist button at the top of the screen and a redesigned user section offer streamlined control over profiles, subscriptions, and settings.

In the lower section users can now click the “library” button to get access to their Plex server or one that was shared from a friend. A significant shift lies in how users navigate their libraries – users can now select them from a drop down menu or by tapping the library button a second time. This is in place of the previous “hamburger menu” which required the user to “pin” different libraries to get quick access. Browsing and filtering options inside the library remain consistent with the prior interface.

The landing pages for movies and tv shows have also been redesigned. Users can now enjoy enhanced visuals, such as detailed logos and imagery, creating a cleaner and more immersive browsing experience. Actor pages and related content maintain familiar structures but will evolve further as the beta progresses.

Plex’s emphasis on its free live TV and on-demand movie offerings is evident in the addition of dedicated tabs for these features. These sections separate free content from personal libraries, improving organization. For users of the Plex DVR, antenna-based channels will return in future updates, ensuring no loss of functionality.

Notably absent from the new interface are photo and music management features. This shift is deliberate, as Plex transitions these functions to standalone apps: Plexamp for music and Plex Photos for images. These changes aim to streamline the core app while offering specialized platforms for other media types.

For those interested in the philosophy behind the redesign or wanting to try the beta, Plex has shared detailed resources on its blog and forums. These platforms also serve as hubs for feedback, enabling users to shape the future of the app.

As the beta evolves, it will be interesting to see how these updates are received and refined. Whether you’re a long-time Plex user or new to the platform, the changes mark a step toward a more intuitive and visually appealing experience.

This post was sponsored by Plex, however they did not review or approve what was posted before it was uploaded.

Lenovo Tab Plus (2024) Review – A great tablet for media consumption

I recently had the chance to spend some time with Lenovo’s latest Android tablet, the Lenovo Tab Plus 2024, currently selling at Best Buy for $189 during the Black Friday sales period (compensated affilate link). You can see it in action in my latest review!

With its distinctive design, the built-in kickstand, and prominent speaker sections on both sides, this tablet is clearly aimed at users looking for a media consumption device.

It’s equipped with a MediaTek Helio G99 processor, which isn’t particularly powerful, especially when compared to older low-cost iPads. However, for what it’s designed to do—primarily media consumption—it’s adequate.

The tablet features 8GB of DDR4 RAM, and the version I tested comes with 256GB of storage, though there is also a 128GB model available. There’s also an SD card slot that supports up to 1TB of additional storage, allowing for plenty of space for photos, streaming app downloads, and other content.

The display is an 11.5-inch screen with a resolution of 2000×1200, essentially making it a 1080p display. It covers 72% of the NTSC color space, meaning it lacks the depth and vibrancy of higher-end displays. This won’t be ideal for photo editing or other creative work, but it’s certainly good enough for watching videos or browsing the web. The screen does not support HDR, but it has a brightness of around 400 nits and a refresh rate of 90Hz, which gives it a smoother and more responsive feel despite the mid-range processor.

At 1.43 pounds (650 grams), the tablet is a bit bulky but not too heavy, and it feels solid in hand thanks to its metal build. The built-in kickstand is a standout feature, making it easy to set up the tablet at different angles for hands-free use. It’s designed to stay put wherever you adjust it.

Camera quality is one area where the Tab Plus shows its budget nature. Both front and rear cameras are 8 megapixels, offering basic performance for video calls and occasional photos. The cameras are capable of 1080p video recording at 30 frames per second, but they’re clearly not intended for anything beyond casual use.

Where this tablet shines is in its speakers. It’s equipped with a total of eight speakers—four tweeters and four woofers—that produce loud and balanced sound. The tablet can also double as a Bluetooth speaker simply by pairing it up with a phone or other device. While the bass isn’t as powerful as a dedicated speaker, it’s surprisingly good for a tablet. There’s also a headphone jack for private listening.

Battery life is another strong point, thanks to its 8,600 mAh battery. This will easily get you through 10-11 hours of movie playback, which should work well for long flights or commutes. The tablet also supports fast charging and comes with a 45-watt charger in the box. While the single USB-C charging port does support USB peripherals, it runs at slower USB 2.0 speeds and sadly doesn’t support video output.

Running on Android 14, the Tab Plus doesn’t feature the latest Wi-Fi 6 standard, sticking instead to Wi-Fi 5 (AC). In practice, I didn’t encounter any issues while streaming video, games or browsing the web. The tablet also offers various modes to enhance your reading experience, including a black-and-white mode that mimics an e-ink display, and a muted color mode to reduce eye strain.

It also features split-screen and floating window options, which are handy for multitasking, though the performance takes a slight hit when navigating between multiple apps, especially when resizing windows. Lenovo has added a “PC desktop mode,” which works well if you connect a keyboard and mouse, allowing you to use Android apps in a more traditional desktop layout. Another quirky feature is a built-in noise machine, offering different ambient sounds like rain or wind to help you find your zen.

Games like Minecraft and Roblox run fine, albeit with occasional slowdowns in more complex environments. Streaming games through Xbox Cloud Gaming was relatively smooth, but it’s clear that this tablet isn’t aimed at gamers seeking high performance. A 3DMark Wildlife benchmark score of 1,239 places it well below even older iPads, meaning it isn’t suited for graphics-intensive tasks like advanced video editing or complex photo manipulation.

One downside worth mentioning is the amount of pre-installed bloatware. Apps like TikTok, booking.com, and various ad-supported games came pre-loaded. While many of these can be removed, it’s still an annoyance. There’s also a feature called “apps for you,” which suggests and installs additional apps that may not be particularly welcome.

Lenovo has promised four years of security updates for the Tab Plus, extending support until 2028, as well as two major Android OS updates over its lifespan.

Overall, the Lenovo Tab Plus 2024 Edition is a solid tablet for media consumption. It offers strong audio performance, a functional kickstand, and good battery life, all wrapped in a sturdy build. It isn’t without its flaws, particularly when it comes to bloatware and its performance limitations, but if you’re primarily looking for something to watch videos, browse the web, or do some light gaming, this tablet delivers.

See more tablet reviews here!

Disclosure: Lenovo provided the tablet on loan to the channel. They did not review or approve this video or post before publication and all opinions are my own.

Oculink eGPU Docking Solutions Are Not Elegant.. But they are effective!

I recently reviewed the GMK Tech K8 Plus Mini PC, and in my initial review, I mentioned that I wanted to take a closer look at the Oculink port included on this device. Today, I’m diving into that topic, hooking up an external GPU to the Mini PC using the Oculink connection. This process involved a bit of DIY tinkering, but the goal was to see if Oculink could offer a performance boost over a Thunderbolt connection. In my latest review, you can see how it went! 

Right now, Oculink solutions aren’t the most elegant. The setup I used involved an ATX power supply, an Asus 4060 GPU, and a PCI Express 4.0 Oculink adapter, and a somewhat bulky board that acts as the connection interface. It’s not pretty, but it works.

Connecting everything was straightforward, though a bit cumbersome. After slotting in the GPU, I hooked up power through an ATX supply and used an Oculink cable to link everything to the Mini PC. One crucial note about Oculink is that it’s not hot-swappable like Thunderbolt—everything has to be powered down during setup and should not be removed while powered on.

Once everything was connected and powered back on, the GPU worked right away, with the video output immediately coming from the card, similar to a desktop setup. I connected an HDMI cable directly to the GPU to output the display.

To test performance, I ran the 3DMark “Wild Life Extreme” benchmark. Compared to using Thunderbolt, Oculink offered slightly better results—about 10% higher performance. This boost is because Oculink has fewer bottlenecks, providing a more direct data path for the GPU to communicate with the rest of the system. The 3DMark Time Spy benchmark results reflected similar gains.

One fun experiment I tried was running both Thunderbolt and Oculink simultaneously. I connected a GTX 1070 through Oculink while using a 4060 GPU via Thunderbolt, and I even used the Mini PC’s onboard GPU for additional outputs. The setup worked, though it quickly turned into a complicated “tower of power” with all the cables and GPUs involved.

Overall, Oculink seems promising for those looking for an external GPU solution with minimal overhead, and it offers better performance than Thunderbolt for this use case. I am hoping we see more compact enclosures that can integrate everything into a single case similar to the many Thunderbolt PCIe boxes out there. As Thunderbolt 5 starts to roll out, it will be interesting to see how the competition between these two technologies evolves, each bringing its own set of strengths and compromises.

The Lexar Professional Go USB-C Hub & SSD Solved My Smartphone Production Problems

In my recent dispatch videos, I’ve been “one man banding” my field productions using just an iPhone with various accessories for microphones and lighting. I record to the iPhone’s internal memory because up until now I did not have a USB-C solution compatible with my rig that could accommodate my microphone input along with power and an external SSD. 

I recently came across the Lexar Pro Hub and SSD that might solve this problem. Lexar’s hub has enough ports to power everything while also handling a microphone and storage simultaneously. You can see more in my full review.

It connects via USB-C, making it compatible with iPhone models like the iPhone 15 and 16, as well as a variety of Android phones.

Priced at $239 for the 1TB version and $349 for the 2TB model (compensated affilate link), the Hub kit also includes a cold shoe connector, a carrying case, and USB-C adapters. You can also buy just the SSD separately, which goes for $189 for the 1TB and $299 for the 2TB version. One thing worth noting is that for optimal performance, your phone should have a 10 Gbit per second USB-C port.

Testing it out, I started by connecting it to my iPhone for 4k 120fps ProRes video recording. I populated every port on the hub, connecting my DJI Mic receiver, power, and the Lexar SSD. Attaching the SSD to the Hub, I was impressed with how securely it snaps into place. It takes a little effort to remove it, which is reassuring when you’re on the move and don’t want anything coming loose. The only concern I have is with the small USB-C connector piece required to link the Hub to the phone—losing that piece would make things inconvenient.

The SSD performed well at 4k 120fps, successfully recording the entire file, which ended up being 102GB for only about 5 minutes of recording time. Recording in ProRes can put a lot of stress on storage devices, and I was pleased to see the drive handle the workload without any issues or excessive heat.

I also tested the Hub with an Android device, a Pixel 8A, using the Blackmagic Camera app. Similar to my iPhone experience, I could save the video files directly to the external drive and use a microphone simultaneously. Cross-platform compatibility is always a plus, and this setup worked without a hitch on both iOS and Android. I did a quick file transfer test using my MacBook as well. Plugging the SSD into the USB-C port, the drive settled at around 935MB/s for both read and write speeds—more than sufficient for editing high-bitrate video files.

The Lexar Hub doesn’t rely on MagSafe or require any special mounting mechanism, which makes it easier to use across different devices. The included cold shoe mounting cable makes it easy to attach the hub and SSD to a rig, but the hub can also just plug directly into a USB-C port and stay put there. The connection to both phones was very secure and won’t come out easily.

Overall, the Lexar Professional Hub with portable SSD has proven to be a useful production tool, particularly for creators who need to maximize portability while maintaining functionality. The combination of ample storage, solid build quality, and versatile port options make it a useful addition to my field kit. My only wish is for Lexar to make some of the connectors available separately, as losing a cable or connector could disrupt an entire production. Thankfully, the bundled carrying case keeps most of these pieces together, adding a bit of peace of mind.

Disclosure: I paid for the Lenovo kit with my own funds.

M4 Mac Mini as a Plex Server?

One of the most asked questions I received on my M4 Mac Mini review the other day was how well the Mac Mini performs as a Plex server. In my latest video, we put its Plex serving capabilities to the test and compare it to the lowest cost Plex server you can buy – a $150 GMKTec G3 with an N100 processor.

The tests included playing back a standard Blu-ray rip, a 4K Blu-ray file with HDR-to-SDR tone mapping, and an AV1 file, with all videos transcoding down to 720p at 4 Mbps.

The M4 Mac Mini, powered by Apple Silicon, performed consistently well, leveraging Apple’s native APIs for hardware transcoding. Its hardware encoders and decoders, now supporting AV1, resulted in similar CPU consumption to what we saw on the Intel N100 with Quicksync.

Both systems performed similarly in handling basic 1080p-to-720p transcoding, maintaining stability with minor spikes in usage. Both also handled AV1 transcoding in hardware thanks to AV1 being added to the M4 chip’s hardware acceleration. They even handled hardware tone mapping with the 4k Blu-Ray MKV, converting the HDR media to SDR while brining the 2160p resolution down to 720p.

In terms of resource consumption, the results were quite different. The Mac consumed around 1.3 GB of RAM for two simultaneous 4K tone mapping transcodes, while the Linux system operated with a lean 320 MB, making it much better suited for scaling up with multiple users. The Mac also had a good chunk of its 16GB of memory already in use for all of the background tasks Macs do.

But for casual transcoding tasks and/or having the Plex server be a secondary feature alongside its primary desktop functions, the Mac proved viable. But when scalability and efficiency come into play, the Linux-based Mini PC outshines it for far less money. The Linux system’s ability to handle more users with minimal memory overhead and its compatibility with Docker make it a robust option for dedicated Plex server setups.

GMKTec K8 Plus Mini PC Review

I recently got in the new GMKTec K8 Plus, a Windows Mini PC powered by a Ryzen 8845HS processor. This system builds on its predecessor, the K8, addressing prior shortcomings such as USB 4 performance and adding new features like an Oculink port for enhanced expandability. You can see more in my latest review.

The price fluctuates quite a bit on this one, so it’s best to visit Amazon for the current best price. Inside, the Mini PC features that 8-core Ryzen processor, 32GB of DDR5 RAM, upgradeable up to 96GB and a 1TB NVME SSD with an open NVME slot for a second drive.

The Oculink port offers direct PCIe connectivity for peripherals, although the current implementation feels a bit experimental due to limited enclosure options. I’ll be working on a video soon demonstrating how the port works with a 4060 GPU. Alongside Oculink, the Mini PC includes two high-performing 40 gigabit USB 4.0 ports with Thunderbolt compatibility. Both worked with my Thunderbolt SSD at its full 2+ gigabyte per second performance.

As for other ports you’ll find dual 2.5Gb Intel i226v Ethernet ports, HDMI and DisplayPort outputs and USB 3.0 and USB 2.0 ports. Using both USB 4.0 ports plus the HDMI and DisplayPort will allow for four display outputs.

Performance testing showcased the Ryzen processor’s capabilities. Everyday tasks, like web browsing and 4K video playback, were super quick and responsive. . The system handled video editing on DaVinci Resolve with ease, provided the workload remained relatively basic. For more demanding projects, the Oculink or Thunderbolt ports could accommodate external GPUs.

Gaming performance was surprisingly solid for a device of this size and price. Titles like Red Dead Redemption 2 and No Man’s Sky were playable at 1080p at lowest settings with frame rates hovering near 60fps. Emulation also performed well, although higher-end systems may be required when looking at PS3 and Xbox 360 games.

Power consumption was efficient, ranging from 13-15 watts at idle to 90 watts under load, with the system maintaining quiet operation throughout. The fan is audible but barely so with a nice low pitched hum that certainly won’t drown out gameplay sounds.

The device also supports Linux, with Ubuntu 24.10 running smoothly during tests with all hardware detected automatically.

Potential buyers should note GMKTec’s limited presence outside China, which could complicate warranty or repair processes. Despite this, the K8 Plus offers an impressive package for its price, especially compared to alternatives like the base model Mac Mini. With double the RAM and significantly larger storage for a lower price, it stands as a versatile and capable Mini PC option for a range of applications.

What’s Next for ATSC 3.0 DRM?

As the rollout of ATSC 3.0 continues in the U.S., one major roadblock keeps surfacing: broadcasters’ push to encrypt over-the-air TV signals. This effort has made it more challenging for viewers to access free, over-the-air content and slowed adoption of the new standard by TV and tuner box manufacturers.

Now that the 2024 presidential election is behind us, I take a look at what might happen next in my latest video.

The recent election results are likely going to keep the government out of how broadcasters choose to implement the standard.

During a recent investor call, Nexstar, a prominent broadcaster, expressed optimism about potential regulatory changes under the current administration, particularly around loosening media ownership restrictions.

The FCC currently limits the number of TV stations a single broadcaster can own nationally, as well as the amount of broadcast space in local markets. Broadcasters argue that while they face restrictions, tech giants like Google enjoy open access to screens across the country. Ironically, these same broadcasters rely on Google’s encryption technology to encrypt their signals, making Google both a competitor and a provider. Additionally the only compatible tuner boxes are ones that are running Google’s operating system.

Current FCC Commissioner Brendan Carr, considered the front runner to be the next FCC chair, favors market-driven approaches over governmental mandates. He cites the success of the United States’ 5G rollout and sees the government’s role in ensuring scarce radio spectrum meets its highest and best use in a competitive marketplace.

In his past remarks, Carr has emphasized the importance of letting the market dictate the success of ATSC 3.0, particularly viewing it as an opportunity for “Broadcast Internet” – a high-speed data service for rural areas that could transform TV broadcasters into ISPs. This perspective could ultimately steer the industry toward data services over traditional TV broadcasts, especially in underserved regions.

Given these past statements it’s safe to assume he’ll give the industry discretion to finalize the standard themselves including the encryption component. If the market doesn’t respond well to that, so be it.

And the market may already be responding: ATSC 3.0 adoption is still lagging due to the complexities DRM brings to the mix. Few TVs currently support 3.0, and most that do are higher-end models. DRM certification complicates the production of ATSC 3.0-compatible devices, a situation that has hindered innovation from startups that could otherwise provide affordable options for tuning into these signals.

With the government expecting a transition in 2027, and Carr eying the existing ATSC 1.0 spectrum for 5G data providers, it’s possible market forces and a lack of regulatory pressure may cause broadcasters to pivot their entire business model.

Viewers interested in voicing their opinions on the matter still have the option to submit comments to the FCC. It might be worth reminding the FCC that DRM encryption is limiting the market for a competitive hardware tuning market.

The Base Model M4 Mac Mini is a Great Value – Hands-on Review

I recently got my hands on the new Apple Mac Mini, specifically the entry-level model, to see how the base configuration measures up in terms of value and performance. You can see it in action in my latest review.

The new model, equipped with Apple’s M4 processor and 16GB of RAM by default, aims to deliver solid power at a more accessible price point. Priced at $599 (compensated affiliate link), the base model offers a capable setup for general consumer use, including tasks like moderate video editing.

For those who need more power, there’s a more powerful version with the M4 Pro chip, which might be more suitable for professional, high-demand tasks such as AI development and pro-level content production.

The new Mac Mini is quite compact but packs a lot of ports. There are two USB-C ports and a headphone jack on the front, along with an HDMI output, gigabit ethernet (a 10 gig option is available), and three Thunderbolt ports on the back. The Mini can output to three simultaneous displays using two dongles on the Thunderbolt ports along with the built in HDMI. The base model has Thunderbolt 4 ports while the Pro version has higher bandwidth Thunderbolt 5.

The power supply is conveniently integrated into the unit itself, avoiding the need for an external power brick and contributing to its streamlined form. One design quirk is the location of the power button, which sits at the bottom of the device, making it a bit awkward to reach. But its power consumption at idle is so low it’s really not necessary to turn it off.

Setting up the Mac Mini is straightforward, but it’s worth noting that it doesn’t come with peripherals, so you’ll need to have your own keyboard, mouse, and monitor. The Mac Mini comes with Apple’s standard suite of software, including iMovie, Photos, and productivity apps like Pages, Numbers, and Keynote. Browsing on Safari is smooth, and for privacy-conscious users, browsers like Brave work well, too, leveraging Apple’s optimized silicon for efficient web performance.

When it comes to media playback, the Mac Mini handles 4K video smoothly on platforms like YouTube. However, it isn’t ideal as a home theater device, as its designed for desktop and not living room use. Apple does say the Safari browser does support some HDR formats on Netflix and other supported services, however.

On the productivity side, video editing is impressive, with smooth real-time performance on a 4K 60fps project in Final Cut Pro. I also experimented with AI tasks using GPT4all’s locally executing large language utility , which ran smoothly on the hardware. In the video you can also see how well the vast array of Apple’s included software runs on the hardware including Keynote, Pages and Numbers.

Gaming is possible but limited. Optimized games like No Man’s Sky perform exceptionally well, but compatibility issues arise with non-native games and Mac games not tailored for Apple silicon. For those interested in virtual machines, the Mac Mini can run Linux and the ARM-based Windows 11 using software like UTM, which offers free, accessible virtualization options.

Benchmark tests show that the Mac Mini stacks up impressively against Windows-based mini PCs, and it consumes very little power. The machine remains quiet even under load, with efficient cooling that keeps it from overheating. The only limitation on the base model is the slower SSD speed on the 256GB model, but for typical use cases, this doesn’t pose a major drawback. It still writes data at over 1.6 gigabytes per second.

Overall, the new Mac Mini provides an accessible entry point for users curious about the Mac ecosystem without requiring a substantial investment. With impressive performance for everyday tasks, video editing, and even some AI applications, it’s a versatile choice for those looking for a compact and capable desktop setup. This could be a great starting point for anyone considering a shift to macOS, especially if they’re ready to take advantage of Apple’s robust software offerings and Apple Silicon performance.

In Appreciation of the Nvidia Shield’s Decade of Longevity

My latest video reflects on the Nvidia Shield nearly a decade after its initial release. It’s amazing how this device has maintained its relevance in a market saturated with fleeting tech products.

Originally launched in 2015, the Shield has gone through only a few minor updates since, yet it has held its own against newer streaming devices. It still runs most of the latest Android TV features, and although there have been some hardware revisions, the original 2015 device is still supported by Nvidia. But the device is marketed in a very different way today compared to how it was during its 2015 release to market.

The story of the Shield is also a story of Nvidia’s Tegra chip, which began as a mobile gaming chip. Early iterations, like the Tegra 3 and 4, powered experimental gaming devices, including Nvidia’s own handheld console and tablet in the early 2010s. Although neither device became a breakout success, they demonstrated Nvidia’s commitment to pushing the limits of mobile gaming hardware.

During that same period, devices like the Ouya and the Mad Catz Mojo tried to crack the console market with Tegra-based systems but ultimately couldn’t compete with traditional consoles. Meanwhile, Nvidia watched, likely recognizing an opportunity for a high-performance streaming device that could leverage their developer relationships for software support.

When the Shield TV launched with its high performance Tegra X1 processor, Nvidia positioned it as a gaming-focused set-top box, even including a controller with the base model instead of a TV remote. Nvidia did get a few AAA titles ported over at the time (like the 2013 Tomb Raider reboot) but they were not able to get significant traction from developers.

Eventually, Nvidia pivoted its marketing to emphasize the Shield’s streaming capabilities, a shift that has sustained its success among media enthusiasts to this day.

Over the years, Nvidia rolled out several Shield models. The initial versions offered a robust feature set, including an integrated Plex server with hardware transcoding capabilities and extensive port options for added functionality. The base level Shield had 16GB of flash storage while the Pro edition sold with a 500GB mechanical hard drive for a little more money.

The 2017 version of the Nvidia Shield marked a shift in the device’s focus, emphasizing media streaming over gaming. Nvidia streamlined the design on the non-pro version, introducing a more compact form factor for the standard model, which required less space and cooling due to a more power-efficient chip. While the “Pro” model retained the larger build with its 500GB storage option, Nvidia removed some features from the standard model, like the SD card slot and USB 2 micro port. This release also marked the first time Nvidia bundled a TV remote in the box. The game controller included with the 2017 version, while still functional, saw a downgrade in quality, particularly in the D-pad and build materials, as Nvidia appeared to prioritize cost-effectiveness.

By 2019, the Shield line had moved away from gaming as a primary focus but still powered by the same gaming-capable hardware. They introduced the first new hardware in years with a cylinder shaped non-pro model that lacked the Plex server and was running a more limited 32 bit version of Android. The Pro model was similar to the 2017 non-pro Shield. Both 2019 models introduced Dolby Vision HDR support, including support for Profile 7 Dolby Vision typically found on 4k Blu-Ray discs. Yet even with these changes, the core of the device—the Tegra X1 processor—remained unchanged.

An essential factor in the Shield’s enduring relevance is its shared hardware with the Nintendo Switch. Released in 2017, the Switch also uses the Tegra X1 and was wildly adopted by consumers and developers alike with over 146 million units sold. Given this success, Nvidia had little motivation to retire the X1-based Shield. This overlap has essentially future-proofed the Shield, allowing Nvidia to extend its lifespan with minimal investment – but it also meant that Nvidia would not want to get back into gaming and compete with their biggest X1 customer.

Looking forward, the future of the Shield is uncertain. Nvidia is reportedly exploring new high-performance ARM-based chips for PCs, and rumors circulate about a new console from Nintendo. While Nvidia may still release an updated version with a new chip, it seems more likely they will shift focus to performance-driven applications, potentially in the PC market and let Nintendo continue to rule in the gaming realm. The Shield’s next iteration, if it happens, might lean more toward a versatile media hub or mini-PC than a conventional streaming box.

Today, the Shield stands as a testament to Nvidia’s ability to adapt to market shifts, evolving from a gaming device into a staple for media enthusiasts. It’s rare for a piece of tech to remain useful and relevant for nearly a decade, but the Shield has done just that. Whether Nvidia chooses to release a new model or lets the Shield fade into history, it will remain a notable example of longevity in a fast-moving industry.

Streaming TV Box Platforms Head-to-Head!

Every couple of years I like to take the most popular streaming box platforms and put them head-to-head. In my latest video, I compare Apple TV, Roku, Amazon Fire TV, and a Google TV-powered Onn box. Setting them up side-by-side offered a firsthand look at what makes each platform unique.

Apple TV has always been known for its clean, straightforward interface, and that’s still true. It’s all about the apps here, with minimal ads or content suggestions on the home screen. If you’re deep into the Apple ecosystem, Apple TV feels natural, especially since you can set it up to display your photos in the background. I’m not met with random promos or suggestions, just a rotating view of my photos. The Apple TV does come with a higher price tag, but it feels like that’s partly because they’re not relying as heavily on ads to make up the cost.

Google TV, which I tested on an Onn box, really leans into recommendations. Google pulls from your viewing habits and other things it knows about you to suggest movies and shows. It’s personalized to the point where even my own YouTube content was recommended back to me! Google TV gives you room for apps and has a nice user profile setup, making it ideal if multiple people are using it and want separate recommendations. But there’s a lot of promotional placements integrated into the interface.

Amazon’s Fire TV is where things start to feel busier. Since it’s an Amazon product, it’s heavily integrated with Prime content, which works out if you’re already a Prime subscriber. The home screen is packed with ads, recommendations, and Amazon’s own content. You get a row of a few favorite apps at the top, but overall, it feels like Amazon’s trying to keep you within its ecosystem. If you don’t mind this and want easy access to Amazon’s library, Fire TV could work well.

Roku’s interface is the middle ground between Apple’s app-centric approach and Amazon & Google’s ad heavy interfaces. Roku hasn’t changed too much since it debuted, which is great if you’re used to it. It’s simple, straightforward, and easy to navigate, though there are more ads now than there used to be. You get live TV options, streaming channels, and even a curated “Featured Free” section that offers a ton of free content without needing a subscription.

One big difference between each is how each device handles free content. Apple TV doesn’t offer much in the way of free options, but you can install apps like Pluto TV or Plex (which sponsored this comparison video) for free content. Roku, on the other hand, is big on free streaming and live channels with plenty of live and on-demand options. Amazon and Google TV also offer live channels through their own platforms.

For households with multiple users, profiles can make or break the experience. Google TV, Fire TV and Apple TV let you set up individual profiles, so each person can have their own recommendations and watch history. But if each family member is not diligent about logging themselves in, watch history and recommendations quickly get messed up. This happens in my house. Roku, unfortunately doesn’t offer different profiles.

The kid-friendly features also vary widely. Google TV’s kids’ profile was the most impressive, offering a separate, safe environment for kids with no upcharges. Fire TV also has a decent kids’ section, but a lot of its content is behind a subscription that is above and beyond what you’re already paying for with a Prime account. Apple TV takes a different approach by setting restrictions across the account, which apply to all devices in the Apple ecosystem, and Roku’s offering is limited to its kid channel without much else in terms of parental controls.

All four platforms have some gaming options but none of these devices are designed as gaming consoles. Apple TV has the most gaming potential under the hood, but the library of games is mostly limited to TV ports of popular iPhone and iPad games. Fire TV and Google TV each have android mobile games that run on the television and Roku has some very limited games that work with the remote control. If you’re serious about gaming, it’s worth looking at an Xbox, PlayStation, or even a Nintendo Switch, as these all offer streaming options and much better gaming libraries. One area we didn’t explore is game streaming which is something I may cover in the future.

If you’re considering one of these for an older TV that doesn’t support 4K or HDR, the lower-cost Roku or Fire TV models are good choices. They provide solid streaming without the need for high-end hardware features. For newer 4K HDR TVs, investing in a device that supports those formats can make a noticeable difference in quality.

In the end, each of these devices has its strengths. Apple TV shines if you prefer an ad-free, app-centric interface and are already invested in the Apple ecosystem. Roku is affordable and packed with free content. Fire TV is great if you’re in Amazon’s ecosystem, and Google TV offers an impressive level of personalization. Depending on your needs, any one of these could be a good fit.

See more of my TV box reviews at this playlist.

Lower Cost Snapdragon X Plus PCs : Lenovo IdeaPad 5x Review

Lenovo recently lent me their new Idepad 5x, a 14″ ARM-based Windows laptop powered by the lower cost (and lower performing)Snapdragon X Plus processor. You can check it out in my latest review.

The 5x can be found for well under $1,000 sometimes even below $700. At the time of this writing it’s available at Staples for $749 and you will probably see sales on Lenovo’s website too (compensated affiliate links).

The 5x model operates on the Snapdragon X+ processor, positioning it as a budget-friendly option in the ARM-based laptop market. It won’t compete with the performance of high-end models like the Snapdragon X Elite, but it does well in providing a solid experience for basic computing needs. It performs a lot better than some of the previous sub-$1,000 attempts we’ve previously looked at.

The 14-inch OLED display offers nice visuals, with a 16:10 aspect ratio, 1900×1200 resolution, and full coverage of the DCI-P3 color gamut. This screen doesn’t support HDR, but it provides deep blacks and vibrant colors that make it suitable for creative work. Keeping brightness moderate, the laptop can run for up to 15-16 hours—a notable advantage of the ARM platform and very similar to the longevity of Apple’s Macbook Air.

On the performance front, it handles standard tasks without hiccups. Web browsing, streaming 1080p video, and even light 4k video editing in DaVinci Resolve ran well, with basic edits like cuts and transitions worked without significant lag. The pen, included with my loaner unit, was responsive and comfortable for note-taking and sketching, thanks to a display coating that resists sliding, adding a bit of control.

But there are limitations. Compatibility issues remain a challenge for ARM devices. While popular applications like Microsoft Office work fine, specialized software for Intel or AMD processors may run inconsistently. Gaming, for instance, was hit-or-miss. Titles like the new Dark Forces Remaster and Rogue Flight ran well, but more demanding titles like No Man’s Sky and Red Dead Redemption 2 failed to load or play properly. Performance benchmarks on the Ideapad 5X were closer to older AMD Ryzen 4000 series processors, indicating this isn’t a powerhouse by any stretch, and gamers may want to steer clear if compatibility is a priority.

The keyboard and trackpad were up to Lenovo’s usual standards, delivering a familiar, comfortable experience. Port-wise, it offers a reasonable selection, including HDMI, two full service USB-C ports, two USB-A ports, and an SD card slot. The USB-C ports are not Thunderbolt or USB 4.0 compatible, which might limit flexibility for some users.

On the audio front, the Ideapad’s speakers fall short, offering flat, limited sound. They’re fine for basic conference calls but may disappoint for media playback. Headphones are definitely recommended for movies or music. As for running alternative operating systems like Linux, this laptop currently doesn’t support them although there is no restriction from Qualcomm on running alternative OS’s in the future.

Ultimately, Lenovo’s Ideapad 5X offers a solid option for users needing a reliable, long-lasting laptop for everyday tasks. It’s not without its compromises, especially in areas like gaming and app compatibility, but for those doing the basics and seeking long battery life, it delivers.

Cable Providers, Other Subscription Services Sue to Block “Click to Cancel” Rule

Canceling internet and cable subscriptions has long been a test of patience. While signing up for service often involves just a few clicks, trying to cancel requires a phone call with retention specialists, and sometimes a lot of negotiation.

The Federal Trade Commission (FTC) recently introduced a “click-to-cancel” rule to address this issue, mandating that companies must offer an online cancellation option if they accept online sign-ups. This rule is set to take effect in about 180 days, but the industry is pushing back. The Electronic Security Association (ESA), the Interactive Advertising Bureau (IAB), and the National Internet and Television Association (NCTA) are collectively suing the FTC, aiming to block the rule.

We take a look at their reasons for opposing the rule in my latest video.

The industry associations filing the lawsuit represent companies that would be directly impacted by the new regulation. ESA represents companies that provide home security services, IAB represents a broad range of advertising and subscription-driven businesses, and NCTA advocates for cable giants like Comcast, Cox, and Charter along with a number of cable networks. Their stance is that click-to-cancel is overly broad and doesn’t consider consumer interests or industry realities. They argue the current system benefits consumers, though evidence suggests otherwise.

For consumers, canceling a subscription can be a headache. For instance, Comcast requires either a phone call with a “retention specialist”, a trip to a local store, or even a letter in the mail to cancel. But they offer quick and easy online options for initial orders, upgrades and add-ons.

While the industry maintains that this process is straightforward, consumers tell a different story. Many consumers, like the ones who documented their difficulties on the FTC’s docket, report lengthy hold times and repeated offers instead of straightforward cancellations. Complaints and frustrations are also quite prevelant across Reddit and other social media platforms. This difficulty isn’t exclusive to Comcast; providers like Frontier follow a similar model, offering one-click purchases and upgrades but requiring a call to cancel.

There are notable exceptions, however. YouTube TV and Starlink both allow easy online cancellation, demonstrating that such policies are indeed feasible.

The real reason they are likely opposing these measures is that it makes it easier for consumers to exercise their market power. It’s a question of competition and convenience, both of which would likely improve under the click-to-cancel model.

How I Play Retro Games in 2024!

While I don’t consider myself a retro video game collector, I have held onto most of the games I played as a kid and acquired a few of the consoles that I didn’t have over the years. Nothing beats the experience of playing games on real hardware on an old CRT television.

But managing all of these devices and games can make it difficult to just “pick up and play.” But there are some solutions that add convenience while maintaining accuracy – both on that old TV with the MiSTer project and on-the-go with my Steam Deck.

I share what I’m doing in my latest review.

The MiSTer has become my go-to for a true-to-life retro experience. It relies on an FPGA chip to “replicate”—rather than emulate—classic hardware, and its accuracy is impressive.

An FPGA, or Field Programmable Gate Array, is a type of chip that can be configured to mimic the behavior of other hardware circuits. Unlike traditional processors, which follow predefined instruction sets, an FPGA can be “programmed” to act as a custom-built circuit by arranging its internal logic gates and connections to mirror the specific functions of the hardware it’s replicating. In retro gaming, an FPGA can be used to replicate the precise electrical behaviors of vintage gaming consoles, accurately recreating the way those systems processed inputs and displayed outputs without traditional emulation.

My MiSTer configuration

This allows for near-perfect replication of classic hardware with minimal latency, making it ideal for users who want the authentic experience of older technology. It also allows for these old games to output video to a CRT television in a similar manner to the consoles being replicated without any input lag or video processing.

The MiSTer can recreate the experience of different gaming systems, whether it’s the Sega Genesis, NES, or even more complex systems like the Sega Saturn and Nintendo 64. My MiSTer is connected to an old JVC television my father gave me when he was renovating his house. To my luck and surprise that TV has RGB inputs on board that can connect directly to my MiSTer for pristine analog output.

The setup not only delivers minimal lag but also lets me switch seamlessly and quickly between systems. In my video we explore various ports of After Burner, jumping quickly between the NES, Sega Master System, Sega Genesis/Mega Drive, Sega 32x, and finally the Sega Saturn – all pixel perfect on that JVC television.

Afterburner Running on the Sega Saturn Core

But the MiSTer doesn’t just limit itself to game consoles. There are hundreds of arcade game cores with many, many more in development. Usually you’ll see a new core released every couple of weeks if not more frequently depending on what hardware platform has been completed. Playing arcade games like Teenage Mutant Ninja Turtles and Street Fighter 2 on my CRT is amazing; it fulfills my childhood dream of having the actual arcade game at home!

And when you’re done with games you’ll also find an extensive list of retro computing cores. I can seamlessly jump from one machine to another, like from an Apple II to a Commodore 64, exploring software I missed out on in the past. On a CRT display, these systems look and feel close to how they did decades ago, giving me an authentic retro computing experience without the need for multiple pieces of old hardware.

More advanced systems are also represented like classic DOS PCs thanks to the ao486 core and even more obscure offerings like the Sharp x68000. One of my favorites is the ao486 core, which emulates an old-school 486 PC, complete with support for classic operating systems like DOS and Windows 3.1. Old PC games run pretty nicely on this core.

Windows 3.1 Booting on the MiSTer

Many MiSTer cores lack modern features like save states or rewind functions, but I find this aligns it closer to the spirit of the original gameplay. Most cores do support whatever save-game features the original games supported, however.

There are new MiSTer cores being added all the time thanks to a very active development community. The best way to keep up with these developments is to follow this tag on RetroRGB’s excellent website. Bob from RetroRGB also maintains an excellent guide on how to get started.

When it comes to controllers, the MiSTer is versatile, working with a range of USB controllers and adapters, even supporting original controllers through a device called the SNAC. Using these connections, I can get as close as possible to the feel of the old systems, and on some games, I can even use original light guns on the CRT. The accuracy and responsiveness have made the MiSTer a reliable setup for these gaming sessions.

For other controllers I like to use 8bitdo’s offerings. In addition to modern-styled offerings like the Pro 2 and Ultimate Controller they also have some specialty controllers that replicate the feel and button layout of the originals. Some examples are the M30 that have a classic Sega feel and their Turbografx 16 styled controllers.

The 8bitdo M30

The Steam Deck, meanwhile, has brought retro gaming to the palm of my hand. With a tool called EmuDeck, it transforms into an emulation powerhouse, running everything from the Nintendo Switch backward in time. EmuDeck integrates games directly into the Steam interface, allowing me to jump into a title without navigating multiple menus and emulators. It’s convenient, especially for moments when I only have a few minutes here and there. With games loaded and readily accessible, it’s easy to squeeze in gaming time between other daily tasks.

The Steam Deck does an exceptional job of emulating the Dreamcast, PS2, Gamecube, Wii, PS3, Xbox 360 and many others that the MiSTer currently can’t replicate. You can see an example of some of those games running in the video linked above.

The Steamdeck running the Xbox 360 version of Afterburner Climax

I also enjoy a really fun project called Retro Achievements, a feature that brings the accomplishment-tracking aspect of modern gaming into classic games. It’s an engaging way to breathe new life into older titles, and tracking my progress in real time gives me a fresh incentive to push a bit further in each game. You can check out my profile here to see how I’m doing!

For larger screen gaming, I’ve set up a docking station for the Steam Deck to connect to my TV. It’s a quick way to enjoy those handheld games on a big screen, especially with friends. Despite some minor adjustments required for resolution changes, the Steam Deck’s versatility really shines through – offering just enough processing power to run the games at full speed on a larger display.

Both the MiSTer and the Steam Deck offer different strengths for retro gaming, and each has become an integral part of my setup. With more tools and utilities emerging, like RetroBat and Batocera for PC gamers, retro gaming has never been easier to dive into. There’s an endless amount to explore, and I’m looking forward to discovering new ways to keep these classics alive.

ATSC 3.0 Encryption Limits Consumer Choice

We are now about a year and a half in on the encryption of the ATSC 3.0 broadcast television standard. It’s becoming clear now how DRM is significantly limiting consumer choice and adoption of the new format. In my latest video I’ll demo how well an unencrypted channel works across a number of platforms that are currently restricted from viewing encrypted content.

This video was inspired by a recent press release pushed out by broadcast TV association Pearl TV touting a new USB dongle from ADTH that can tune into ATSC 3.0 content. They cite this as a step towards speeding up adoption of the new standard. BUT – the dongle will require an Internet connection to tune into protected channels.

What’s frustrating is that a similar device has been around for nearly a year, made by a company called GT Media. In fact I reviewed it when it came out. It’s a $60 USB stick that can pick up unencrypted ATSC 3.0 and 1.0 signals and an example of how robust the ATSC 3.0 tuner marketplace could have been by now.

What is clear is that we’d have many more affordable options like this one if broadcasters didn’t choose to encrypt and lock down their signals. I’m very interested to see what the ADTH dongle will cost vs. the GTMedia device given what the added expense of meeting those DRM requirements requires.

To show how frustrating this can be, I’ve got an HDHomeRun Flex 4K plugged into my antenna upstairs, and I can tune in non-encrypted ATSC 3.0 signals across multiple platforms: my Windows PC, iPhone, Roku TV, and even my Apple TV. Basically anything in my home with a screen can tune in. It all works perfectly without having to jump through hoops. But as soon as encryption gets involved, most of these options vanish, leaving me with only a few Android-based tuners to choose from that have to be directly connected to a television.

Earlier this year, broadcasters promised that we’d see more device compatibility beyond Android platforms, but here we are months later and we’re still waiting. Devices like Apple TV, Windows PCs, and others are still locked out because the encryption standard the broadcasters chose is a Google-based system.

It’s a real shame because ATSC 3.0 is such a leap forward in terms of video quality and efficiency. When it’s not locked down, it’s a game changer. I’ve been able to receive channels in my area that I never could before, but now two of my local networks have encrypted their signals, locking me out.

There’s still time to make our voices heard. The FCC is accepting comments on this, and it’s one of the most commented issues on their docket right now. If you feel the same way I do about the impact of encryption on the future of over-the-air TV, you can add your thoughts to the official file. I have instructions here on how to submit a comment to the FCC here on my site.

For now, I’m keeping an eye on how this develops, but it’s frustrating to think about how much potential this technology has and how much it’s being restricted by unnecessary barriers. If the encryption stays, I fear this could be the future of broadcast television—locked down and limiting what consumers can do with their own devices.

Meta Quest 3S VR / Mixed Reality Headset Review

Meta sent me their new Meta Quest 3s headset, a more budget-friendly version of Meta’s popular Quest 3 that was released last year. You can see my full video review here.

The Quest 3s is fully self-contained, meaning it doesn’t require any external hardware to run its software. Like its more expensive sibling, it supports mixed reality, blending virtual elements with the real world using an impressive pass-through feature.

You can find it here on Amazon (compensated affiliate link), for a lower price versus the regular Quest 3. But the 3S shares the same Snapdragon XR2 Gen 2 processor and 8GB of RAM, making it capable of running the same software at the same level of detail. It even comes with the same controllers, which are comfortable and run on AA batteries. Meta has also made sure that accessories, such as the Elite strap from the Quest 3, are compatible with this model.

However, the key difference is in the display. The Quest 3s has a lower resolution than the regular Quest 3, similar to what we saw with the Quest 2. Specifically, it has an 1823 x 1920 resolution per eye, while the Quest 3 has a higher 2064 x 2208 resolution.

The Quest 3s uses Fresnel lenses vs. the pancake lens on the 3, and the field of view is slightly narrower. While the 3s offers a 96-degree horizontal and 90-degree vertical view, the Quest 3 goes wider at 110 degrees horizontally and 96 degrees vertically. But when you’re in the middle of a VR game, it’s not something you’ll constantly notice.

For those who haven’t used VR before, this probably won’t be a big issue. But if you’re a more experienced user, the difference in image quality might stand out. That said, the experience is still solid, especially considering the price.

For those who wear glasses, Meta includes a spacer to make the fit more comfortable. Meta also offers prescription lenses that screw into the headset, which could be worth considering if you need correction.

The Meta Quest 3s has a fixed interpupillary distance (IPD) adjustment system, offering three preset positions for users to align the lenses with their eyes. The IPD range on the 3s is 58mm to 68mm, which covers most people. However, the regular Quest 3 features a dial that allows for more fine-tuned control over the lens spacing, extending the IPD range to 71mm. If your eyes fall outside the typical range, the adjustable IPD on the Quest 3 might offer a more comfortable experience.

The 3S has a similar onboard stereo speaker system as the Quest 3 – but the 3S lacks a headphone jack for attaching higher quality audio options.

Setting up the headset is straightforward. As soon as you put it on, you’re immersed in mixed reality, where the real world is visible through the headset. I ran a free game called “First Encounters,” which showcases the mixed reality capabilities by mapping out the space you’re in and integrating objects like furniture and walls into the gameplay. It’s an easy way to get acquainted with what mixed reality can do.

On the performance side, I tested several games, and they all ran smoothly, whether they were built for the Quest 1, Quest 2, or Quest 3. Titles that benefit from higher graphical fidelity of the Quest 3 platform will look better on the regular Quest 3 due to its sharper display, but the 3s still holds its own. Like the Quest 3 the 3S also works with PC VR using Meta’s Airlink for wireless connections, via a direct cable connection, or using apps like Steam Link and Virtual Desktop.

Meta says battery life averages around two and a half hours, which feels accurate based on my experience. If you need more battery life, there are add-ons like straps with built-in batteries. You can also connect the headset to your PC for gaming, either via USB-C or wirelessly through options like AirLink or Steam Link. However, if PC gaming is your main focus, you might lean toward the regular Quest 3 for better visual clarity.

The Meta Quest 3s offers a solid entry into VR and mixed reality at an affordable price point. While it might not have the premium display quality of the Quest 3, it’s an excellent choice for casual users or anyone new to VR. With a growing library of games and experiences in the Meta app store in addition to PC VR titles, there’s plenty to explore.

Samsung Galaxy Chromebook Plus 2024 Review

Google lent me a Samsung Galaxy Chromebook Plus to review the other day. It’s an extremely lightweight 15.6-inch laptop that weighs in at just 2.5 pounds (1.17 kg). You can see it in action in my latest review.

The Galaxy Chromebook Plus sells for $699 (compensated affiliate link), positioning it above the budget Chromebook range but below many higher-end Windows based alternatives. Samsung’s approach here seems aimed at users looking for a bit more power and a few extra features, without diving into ultra-premium territory.

The standout feature of this Chromebook is its OLED display. The 15.6-inch screen delivers deep blacks, a high contrast ratio, and vibrant colors. It meets professional-grade DCI P3 color standards and reaches 400 nits of brightness, making it a solid option for users who need accurate colors but don’t want to spend a fortune. It’s worth noting that the resolution maxes out at 1080p, and despite the high-quality screen, there is no touch functionality here. As a Mac user touch capability isn’t that important to me in a laptop but many of my viewers disagree!

Under the hood, the Chromebook Plus is powered by an Intel Core 3-100U processor (Raptor Lake), paired with 8GB of DDR5 RAM and 256GB of non-upgradable storage. While the performance is snappy for typical web browsing and multimedia tasks, this hardware isn’t meant for heavy multitasking or gaming. It can handle light games and Android apps well enough, but more demanding games or applications like Minecraft or Roblox are going to push its limits. The ability to use Steam for PC gaming is a nice touch, but the performance there is modest at best.

Google has also packed in some useful AI features under the Chromebook Plus branding, including a year’s subscription to Gemini Advanced, Google’s ChatGPT competitor, along with 2TB of cloud storage. You can see more about what Chromebook Plus is all about here.

Support only lasts eight years for this model, two years less than the standard 10-year support offered for most new Chromebooks.

The build quality is impressive. It has an all-metal design that feels sturdy and well-balanced – the lid can be opened without pulling the keyboard deck up with it. The keyboard is backlit and comfortable to type on, although the key travel might take a bit of adjustment due to the device’s slim profile. The keyboard also includes a smart “Caps” key that offers contextual suggestions, depending on what you’re doing. This feature integrates nicely with the Chromebook Plus experience and makes navigating certain tasks quicker.

There’s a decent range of ports available, including two USB-C ports that support charging, data transfer, and display output. Thanks to a full size HDMI port, the Galaxy Chromebook allows for up to three external 4K displays while still using the internal one, which is a useful addition for those who might want to expand their workspace. Other ports include a USB-A for accessories, a microSD card slot for extra storage, and a headphone jack. The 1080p webcam performs well, with AI enhancements available to improve image quality, but the lack of biometric security options, like a fingerprint scanner or facial recognition, feels like a miss.

Battery life is competitive with other PCs in the space, offering around 10 hours of use, depending on your workload and brightness settings. However, gaming or intensive tasks will drain the battery faster. While it holds up for most workdays, users relying heavily on more demanding tasks might need to charge more frequently.

All in all, the Samsung Galaxy Chromebook Plus delivers a solid combination of portability, display quality, and unique features at a fair price. It’s a reliable option for those needing an efficient Chromebook for work or casual use without going overboard on cost.

Disclosure: This PC was provided on loan from Google and is not a sponsored video. All opinions are my own and the brand did not review this post or my video before publishing.

Redbox Bankruptcy: Is Physical Media Really Worthless?

According to the Wall Street Journal, there are about 24,000 abandoned Redbox kiosks many still containing movies. The company, burdened with significant debt, has found that selling off the movies and scrapping the machines might actually be more expensive than doing nothing at all.

What does this mean for the future of physical media? I explore this in my latest video.

Not all of the machines are collecting dust – some individuals have been able to acquire them, mostly through deals with local junk haulers. There’s even a former Redbox software engineer who has shared backups of the vending machines’ operating systems on a subreddit, allowing people to potentially repurpose the kiosks for their own use.

Interestingly, some kiosks are still powered on and occasionally dispensing movies without charge. One individual documented this phenomenon, walking away with free movies after his credit card wasn’t charged but movies were spit out nonetheless.

Redbox’s financial troubles have also affected businesses that hosted the machines, including Walgreens, which is owed millions in unpaid commissions and operational costs. Despite these machines costing Walgreens about $184,000 a month to keep powered, many haven’t been turned off, potentially in an effort to boost their bankruptcy claim. Other chains face similar issues, as the removal of these kiosks comes with the added cost of safely disposing of their coolant systems.

The broader context here reveals that physical media sales have been in steady decline. According to the Digital Entertainment Group’s market data, sales of DVDs and Blu-rays have dropped by 25% from 2022 to 2023, and the first half of 2024 shows a continuing downward trend. Despite these numbers, there is still a glimmer of hope for physical media fans: sales of 4K Ultra HD Blu-rays have grown by 15%, driven by releases like Oppenheimer and collectible formats such as steelbooks.

This enthusiasm mirrors the rise of LaserDisc in the 1990s. While most consumers opted for the lower-quality VHS format, serious collectors flocked to LaserDisc for its superior video and audio.

The niche market for physical media may shrink, but it’s far from disappearing entirely. Even Nintendo has committed to continuing physical game releases for its new consoles, recognizing that many consumers still prefer tangible products that can be resold.

As Redbox fades, the niche market for physical media soldiers on. There’s still demand, especially from collectors and enthusiasts who value the quality and collectability that digital media just can’t offer. While the era of mass-market DVDs and Blu-rays might be ending, the story of physical media isn’t quite over yet.

Plex Adds Social User Reviews for TV and Movies

In this month’s sponsored Plex video, the spotlight is on a new feature that allows users to write reviews for TV shows and movies and have them viewable by friends on the Plex platform. The reviews show up ahead of the critic reviews that Plex sources from Rotten Tomatoes.

For TV shows you can rate and review entire series, individual seasons, or specific episodes. Currently reviewers have the option to make the reviews visible only to yourself, only to friends, or expand things a bit by allowing friends of friends to see them. For more information on how social features work on Plex, check out my Discover Together video from a little while back.

Plex also allows for spoiler-tagged reviews. When marked, the spoilers are blurred out, protecting other viewers who haven’t seen the content yet. It’s a useful addition for those who want to discuss plot twists or endings without ruining the experience for others.

The new feature should now be enabled across most of the platforms Plex supports. This includes Android mobile and TV, Apple TV and iOS, Roku and Fire TV. If you’re not seeing it enabled be sure to make sure your app version is up to date. More information can be found on this Plex support page.

For those budding reviewers who want a wider audience, Plex is beta-testing a feature that allows select users’ reviews to be seen by the entire Plex community. If you’re interested in contributing as a critic, Plex has an application form up where you can submit your information.

Disclosure: This video was sponsored by Plex, however they did not review or approve it before it was uploaded.