ATSC 3.0 Update: Broadcasters Contradict Themselves in Recent Filing

The nation’s largest broadcasters are continuing to push an over the air encryption plan that will make it harder for people to record content or use gateway devices to watch TV around the house. What has been a free and open system is moving toward a locked-down approach unless the FCC steps in.

As it becomes clearer that encryption—and the market gatekeeping it enables—are holding back both tuning device availability and adoption, broadcasters are now demanding a government mandate to push it all through. But just a short time ago they were advocating for government to stay out of the process.

In my latest video, I take a look at how broadcasters are contradicting themselves in a recent FCC filing.

After Tyler the Antenna Man and I met with the FCC, the nation’s largest broadcasters quickly followed with their own meeting and filed an ex parte letter about it. In the letter, the broadcasters say:

“We emphasized that all parts of the broadcast ecosystem – from CE manufacturers to developers of converter boxes to retailers and smaller market broadcasters – are waiting for a signal from the FCC that there is a plan to bring the transition to ATSC 3.0 to an end.”

In a response, the Consumer Technology Association reminded the FCC in a meeting and a follow-up ex-parte filing that all parties to the transition, including the broadcasters, never wanted the government stepping in on the transition as it was supposed to be a voluntary, market-driven one. But the CTA stopped short of saying what is obvious—that DRM has been the real barrier to adoption.

But the CTA was joined by Public Knowledge in their meeting with the FCC, and that organization very strongly pointed out the pitfalls in allowing a select group of broadcasters to essentially regulate consumer electronic devices.

Check out my interview with Public Knowledge’s lead attorney here.

Looking back at their own public statements shows how much the broadcasters have shifted in their position. In 2019 Pearl TV, the organization comprised of the large broadcast owners, was promising great new technology and choice for consumers under this voluntary transition strategy. In 2021 they touted gateway devices like the HDHomeRun, even though they later denied that device certification. By mid 2023 they were boasting about adoption and asking a rhetorical question “where’s the problem?” in regards to tuner adoption. They urged the FCC to stay out of the market, but now they want a mandate to force adoption.

They even contradicted statements they made just a few weeks ago. In their letter they state:

“We discussed A3SA’s uniform set of policies that applies equally and objectively to all manufacturers of a particular device type. Finally, we explained that A3SA does not certify hardware components or chips within devices.”

Yet in July, these very same lawyers told the FCC that the HDHomeRun was being blocked because of its chips. They CC’d the industry press and just about every relevant department with it too.

Conversations I’ve had with broadcast executives suggest they don’t really understand the technology they’re trying to bolt onto broadcasting. Encryption designed for the web doesn’t translate cleanly to over-the-air TV. Yet they continue to dig in, convinced it’s necessary. Much of their industry today is built on retransmission fees rather than actual viewers, and DRM protects those business interests.

And this goes beyond just the encryption. Another feature, signal signing, gives this small group of large broadcasters the ability to take a channel off the air. Even stations that don’t want encryption still need to pay for a certificate from the major broadcasters just to appear on certified tuners. Engineers like Weigel’s Kyle Walker have raised these concerns, but the executives pushing this system seem more interested in invoking flawed analogies—like comparing broadcast encryption to SSL on websites—than in engaging with real technical risks. Here’s an example of that from a recent LinkedIn exchange from one of those executives:

The examples they cite don’t hold up. The 1987 Chicago “Max Headroom” hijacking and the more recent Russian satellite hijacks were both upstream feed compromises that encryption and signing would not have prevented. Yet they continue to argue that certificates protect against threats that have nothing to do with the broadcast signal itself.

For consumers, the result is fewer choices and fewer freedoms. Encryption blocks devices, limits how recordings can be made, and puts unnecessary restrictions on how people watch the signals they’re legally entitled to receive. The broadcasters are not tacitly acknowledging that this market has failed, but it’s their own system that created the failure.

If they really want adoption, there’s a simple solution: stop encrypting. Remove the DRM and devices will appear, consumers will buy them, and the market they keep talking about will actually materialize. Instead, they’re asking the FCC for a mandate to force this system into place. I think the better mandate would be the opposite—no encryption and no private regulation of public airwaves. That’s the kind of order I’d get behind.

GeForce NOW Game Streaming Service with Nvidia RTX 5080 – 2025 Review

It’s been a while since I did a deep dive into Nvidia’s GeForce Now streaming service, so in my latest video I take a look at where things stand in 2025.

The idea behind GeForce Now remains the same: for a monthly fee, you’re effectively renting time on high-end Nvidia hardware in the cloud, which lets you play games at higher settings and frame rates than you could manage on a low-end or aging PC. It also works on mobile devices, gaming handhelds and TV boxes.

The service does not include any games, however. GeForce Now syncs with accounts from popular PC game stores such as Steam, GOG, and Microsoft’s PC Xbox store. Games you’ve purchased on those platforms are playable on GeForce Now, provided the game’s publisher allows streaming—though not all do.

Games directly supported on the service are already downloaded and ready to go with optimized settings. Your saved games will also sync up automatically. Nvidia has also added a new “install to play” feature. Alongside its usual “ready to play” optimized titles, you can now allocate up to 500 GB of cloud storage to install games that allow streaming but haven’t yet been optimized for the GeForce Now service. Those titles require manual graphics tuning, but it does expand the potential catalog quite a bit.

Another recent update to the service allows users on the “Ultimate” subscription tier to play a select number of games with new RTX 5080 hardware. Most games will spin up on the RTX 4080 servers, since not every title is yet supported on the 5080. In my video I demoed streaming Cyberpunk 2077 at 4K on a cloud 5080 with variable refresh rate and G-Sync enabled. The game stayed well above 100 frames per second with excellent image quality and minimal latency.

The GeForce Now statistics overlay provides helpful realtime data such as real-time bandwidth consumption and latency. My connection to Nvidia’s New Jersey datacenter held steady at 11–12 milliseconds of latency on Comcast’s Gigabit Pro service, which helped the experience feel close to native PC gaming. Ethernet proved essential here; Wi-Fi isn’t reliable enough can’t keep up with the bandwidth demands of 4K 120fps streaming.

I also ran the service on very low-end hardware. My budget GMKtec mini PC, which costs under $200, had no trouble streaming Doom Dark Ages at 4K 60fps. As long as I used Ethernet, the experience was smooth with minimal lag. GeForce Now also supports mobile platforms including a native Steam Deck client. On handhelds, where resolution demands are lower, Wi-Fi worked well and only needed about 20 megabits per second.

Pricing spans three tiers. The free tier provides one-hour sessions on 1080p/60 servers—useful for testing whether your connection can handle it. The Performance tier steps up to 1440p/60, while the Ultimate tier unlocks RTX 4080 and 5080 access, 4K streaming, and frame rates up to 360 fps. At $200 annually, the ultimate plan gives you eight-hour gaming sessions, which for most people is more than enough time per play.

Geforce Now works equally well on a tricked-out desktop with a G-Sync display or a bargain mini PC that could never manage these games locally. The key variable remains your proximity to Nvidia’s datacenters and the quality of your ISP’s routing. For me in Connecticut, it is a seamless way to play, and it’s clear Nvidia has continued to refine the experience since the last time I tested it thoroughly.

DJI Mic 3 Review

In my latest review, I took a look at the new DJI Mic 3, which is the latest iteration of DJI’s wireless microphone system. In this review I focus more on the casual user, who is looking for a simple “run and gun” system.

Like the previous iterations, it does work as advertised for those looking for a simple solution. Plug it into a phone, camera, or computer and it pops up and works with little fuss.

I bought the two-microphone kit (compensated affiliate link), which comes with two transmitters and a receiver, though the receiver can handle up to four mics. In certain setups you can even record each mic onto its own track, which is useful for editing later if your gear supports it. This new version doesn’t require the receiver unit at all – in fact you can just buy a transmitter and link it directly via bluetooth to a phone. But that’s probably not the ideal configuration.

The included USB-C dongle locks securely into place, which is a big improvement over the earlier version where it would slip out easily. It works with newer iPhones thanks to the switch to USB-C, but anyone with a lightning-based iPhone will need to purchase an adapter from DJI.

The carrying case doubles as a charger, and DJI rates the mics for about eight hours of use and the receiver for about ten. Enabling advanced features like 32-bit float recording will drain the battery faster, and the batteries aren’t replaceable, so longevity may diminish over time. The receiver now has a scroll wheel for navigating menus, which I found more precise than the older tiny touchscreen taps.

Connectivity is broad. Beyond USB-C, there’s also analog TRS mic output and a headphone jack for monitoring, making it usable with cameras, computers, and phones. Each transmitter can also record internally, which is a safeguard in environments with heavy interference. DJI says they’ll store about 57 hours in standard mode or 42 hours in 32-bit float, automatically overwriting the oldest files when full. Audio is downloaded by docking the transmitters in the charging case, and connecting the charging case to a PC, phone or tablet via USB-C.

Speaking of interference, the DJI Mic 3 works across the 2.4 ghz and 5 ghz spectrum, occupying the same frequencies that Wi-Fi uses. It will “frequency hop” to keep the signal steady, but there may be environments with a lot of Wi-Fi and other devices using the same spectrum that could result in diminished performance. My advice would be to always enable the transmitter recording feature just to be safe.

In practice, the microphones sound better than the first-generation set I used before. They are omnidirectional, so they’ll pick up surrounding noise, but there are new noise reduction settings. In testing at a trade show, the basic noise reduction helped cut down background chatter, while the strong mode made the audio sound a little too processed. These settings only apply to the live wireless signal, not the onboard recordings, so any recorded files still need software cleanup if conditions are noisy. There are also voice presets labeled standard, rich, and bright. They’re subtle changes, but I found “rich” gave a touch more warmth to my voice.

Mounting options are flexible. The transmitters have clips and magnets strong enough to hold through clothing, though there are plenty of small accessories to keep track of. For outdoor work, the included furry “dead cat” wind screens snap on securely and help tame wind noise. Through the companion app, I was able to configure professional features like timecode synchronization, lossless recording, adaptive gain, and 32-bit float capture. Timecode is especially useful when syncing multiple tracks in editing. The advanced modes aren’t really plug-and-play and require more post-production work, but they’re there if you need them.

Overall, I see the DJI Mic 3 as both approachable for those looking for a basic mic set but with some additional features that pros will appreciate. While I use a higher-end Sennheiser set for my remote shoots, it’s nice to have something that’s quick and easy for the times I need a quick solution with minimal hardware to get the job done.

Apple Already Told Us Their AI Plan in 1987 with the Knowledge Navigator concept?

I just finished watching Apple’s keynote, and like most years, it was a predictable lineup of iPhones, AirPods, and Apple Watches. The hardware got its annual refresh, but there wasn’t anything that felt new or unexpected. The biggest topic of conversation was what Apple didn’t show: updates on its lagging AI strategy.

The “Apple Intelligence” feature set still feels underwhelming, and it made me think back to the Knowledge Navigator AI agent concept video Apple made in 1987 that might give us a clue about what they might be working on today.

I explore that and show you my own AI agent workflows in my latest video.

I first saw the Knowledge Navigator video as a kid in the early ’90s, when some friends and I formed an Apple user group that received promotional videos like this from Apple.

At the time, the Knowledge Navigator seemed like science fiction, but watching it now, it feels like a plausible direction for Apple’s AI ambitions. The video depicts a professor interacting with a digital assistant that not only responds to commands but anticipates needs—pulling up articles, reminding him of events, leaving messages, and even coordinating schedules with presumably other people’s agents.

What struck me most was how the agent handled tasks on the professor’s behalf, like trying to reach someone by phone, leaving a message, and then being ready to relay instructions when she called back. It even set up meetings.

If both parties had agents, they could negotiate directly without human back-and-forth. That kind of invisible efficiency is something I’d welcome—scheduling meetings is one of the biggest time sinks I deal with. With language models as capable as they are now, this no longer feels like far-off science fiction.

I suspect Apple is quietly working on this agent model. Their recently released Apple Invites app caught my attention because it seemed like such an odd standalone product, but it would make sense as a building block in a future where AI agents manage more of our day-to-day logistics.

When Apple is finally ready to make their big AI push, I think it will be around agents. “I’ll have my Siri call your Siri and we’ll do lunch” might be in our near future.

I’ve been experimenting with this idea myself. Using an open-source tool called N8N, I’ve built a few agents that automate parts of my routine. One sends me a daily morning email with my calendar and curated stories from the gadget and cord-cutting sites I follow. It uses Google’s Gemini API model to filter through RSS feeds and highlight what I might want to cover on my channel. The setup works well enough that it reminds me of the professor’s morning briefing in that Apple demo.

Scheduling is trickier. I’ve tried building an agent that can handle booking meetings based on my availability, and while it sometimes works, it’s far from reliable. Getting the models to properly parse my calendar was a challenge until GPT-5 came along, but even then, the success rate isn’t high enough to trust it with real interactions. Still, the framework is there, and it feels like a glimpse of what’s possible once the technology matures.

Right now, most consumers are engaging with AI through search-like interactions, asking questions and getting quick answers more efficiently than searching on their own. But the real leap will come when agents can act on our behalf, working with other agents to complete tasks without constant human oversight. That’s the vision Apple hinted at nearly 40 years ago, and it may be the key to making their AI efforts feel truly impactful when they finally step into this space.

Linux Gaming Part 2 : AMD to the Rescue?

In my latest video, I revisit my Linux gaming experiment with AMD hardware after the feedback I received on my first attempt. You can see the results here!

In that earlier video, I installed a Linux distribution called Bazzite on a gaming laptop with an Nvidia GPU and the results were disappointing compared to Windows. Many of you suggested that the real problem was Nvidia’s drivers and recommended I try an AMD GPU instead. That’s what I did this time.

For this follow-up, I set up a GMKtec Evo T1 mini PC (compensated affiliate link) with an Intel Core 9 285H paired with GMKtec’s external GPU unit, the AD-GP1 (affiliate link), on top. Inside that enclosure is an AMD RX 7600M XT with 8 GB of VRAM connected over Oculink. This is essentially the same as plugging a card into a desktop. It’s the only AMD setup I had on hand, but it seemed like a good test case, especially for those interested in eGPUs.

Bazzite installed without issues. The hardware, including the GPU, was detected automatically with no manual intervention. I should note that both the mini PC and GPU were provided free of charge by GMKtec, but they had no role in this video’s content or opinions.

For benchmarking, I started with Cyberpunk 2077 on medium settings at 1080p. On Windows, the same setup averaged 131 frames per second. On Linux with AMD, the benchmark came in at 127.77 frames per second, essentially within the margin of error. On the prior video we saw about a 20% reduction in performance running similar tests. What impressed me most was that I didn’t have to touch the command line or tweak anything—it simply worked out of the box.

Next up was No Man’s Sky. Running at 1080p with enhanced settings, the game hovered around 60 frames per second, sometimes higher. The performance felt on par with Windows, without the performance hit I saw on Nvidia.

Not everything worked perfectly. Red Dead Redemption 2, which I own on Steam, wouldn’t boot at all. Others in the Bazzite community reported similar issues, so it seems like a known compatibility problem. On the other hand, Terminator Resistance, a fun first person shooter, ran at 4K medium settings at about 60 frames per second, again comparable to Windows.

Overall, using AMD hardware brought me much closer to a plug-and-play Linux gaming experience. Many of the games I tested ran just as well as they do on Windows.

All of this reminds me of the Linux based Alienware Steam Machine I tested about a decade ago, where the promise was there but the compatibility wasn’t. Proton has changed that equation, and while not every title works, most do, and they work well. This experiment showed me that with the right hardware, Linux gaming can feel nearly turnkey similar to how it does on the Steam Deck.

Thanks to everyone who encouraged me to try AMD hardware. It made a big difference, and if you have an AMD GPU, you might find that Linux gaming works better than expected. The progress in just ten years is remarkable, and it raises the question of whether we might soon see purpose-built Linux gaming machines make a comeback.

A Tech Dispatch from IFA in Berlin, Germany!

I just got back from Berlin, Germany where I attended Showstoppers, a companion event to IFA which is Europe’s version of CES. And just like CES I produced a dispatch from the event!

Check it out here!

Lenovo sponsored my trip again this year, covering travel but not influencing what I covered, and I was able to see a wide mix of concept ideas, shipping products, and quirky tech that you don’t always come across in the U.S.

At Lenovo’s press event I saw a few different concepts and new products. One that stood out was a concept laptop with a pivoting hinge that gives the display extra vertical space, potentially useful for editing, coding, or browsing. Lenovo’s new Legion Go 2 handheld is about to ship with detachable controllers, an OLED display, and robust ports, while their Legion Pro OLED gaming monitors push into high refresh rates and slim designs. Other Lenovo highlights included affordable Idea Tab Plus tablets, higher-end Yoga Tabs, a new aluminum-clad ThinkPad X9 line, and even some concept gear like a Smart Motion dock that physically tracks your face and keeps the laptop pointed at you.

Over at Showstoppers, I came across a number of smaller companies showing interesting devices. DigiEra had a chunky handheld tablet PC called the HoloMax with 3D display capabilities and powerful specs. BlackView showed off a rugged smartphone with built-in VHF and UHF radios, essentially combining a walkie-talkie and phone into one device. Momax introduced inexpensive Find My-compatible trackers with some extra safety features like a loud siren. Ugreen displayed a six-bay NAS powered by Intel’s Core Ultra processors and outfitted with Thunderbolt. Anker had a massive $5,000 portable projector and sound system called the Nebula X1 Pro, clearly aimed at outdoor movie nights.

There were also plenty of niche gadgets and fun experiments: a waterproof point-and-shoot camera for kids from Agfa Photo, keyboards from Epomaker with detachable screens and unusual switches, a SwitchBot robot that plays tennis with you, and the Hover Air camera that autonomously follows you around with no need for a remote control. Belkin had some new budget-friendly earbuds, car chargers, and magnetic wireless chargers, while Charge showed an SSD with integrated cooling and hub functionality.

This event is much more fun to watch than read. Check out the video and see all of my previous dispatches here!

I’ll have a mini-dispatch coming up in late October from a Pepcom event. Stay tuned!

HP Omnibook 5 with Snapdragon Review

My latest laptop review is of the HP Omnibook 5, a Windows laptop built around Qualcomm’s Snapdragon X Plus processor.

The Omnitbook 5’s Snapdragon processor is ARM-based, which means it offers strong battery efficiency compared to similarly priced Intel or AMD machines, but it also comes with some compatibility trade-offs.

It starts off at a very reasonably price, (check out the latest price on Amazon – compensated affiliate link), and even at that entry tier, it comes with 16 GB of RAM and a 512 GB SSD, which is more generous than what I typically see at this price. The model I tested was equipped with 32 GB of RAM and a 1 TB SSD.

The display is a 14-inch OLED panel running at 1920 by 1200. It delivers strong contrast and sharpness, though reds can appear oversaturated, and it doesn’t fully cover the DCI-P3 color space, so it’s not suited for professional color grading. At 300 nits, brightness is adequate under most conditions, and the screen is topped with Gorilla Glass 3. Versions with touch support are available, but the one I used was non-touch.

There’s a 1080p webcam supports Windows Hello facial recognition and comes with a physical shutter. Microsoft’s Copilot effects, like background blur, run smoothly. The keyboard is comfortable, backlit, and has decent travel, while the trackpad, though a little soft in feel, worked without issue.

Port selection includes two USB-C 3.2 ports capable of charging, video out, and 10 Gbps transfer speeds, alongside a 10 gigabit USB-A port and headphone jack. The build mixes recycled plastics with aluminum on the lid and base, and the machine is light at about 2.8 pounds. It feels balanced and can be opened with one hand.

Battery life is where this laptop stands out. In my use, it lasted between 12 and 15 hours on typical workloads like Office apps and browsing, and I never ran into low-battery anxiety even after using it on and off for more than a day. The fan inside is rarely audible, and the system stays stable under sustained load.

Performance on everyday tasks is solid. Browsing, Office, and media playback ran smoothly, with 4k 60fps YouTube video playing back without trouble. For video editing, DaVinci Resolve has an ARM-optimized version, and I was able to stitch together 4K clips with smooth transitions, though heavier effects slowed things to a crawl.

Gaming is the biggest compromise. Modern titles like Red Dead Redemption 2 and No Man’s Sky wouldn’t run, but older games and a remastered Star Wars: Dark Forces played fine. Benchmarks landed it near older Ryzen 7 laptops, but game compatibility remains inconsistent because many titles still don’t support the Snapdragon ARM processor even with Microsoft’s compatibility efforts.

Linux is technically possible on Snapdragon laptops but requires extra work, so those wanting to dual-boot would be better off with Intel or AMD hardware.

I came away with the impression that the Omnibook 5 is best for casual work and media use. It’s not the machine for gamers or professionals needing specialized software, but for someone who wants a lightweight laptop with excellent battery life and a capable feature set at a low entry price, it has a clear place.

No, the FCC Did Not End ATSC 1.0 Broadcasts Today

The FCC’s Media Bureau put out a notice on September 2nd (DA 25-789) about the ongoing transition to ATSC 3.0, also known as NextGenTV. There really isn’t anything new in this order that wasn’t already in place from 2017 when ATSC 3.0 broadcasts first began.

One of the key points is around the requirement that full-power and Class A stations continue to provide their main channel in the current ATSC 1.0 format if they switch their primary signal over to ATSC 3.0. This is meant to protect viewers who don’t yet have compatible equipment.

The rules allow an application to be processed on an expedited basis if a station keeps at least 95 percent of its existing audience covered with an ATSC 1.0 simulcast. What the Bureau clarified is that it will continue to use detailed terrain-based coverage analysis to determine whether that 95 percent threshold is met.

For stations that can’t quite hit that 95 percent mark, the notice emphasizes that their applications won’t be ignored. The Bureau says it will still review them on a case-by-case basis, weighing factors such as whether viewers in the “loss area” are still served by another station carrying the same network, or whether the station offers mitigation like providing converter boxes.

The Bureau also highlighted some of the flexibility already built into the rules. Stations are only required to simulcast their main channel in ATSC 1.0, not additional sub-channels. The “substantially similar” programming requirement applies only to that main stream, which gives broadcasters room to experiment with new ATSC 3.0 features such as interactive services or higher-resolution video. Stations can also partner with more than one host station to meet the 95 percent coverage goal. Low-power and translator stations aren’t required to simulcast at all, though they can volunteer to host other stations’ signals.

It’s important to note that this notice doesn’t create new obligations or change the simulcast rules. Instead, it’s meant to give broadcasters more certainty about how the FCC staff will interpret and process applications. In other words, this is more about guidance and reassurance than a firm new policy.

Look for a draft order that will more specifically spell out the rules for the cutover – including whether or not DRM will be allowed. Stay tuned!

ATSC 3 Update – “High Noon” : A secret broadcaster plan to take over the public airwaves

I’ve been following the ongoing debate over the encryption of over-the-air television signals for several years now. While most of that coverage has focused on the consumer experience, there’s also some pain in store for smaller independent broadcasters through the “High Noon” effort being imposed by the nation’s largest conglomerates.

I dive into that in my latest analysis piece.

“High Noon” is not some conspiracy theory – it’s the actual name for a plan about to be implemented by the nation’s largest broadcasters that mandates every station to purchase an encryption certificate through a private security authority called the A3SA. That authority, of course, is owned and operated by the nation’s largest broadcasters and has the power to revoke these certificates at will – essentially being able to pull those smaller stations off the air even if they have a valid FCC license.

These certificates are a requirement of the ATSC 3.0 standard even if the station doesn’t broadcast a DRM encrypted signal. And if that’s not all bad enough, the rules of how all of this work are locked behind an NDA so nobody can talk about it. And of course this private authority can change the rules anytime they want.

And how can they pull a station off the air? Well, the few tuners on the market that support DRM have to also support this signature authority. If the tuner doesn’t detect the certificate it won’t show the station to the viewer citing security issues.

The backdrop here is a filing from Weigel Broadcasting, one of the larger independent broadcasters with stations nationwide and a digital over the air network reaching most U.S. households. Unlike the big conglomerates, Weigel relies on actual viewers tuning in for ad revenue, so they’ve resisted DRM from the start. They’ve also been vocal in their opposition on the FCC docket, pointing out that DRM-compliant tuners are significantly more expensive than current ATSC 1.0 gear.

In tests, Weigel engineers confirmed that TVs are denied access to a channel when presented with unsigned signals, putting the A3SA effectively in the role of gatekeeper instead of the FCC.

“High Noon” was supposed to roll out on June 30, but broadcasters delayed its implementation in March. The reasons aren’t public, and under the NDA, people in the know can’t say why. I think pressure from independent stations and public opposition may be playing a role. Still, once that “High Noon” switch is flipped, broadcasters could find themselves in a position where their ability to reach viewers depends less on FCC licensing and more on private agreements with a handful of corporations.

The justification offered is security—protection against hijacking and what their industry association says are “deepfakes” of a broadcast. But history shows these incidents are exceptionally rare. The only real example of a hijack was the Max Headroom incident in Chicago in 1987, when someone overpowered a microwave relay and briefly took over a broadcast. More recent disruptions have been the result of poor security practices, like leaving default passwords on emergency alert systems or mistakes made inside the broadcast center by technicians. Encryption and signing certificates wouldn’t have prevented those.

Meanwhile, the consumer side of ATSC 3.0 remains sluggish. DRM has made tuners more expensive, stunting adoption of what otherwise could be a much more consumer-friendly standard. Independent broadcasters argue that the only way forward is to drop DRM entirely and allow viewers to access the public airwaves without interference which would bring down the cost of tuning devices substantially.

That’s where things stand now. The “High Noon” switch hasn’t been thrown yet, but the threat of it looms over the industry. For me, the question is whether the FCC will continue letting private groups usurp their authority, or if it will step in before viewers lose access to something they’ve always been entitled to receive.

When Should You Upgrade Your Plex Server? (sponsored)

When I was straightening up the other day, I stumbled across my very first Plex server. I have since upgraded my Plex server two more times, and it got me to thinking: when should you upgrade your Plex server? In my latest monthly sponsored Plex video, I step through what servers I’ve used and why I upgraded them.

My first server was a Sony Vaio laptop that I had originally reviewed back in 2013, and at some point it ended up becoming my main media server. It was running Windows 7 with Windows Media Center, and I used it alongside my HDHomeRun tuners back before they had their own software. And of course I ran my Plex server on it too. Surprisingly, after years on a shelf, the laptop powered right back on.

The laptop worked fine for a while because it had an Intel processor with QuickSync support, which Plex has long taken advantage of for hardware transcoding. It was an efficient and cost-effective way to run a server at the time. But as my library grew to include more HEVC content, the limitations of that generation of Intel hardware became clear. Without hardware support for HEVC encoding, the laptop had to fall back on software transcoding, which bogged down quickly when more than one person tried to stream.

In 2017, I retired the laptop and moved over to a WD My Cloud PR2100. That device also ran with an Intel chip, this time from the Braswell family of processors. It expanded the range of formats I could work with, including hardware decoding of HEVC, though it couldn’t encode HEVC or handle HDR tone mapping. As more of my library shifted toward HDR content, the inability to perform tone mapping in hardware became a significant bottleneck.

Earlier this year, I moved to a Beelink NAS with an Intel N150 processor, part of the Twin Lake/Alder Lake-N generation. That change brought me modern hardware transcoding features, including tone mapping, which made a big difference. While some older formats dropped off in support, the trade-off has been worth it because the server is now better equipped to handle contemporary video.

Over time, the way I’ve hosted Plex has also evolved. The original laptop server ran Windows, the WD device had its own Plex server app, and now I run Plex in Docker on Unraid. Docker has proven to be the easiest to back up and migrate. Shutting down the container and copying over the metadata folder is all it takes to preserve everything. Moving to new hardware is as simple as pointing Docker at the same files and starting it up again.

For those looking to set up a Plex server today, inexpensive Intel-based mini PCs are worth considering. I’ve had good luck with small GMKtec systems that cost under $150 (compensated affiliate link). They handle Linux, run multiple Docker containers without issue, and can perform hardware transcoding and tone mapping. If you have an older Intel server, adding a GPU can also extend its usefulness. Plex officially supports Nvidia cards, and I’ve seen encouraging reports about Intel Arc GPUs as well.

Looking back at this progression, each upgrade was less about overall system performance and more about keeping up with changes in video formats and transcoding demands. The servers I left behind were still functional, but they couldn’t keep up with the evolving needs of my library.

Disclosure: This video was a paid sponsorship from Plex, however they did not review or approve this content before it was uploaded. All opinions are my own.

More Examples of Facebook Being a Cesspool

A couple of years ago I did a video about how Meta/Facebook operates a cesspool where they look the other way as international criminals exploit unsuspecting users on their platform.

Here’s another example: Take a look at any public Facebook post of a car wreck or other local tragic event and you’ll often find posts like this:

This of course will link you to a scammer account who will do who knows what to a person’s account or privacy.

As the dutiful netizen that I am, I decided to report this Facebook to see what happens.

It took over a week for them to review this, but guess what? Facebook’s moderators allow the scam post, and its author to continue exploiting people on the platform. What’s crazy is how formulaic these posts are and how easy it is (conceivably) to block them programmatically. But they allow this to persist.

Why is that? The answer is shareholders.

Facebook uses a metric called “family daily active people” to report to shareholders how many active users are on their platforms (Facebook, Instagram, Whatsapp, etc). They likely have hit critical mass for new users, so the activities of active users are now the metric.

On this post of a recent tragic accident, you’ll find 8 of these spam posts out of 24 posts total – over 30%! Given the volume of spam traffic I see, it’s probably not out of the realm of possibility that scam accounts are likely a significant portion of the “family daily active people.” A more aggressive effort to remove them would eat into a key shareholder metric.

With no consequences and money to lose, why deal with the problem? For them it’s far more profitable to look the other way. Just like UPS is doing with the recent scam I uncovered coming from one of their local retail outlets.

Wyze Duo Cam Pan Review

In my latest review video, I check out the new Wyze Duo Cam Pan. This device essentially combines two cameras into one unit: a fixed-position camera on the bottom and a pan-and-tilt camera on the top.

The design lets you monitor a specific spot with the stationary lens while still having the flexibility to track motion with the movable one. Both cameras record independently, so you end up with two separate video files or photos for each event.

The Duo Cam Pan retails for a higher price than Wyze’s standard pan camera because you’re effectively getting two cameras in one. You can get the latest prices over at Amazon as they do fluctuate from time to time (compensated affiliate link).

It uses a USB-C power connection, but the included power supply isn’t outdoor-rated, meaning you’ll need an outdoor rated adapter if you plan to mount and power it outside. As for installation, you can place it on a flat surface, mount it to a wall, or even hang it upside down, with the Wyze app allowing you to flip the video image as needed. Both lenses shoot in 2K resolution with a 106-degree field of view, and while the video quality looks good overall, the heavy compression can create noticeable artifacts in fast-moving scenes.

I was impressed with the low-light performance. Even without night vision enabled, the camera pulled in more detail than what my eyes could see in a dark room. Night vision also works as expected, and both cameras have the same specs in that regard. Audio features are built-in, with a speaker on the bottom unit and a microphone for two-way communication. The speaker isn’t especially loud but works well enough for conversations. An SD card slot on the bottom allows for local storage, which is essential if you want continuous recording without paying for Wyze’s subscription service.

The Wyze app recognizes the Duo Cam Pan as a single device, but you can view both camera feeds at the same time. Motion tracking is enabled by default on the top camera, letting it follow movement around a space while the bottom camera keeps watch on one fixed area. You can also set patrol routes, or just control the pan-and-tilt manually. One limitation is that this camera does not support RTSP streaming, so you’re locked into Wyze’s app ecosystem.

Many feature are sadly locked behind a paywall. Subscription plans add AI detection for people, pets, and vehicles, but without it, the camera only notifies you of generic motion. Free-tier users will notice more false alarms and will also run into restrictions like the five-minute cooldown period between event notifications. The SD card helps offset this, since it records continuously and provides more context before and after events, though if the camera is stolen, that footage goes with it. You can still copy recordings to your phone, but it’s done in real time by streaming the playback, rather than simply downloading a file.

Storage needs will depend on how much recording you do. With two cameras running at once, space fills twice as fast than on a traditional Wyze camera. I found it used around 500 megabytes per hour, so a 64GB or 128GB card feels like a reasonable starting point. The camera supports up to 512GB. As the card fills, it automatically overwrites older clips. This makes a larger card a better investment if you want longer retention.

Overall, the Duo Cam Pan works well for those already in the Wyze ecosystem. It’s convenient to have a fixed and a movable camera sharing one power source, and the image and audio quality are solid for the price. Still, the full feature set is heavily tied to Wyze’s subscription plan. If you don’t plan to pay a monthly fee, an SD card is absolutely necessary.

Disclosure: Wyze provided the camera to the channel free of charge. However they did not review or approve this video before uploading, no other compensation was received, and all opinions are my own.

Is UPS Looking the Other Way on Fraud?

I recently posted a video about the “D Deng” review bribery scam where I was offered $20 to remove a negative review and replace it with a five-star one. In that first video I mentioned the letter originated from a UPS store address in California. At the time I assumed the store was just being used without its knowledge, but I’ve since learned the company actually rents a mailbox there.

In my latest video we hear from that store along with UPS Corporate.

As a recap I didn’t take the bribe, but I did report the attempt through Amazon’s review compensation reporting system, uploading the letter and details about the product. Not long after, the product is no longer available for sale, although the seller’s page remains active.

A few days later, Amazon emailed me to acknowledge the report, but also let me know my review of the product had been removed while the investigation was underway. That leaves only glowing five-star reviews on a product I found to be subpar. If the listing comes back, shoppers will see no critical feedback. Sometimes it feels like no good deed goes unpunished.

When I reached out to the UPS store where the letter originated, they said:

We are not part of any kind of services/activities that our boxholder are associated with. They are just using our mailing address so we are not responsible for anything they do.

But the terms of service agreement every UPS Store customer signs clearly prohibits unlawful, illegitimate, or fraudulent use of a mailbox. This scam is exactly that—fraudulent and against federal law. Yet this mailbox holder has operated from the same address for at least four years as it was the same one used in a brushing scam in 2021.

I also asked UPS corporate for comment. Their reply wasn’t much better:

The UPS Store network of stores provides a variety of personal and business services for our customers. All but a handful of The UPS Store locations are individually owned and operated by local franchisees. Franchise owners hire and train their staffs and are responsible to ensure they follow all required laws and regulations related to the services they provide to customers. We have no direct affiliation with the business about which you are inquiring and are not privy to their interests or operations.

Postal authorities and/or law enforcement often work with franchise owners when investigating alleged violations, and we have no reason to believe that could not occur here.

So while they absolve themselves of a franchise holder not following the terms of service, they do profit from that mailbox—5% of monthly sales for royalties plus another 3.5% for marketing according to the UPS store franchise website. That means UPS profits from mailbox rentals, including this one. While technically arms-length, it’s hard to ignore that the corporate parent benefits financially from the revenue franchisees collect, even from problematic clients that violate the terms of service all franchises must present to their mailbox customers.

This whole episode highlights how scams keep finding places to operate, and the corporate owners of those places look the other way. Whether it’s on major e-commerce platforms, social networks, or something as simple as a rented mailbox, there’s little incentive for the companies involved to intervene. They still get paid while fraudsters exploit people. For consumers, it means being extra cautious, because the protections we assume are in place from seemingly trusted corporate brands often aren’t.

Email Newsletters Updated!

I’ve updated the look of my email newsletters! My newsletters up until now were hacked together using a combination of PHP, RSS feeds, and a lot of shoehorning. They didn’t look bad all things considered, but some of the automation wasn’t working well enough for me.

If you’re receiving this via email you’re already subscribed. If you’re not, you can sign up for the “digest” version that sends out an email every time I upload a new video, or the “weekly” version that comes out on Sunday mornings.

So this weekend I embarked on a project using my new favorite self hosted app, N8N. I can now take the process from a bunch of RSS feeds and turn it into a really nice looking newsletter with minimal intervention. I had ChatGPT design me a template based on my logo – I think it did a great job!

The output goes right into my self-hosted email blaster Sendy (compensated affiliate link). All I need to do from here on out is click on the send button in Sendy to get my emails out. It could actually send it automatically but I like to take a look for safety purposes. Sendy is great because it outputs email via Amazon SES saving me hundreds of dollars a year.

I did a video a few years ago about how self-hosted content process. It was largely unchanged up until now so I’ll probably do an update soon. N8N is a super cool platform once you figure it out.

Let me know what you think of the new newsletter!

8BitDo Pro 3 Review: A Nice Revision of My Favorite Game Controller

The 8BitDo Pro 3 controller (compensated affiliate link) is the latest revision of one of my favorite game controllers of all time. This version builds on the familiar PlayStation-style shape combined with a Super Nintendo layout, but now comes with a few refinements and a higher-end presentation. You can see it in action in my latest video review.

The controller is priced a bit higher than its predecessor, the Pro 2. The higher price does come with a charging dock that doubles as a wireless receiver when connected to a PC.

The Pro 3 is compatible with the Switch and the Switch 2, as well as Windows, Steam Deck, macOS, iOS, iPadOS, Android, Raspberry Pi, and the MiSTer. It does not work with Xbox or PlayStation consoles. There are three color options available: a GameCube-inspired version, a Super Nintendo style, and a Game Boy-themed design. In the hand, the controller feels much like the Pro 2, though it now includes two additional configurable buttons adjacent to the shoulder buttons.

Connectivity options are flexible. It works over Bluetooth, but the bundled 2.4 gigahertz dongle offers a more consistent low-latency experience. In my testing, using a 240 frames per second high-speed camera, button presses over the dongle or USB-C registered in about seven to eight frames, which makes this one of the faster controllers I’ve tried. On the Switch, latency is higher, closer to twenty frames, but that appears to be more a limitation of the console’s Bluetooth hardware.

One clever feature involves the face buttons. Since the layout differs between Nintendo and X-input/Xbox controllers, 8BitDo designed the buttons to be magnetically swappable. A small suction tool included in the dock makes it possible to pop the buttons out and rearrange them to match the correct labeling for the system in use. Extra faceless buttons are also provided for those who prefer a cleaner look.

The thumbsticks have been updated from Hall Effect to TMR sensors which should provide better accuracy and smoothness. In practice, I didn’t notice a major difference, but they felt smooth and accurate in games nonetheless.

The D-pad has also been tweaked, with a subtle tactile click that gives more confidence when pressing without being distracting. I found it handled directional inputs well and did not produce much in the way of errant diagonals in classic 8-bit games.

8BitDo’s Ultimate Software, available on Windows and macOS, opens up more customization. Profiles can be created to remap buttons, adjust stick sensitivity and dead zones, adjust vibration motor intensity and even program macros. The two extra top buttons and the back paddles can be assigned as needed. The software also helps resolve button mapping inconsistencies when switching between Bluetooth and dongle modes.

In actual gameplay, the Pro 3 felt familiar and comfortable. I tried it with No Man’s Sky on PC, Mario Odyssey on the Switch 2, and classic titles on the MiSTer FPGA console hooked up to a CRT television. Across platforms, the controller performed well, with motion controls working properly on the Switch and the D-pad delivering a solid retro experience on the MiSTer. Battery life is estimated at about twenty hours, but keeping the controller on its dock after play sessions largely eliminates concerns about battery longevity.

The Pro 3 doesn’t dramatically change what 8BitDo has been doing with this line, but the refinements to the D-pad, the option to swap buttons, the improved sticks, and the dock integration make it a nice upgrade. It’s a little more expensive than the Pro 2, but for players who already enjoyed that design, this one should feel right at home while adding some nice touches.

Discloure: 8BitDo provided the Pro 3 controllers to the channel free of charge, however they did not review or approve this review before it was pubilshed. No other compenstation was received and all opinions are my own. 

Tyler the Antennaman and I Met With the FCC

Tyler the AntennaMan and I recently traveled to Washington, D.C. to meet with the FCC’s media bureau about the push to encrypt over-the-air television. In my latest video I run through the slide deck I presented to the FCC, and Tyler did the same with his presentation on his channel.

Broadcasters are hoping to make it harder for viewers to watch without paying subscription fees, and we wanted to make sure the concerns many of you raised were heard directly by the Commission. We paid our own way for travel, hotel, and meals, despite accusations from one broadcaster that Tyler was somehow on the take. The reality is that we were supported only by our viewers, who are equally frustrated by the ATSC 3.0 DRM roll-out.

The FCC doesn’t hold big public hearings for these kinds of decisions. Instead, they rely on docket filings and meetings with stakeholders. That’s why this visit mattered. The bureau staff listened closely, asked thoughtful questions, and took notes. It was clear they are trying to get a full picture before advising the commissioners, who will eventually make the decision about when ATSC 1.0 will be sunset and the ATSC 3.0 era beings.

My portion of the presentation centered on why DRM is the main obstacle to consumer adoption of ATSC 3.0. The technology has been on the air in many major markets for years, but tuners remain scarce and expensive. In contrast, ATSC 1.0 tuners are inexpensive, often around $20, and easy to build because compliance is limited to FCC standards. ATSC 3.0 requires not only FCC compliance but also certifications from NextGenTV and approval from the A3SA, with costs so high that small businesses are effectively shut out.

This leads to situations where a basic ATSC 3.0 tuner costs upwards of $90, compared to $22 for an ATSC 1.0 device with identical functionality (including DVR features). And even when people buy these devices, they often ship with outdated software—one box I tested was four years behind on its Android security updates. Meanwhile, only three operating systems currently support ATSC 3.0 DRM, leaving much of the market, including Roku’s large share, without access.

I also shared with the FCC what I found at Walmart and Best Buy. Walmart, which accounts for more than a third of U.S. TV sales, didn’t stock a single ATSC 3.0-capable television. Best Buy had a few, but only in the high-end section, and even then the support wasn’t advertised. Shoppers wouldn’t know about it unless they asked. On the other hand, antenna sales remain strong, with valuable retail space dedicated to them, and even ATSC 1.0 tuners were sold out on my last visit to Walmart.

Despite the challenges, many existing devices can handle unencrypted ATSC 3.0 signals, including older TVs, Roku models, Apple TV, Nvidia Shield, Xbox, iPhones, and iPads. I showed examples of all of these working fine with unencrypted broadcasts. Encryption is the barrier. Without it, adoption could grow quickly and cheaply, as inexpensive tuner boxes could be developed for broad compatibility. Instead, enthusiasts remain the only group experimenting with ATSC 3.0, mostly through devices like the HDHomeRun.

Broadcasters want to mandate the inclusion of expensive tuners in new TVs, but I argued that the real fix is simpler: drop DRM. Years have already been lost to this failed experiment, and open signals would encourage innovation and adoption much more effectively. The FCC now has to weigh the evidence, and I expect strong pushback from broadcasters in their docket responses. Whatever happens next, the commissioners will need clear evidence before making their decision, and I believe we’ve shown that DRM is the central issue holding back this transition.

Tyler’s portion of the presentation is available on his channel, and I’ll continue watching the docket for developments. The debate over the future of free, over-the-air television is far from over.

A Company Tried to Bribe Their Way Out of a Negative Review – The “D Deng” Scam

In my latest video, I reveal yet another brand behaving badly. This time sending out letters to bribe Amazon reviewers to delete their critical reviews of products.

I recently bought a product on Amazon (affiliate link) that looked like it could be useful for filming. It was a small display that snaps onto the back of an iPhone to mirror the front screen, which sounded ideal since the rear cameras are much better than the front-facing one.

At first, the device seemed to work, but once I hit record, I noticed the display lagged 20 to 30 seconds behind realtime. That made it useless for its intended purpose, and on top of that, the orientation button didn’t work either. I left a review describing what I found—both the good and the bad—but ultimately explained why it didn’t serve its purpose or meet its marketed claims.

After posting my review, I received multiple messages from the third-party seller offering direct refunds, though they avoided directly asking me to change my review. Their eagerness to issue a refund without going through Amazon made sense—too many returns can trigger Amazon to delist a product. But I had already started the Amazon return process so I ignored them.

Not long after that, a letter showed up at my home offering me $20 if I deleted my review. This was troubling because it showed the seller had access to my address, even though the product came from Amazon’s warehouse.

The letter asked me to not only remove my review but also replace it with a five-star positive one. It included instructions to scan a QR code that led to a Chinese website, which logged some data, and then redirected my browser to a mailto address with my order information and gift card preference.

The letter explicitly said not to mention the gift in the review “to protect your Amazon account.” This of course violates Federal Trade Commission guidelines and Amazon’s terms of service, leaving customers at risk of losing their accounts or worse.

The letter came from a UPS store address in San Leandro, California, which has been tied to similar scams in the past. Searching online, I found others had received almost identical letters, sometimes dressed up to look like official Amazon communication. Some even pushed people to review products they hadn’t purchased, including inappropriate ones for adult toys, raising concerns about what unsuspecting recipients—possibly even kids—might see when opening these envelopes.

What makes this situation particularly concerning is how long it seems to have been happening. Reports going back years link the same address to review manipulation and product “brushing” scams, where people receive unordered items to inflate seller ratings. Amazon has been trying to crack down, even working with Chinese authorities to pursue criminal cases, but the persistence of these letters shows how difficult it is to stop.

For anyone who gets one, Amazon has a reporting mechanism. You can submit the product details, ASIN number, and a copy of the letter through their review compensation reporting page. It’s important to do this because the more evidence Amazon has, the better they can track and take action against bad actors. For the rest of us, the takeaway is to stay vigilant. A $20 gift card isn’t worth risking your account, your reputation, or potentially landing yourself in hot water with the law.

My Crazy Travel Weekend on Amtrak and JetBlue..

Had a pretty crazy travel experience this week. Headed down to DC for a meeting at the FCC on Amtrak. The ride is long but when factoring the hour drive to the airport, security, flight, etc. Amtrak from Old Saybrook is often less time. That is, of course, if the train is running on time.

It took us 6 HOURS to get out of Connecticut due to an engine with stuck brakes. They brought in another engine after an hour or two but didn’t detach the one with stuck brakes, so stuck we stayed. Eventually they limped us to Stamford where they just crammed all of us on the train behind us for the 5 hour ride to DC.

Then we got hit with some communications issues around Philly which added to the journey. All in took about 15 hours to get to my hotel. Even the cafe car was out of service.

The meeting was productive and then I took what should have been a quick Jetblue flight to Nantucket to meet up with the family for our annual weekend here. Quick in theory..

We sat on the taxiway for two hours before returning to the gate due to a northeast US air traffic control logjam. We finally took off three hours after our scheduled departure time. Just as we were on approach to Nantucket the fog rolled in and we were diverted to Boston!

We touched down at BOS at around 9:45 p.m. With Nantucket’s tower closing at 10:00 p.m. there was no way that plane was turning around. Jetblue staff were nowhere to be found in the airport as they probably knew there was a planeload of angry passengers coming their way. I booked the cheapest room I could find on hotels.com and headed off. I got there around 11 p.m. – 7 hours after I first boarded the plane.

I called JetBlue and their foreign call center told me to go back the airport and talk to customer service. No joke! Yet somehow they magically could fix the problem after I demanded to speak with a supervisor. They booked me on a flight the following morning and finally arrived around noon yesterday.

At least my meeting went well!

The silver lining in all of this is that Amtrak refunded my full fare unsolicited (and will provide a voucher for future travel) and JetBlue covered my Boston room, ground transportation and my uber eats deliveries. While both organizations responded well after the fact, a more proactive customer-first approach at the time these incidents were occurring would have cost them a lot less money.

Here’s What’s in my Latest Amazon Tech Haul

I recently put together another Amazon gadget haul video with a great mix of gadgets! Let’s take a look. All links to the products on Amazon below are compensated affiliate links. You can see the full list of items here.

Some of these items came in free of charge through the Amazon Vine program or directly from the manufacturer free of charge. This was not a sponsored video, however, so there was no pre-approval or editorial direction by Amazon or the brands featured. All opinions are my own.

The first item was the Retro Flag 64 Pi case, which I bought a while back but only just got around to unboxing. It’s modeled after the Nintendo 64 and designed for the Raspberry Pi 5, complete with controller ports, cooling fan, heat sinks, and working power and reset switches. It also has a storage spot for SD cards. While low-powered Pis aren’t the best emulation option compared to cheap Windows PCs these days, the case makes for a fun and functional setup.

Next was the MobaPad case for the Nintendo Switch 2, sent free of charge from Aknes. It’s slimmer than most travel cases, with padding, room for a few game cards, and several color options. It takes up less bag space when traveling, which I appreciate.

AverMedia sent over two capture devices. The Elite Go looks like a compact GaN charger but doubles as a capture device for USB-C video output devices like the Nintendo Switch or Steam Deck. It records up to 1080p60 while passing 4K through.

The Xtra Go is configured like a dock, and includes a pair of USB ports or direct peripheral connections, an HDMI out, and SD card recording capability. It can record to the card while also simultaneously capturing video back to a computer. It supports 4K30 capture to both card and computer but works best at 1080p60. Both this and the Elite Go only work with devices that output video over USB-C.

Plugable sent over a six-port USB-C charger hub that turns one high-powered USB-C charger into a multi-device charging station. It manages power distribution automatically, making it useful for charging multiple devices overnight. This is similar to a 10 port version we looked at earlier, but this one is smaller and less expensive.

Next up is the V-Rig, a MagSafe-compatible phone mount that can be used handheld, tripod-mounted, or used as its own little tripod. The magnet mount has another magsafe mount point on the back, so you can attach other mag safe accessories. One thing I didn’t mention in the video is that there’s a cold shoe mount just below the masafe mount. It’s also compatible with arca-swiss heads so it can slide right in on a compatible tripod.

Another MagSafe mount I featured clamps onto tray tables or desks and has fold-out legs for flat surfaces, handy for travel despite a few design quirks. Both of these came in free of charge through the Amazon Vine program.

Two flashlights from Wuben rounded out the highlights. The X4 is a bright, all-metal, rechargeable model with adjustable brightness, a side light, magnetic mount, and a replaceable battery.

The smaller Wuben G5 is less powerful but still solid, with a magnetic base and USB-C charging. Both of these lights are built like tanks – all metal build and very rugged. Both lights came from Wuben free of charge.

But not everything was a hit. A UPS-style power adapter claimed to offer backup power and PoE output but fell short. It only delivers 18 watts, uses outdated passive PoE, lacks polarity settings for its barrel plugs, and came with minimal instructions, making it hard to trust for real use. This one came in through the Amazon Vine program.

These videos are fun to make and many of you appear to enjoy them too. When I accumulate enough stuff we’ll do a 12th edition!

See my previous hauls here!

Linux Gaming Still has a Ways to Go.. Bazzite on a Gaming Laptop Review

One of my most favorite purchases of the last couple of years is my Steam Deck. I’m amazed by how capable SteamOS is. It’s a Linux-based system, not Windows, yet it manages to run the majority of Windows games surprisingly well on very modest hardware. Much of the technology that makes that possible is also available for other Linux distributions, which led me to try installed the gaming-centric Bazzite on the Asus Strix G16 gaming laptop I recently reviewed.

You can check out my Bazzite experience in my latest video review.

Bazzite is optimized for running games on desktops, laptops, and handhelds. I selected the Asus-specific installer with Nvidia support, chose KDE for the desktop environment, and went with a standard install rather than the beta live version.

The setup process was straightforward: download the installer, flash it to a USB drive using Balena Etcher, and boot from the drive. I did run into an issue after installation where the system wouldn’t boot until I disabled Secure Boot in the BIOS. Once that was changed, Bazzite loaded into its desktop environment with Steam preinstalled.

My first test was Cyberpunk 2077, using the same settings I had used in Windows for comparison. On Windows, the benchmark averaged about 176 frames per second; on Bazzite, it was closer to 136. That drop in performance was noticeable, and the display brightness was also lower compared to Windows. There were some hardware quirks as well, such as missing keystrokes on the keyboard and reduced control over the backlighting.

Bazzite comes with Lutris for managing games from platforms beyond Steam. My GOG titles worked without issue — Space Quest IV launched quickly in ScummVM — but Epic Games titles were another story. Shenmue III and Deathloop, for example, failed to load after launching from Lutris. Steam titles generally worked fine, especially those that already run well on the Steam Deck, though most showed a performance gap compared to Windows.

This is the challenge for Linux gaming on laptops: hardware optimization. Manufacturers spend considerable time fine-tuning performance for Windows, but the same level of support often isn’t there for Linux. Consistent hardware platforms, like handheld gaming devices, seem to fare better.

While Linux gaming has come a long way and it’s impressive to see modern Windows titles running at all, my tests suggest that on a gaming laptop like the Strix G16, Windows still has the edge in performance and hardware compatibility straight out of the box.

Commenters on my video also pointed out that AMD has done much more work optimizing their drivers for Linux vs. Nvidia. So in a follow-up video I’ll test the GMKTec AMD based eGPU I reviewed a few months back connected to the GMKTec Intel Core Ultra 9 I reviewed last week.